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      Hells Gate   03/24/2019

      Break through the lines, and enter Hells Gate!!! This will be the next CRS organized event.  Lead by the High command from each side.
      Free Premium Access for the event
      Date: 3/30/19 Time: 11:00 AM Server time/ 12:00pm EST/ 1600 GMT
major0noob

Game Acronyms, Terms, Jargon etc

12 posts in this topic

AAA - Anti-Aircraft Artillery

AB - Army Base

AFAB - Airfield Army Base

AHC - Allied High Command

AF - Airfield

AO - Attack Order

AQ - Air Quake, ie heavy enemy bombing

ArFr - Armee de France (French Army)

ATG - Anti-Tank Gun

ATR - Anti-Tank Rifle

BEF - British Expeditionary Force

CAP - Close Air Patrol, fighter patrol

BARCAP - Barrier CAP, ie fighter patrol creating a barrier eg ingress route from enemy AF

CAS - Close Air Support, Air to Ground bombing/strafing

CC - Copy Check, or "okay"

CP - Choke or Control Point, typically refers to the Capture Buildings

DD - Destroyer warship

DO - Defend Order

EA - Enemy Aircraft

EI - Enemy Infantry

FB - Forward/Fire Base, the tented camp that sits between towns comprising Inf tent (infantry camp), Veh tent (vehicle garage) and occasionally Others (crate tents)

FMB - Fairmile Gun Boat

FRU - Forward Resupply Unit, the crate spawn points

dFRU - Defensive FRU created from a defensive mission rather than offensive

eFRU - Enemy FRU

FUBAR - F***** Up Beyond All Recognition

FAF/AdA - French Air Force

GHC/OKW - German High Command

Heer - German Army

KM - Kriegsmarine, German Navy

LW - Luftwaffe, German Air Force

LMG - Light Machine Gunner

eLMG - enemy LMG

MarNat - Marine Nationale (French Navy)

MSP - Mobile Spawn Point, see FRU

OCS - Officer Candidate School, aka HC training program

OiC - Officer in Charge

Pz - Panzer, Axis tank

RAF - Royal Air Force

RDP - Research and Development Plants. May refer to Factory bombing or the way in which the equipment tiers progress (bombing used to slow the tier rate but does not currently)

RN - Royal Navy

RR - Railway Station

RTB - Return to Base

S!/!S - Salute

SMG - Sub-Machine Gun

SNAFU - Situation Normal, All F***** Up

ToES - Tables of Equipment and Supply

ZoC - Zone of Control

Edited by Silky
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88 - German flak36 88mm AA / ATG gun

109 - Messerschmitt Bf 109 German fighter plane

111 - Heinkel He 111 German bomber

190 - Focke-Wulf Fw 190 German fighter plane

232 - SdKfz 232 German armored scout car

251 - SdKfz 251 German armored half-track

666 - Enemy on your tail, take evasive action.

A2A - Air to Air

A2G - Air to Ground

AA, AAA - Anti-Aircraft (Artillery)

AAR - After Action Report

AB - Army Base

ACM - Air Combat Maneuvers

AF - Air Field

AFAB - Air Field Army Base

AFK - Away From Keyboard

AGL - Above Ground Level

AHC - Allied High Command

AI - Artificial Intelligence

ALT - Altitude

ANZAC - Australian and New Zealand Army Corps

AO - Attack Order

AP - Armor Piercing

APHE - Armour Piercing Heavy Explosive

ASAP - As Soon As Possible

ATG - Anti-Tank Gun

ATK - Attack

ATM - At the Moment

ATR - Anti-Tank Rifle

ATTK - Attack

Ausf. - Ausführung, Model or Variant

AWS - Air Warning System

BAR - Browning Automatic Rifle

BARCAP - Barrier Combat Air Patrol

BEF - British Expeditionary Force

BK - Back

BLDG - Building

BNKR - Bunker

BOB - Battle of Britain

BRB - Be Right Back, Bathroom Break

BRDG - Bridge

BRG - Brigade, also; Bridge

BRIG - Brigade

CAB - Center Army Base

CAP - Capture, also; Combat Air Patrol

CAS - Close Air Support

CC - CLICK-CLICK, Radio shorthand for understood, roger, acknowledged, etc..

CH - Channel

CHG, CHRG - Charge, Sapper's Explosive Pack

CHK - Check

CinC -Commander in Chief

CLR - Clear

CMD - Command

CO - Commanding Officer

COM, COMMS - Communications

CON - Contact

CP - Officially it's Choke Point. All towns are a Choke Point. Unofficially, as used in game, it's Capture Point or the flag capture building.

CRS - Cornered Rat Software

CRU - Crusader series Medium British tank.

CSR - Combat Stats and Records

CTD - Crash to Desktop

CTF - Capture the Flag

CTHL - Connection to Host Lost

CVR - Cover

D1, D2 - Defensive Priority System to label importance of towns as determined by HC.

DAC - Daimler Armored Car, British scout

DBL - Double

DD - Naval Destroyer

DE - Deutsche, German, Kraut

DED - Dead

DEF - Defense

DFRU - Defensive Forward Resupply Unit

DMS - Defensive Mobile Spawn (replaced by FRU)

DO - Defense Order

DRK - Dark

DWN - Down

E - East

EA - Enemy Aircraft

EAB - East Army Base

EAF - Enemy Air Field

EATG - Enemy Anti-Tank Gun

ECP - East Capture Point

EDD - Enemy Naval Destroyer

EFMB - Enemy Fairmile Boat

EFRU - Enemy Forward Resupply Unit

EI - Enemy Infantry

EMS - Enemy Mobile Spawn (replaced by FRU)

ENG - Engine also; English

ET - Enemy Tank

ETA - Estimated Time of Arrival

ETT - Enemy Naval Transport

EWS - Early Warning System

FAF - French Air Force

FB - Forward Base

FJ - Fallschirmjäger, Paratrooper

Flak - Fliegerabwehrkanone, Anti-aircraft Gun

FMB - Fairmile Boat

FMJ - Full Metal Jacket

FPS - Frames per Second, also; First Person Shooter

FR - French, Frog

FRU - Forward Resupply Unit

FT - Feet

FWD - Forward

GB - Great Britain, British, Limey

GE - Gun Emplacement

GFJ - Good F-ing Job

GG, G2G - Got to Go, Good to Go

GHC - German High Command.

GJ - Good Job

GL - Good Luck

GM - Game Manager

GN - Good Night

GRD - Guard

HAAC - Hold at All Cost

HC - High Command

HDG - Heading

HE - High Explosive

HEAT - High Explosive Anti-Tank

HLP - Help

HQ - Headquarters

HT - Half-Track

HUD - Heads Up Display

HVAP - High-Velocity Armor Piercing

IAS - Indicated Air Speed

IB - Inbound

IFP - Infantry Fighting Position

INF - Infantry

JG - Jagdgeschwader, Fighter Wing

JS - Joystick

K - Kilometers

KB - Keyboard

KD - Kill Death (Ratio)

KG - Kampfgruppe, Battle Group, also; Kampfgeschwader, Battle Squadron, Bomber Squadron, also; Kilograms

KIA - Killed in Action

K, KK - OK

KM - Kriegsmarine German Naval Forces

KO, KO'd - Knocked Out

KwK - Kampfwaenkanone, Combat Vehicle Gun

LMG - Light Machine Gun

LOL - Laugh Out Loud

LOS - Line of Sight

LTAP - Less Than Ace Pilot

LVL - Level

LW - Luftwaffe, German Air Force

M - Meters

MAX - Maximum

MC - Multi-Crew

MG - Maschinengewehr, Machine Gun

MIA - Missing in Action

MIN - Minute also; minimum

MISS - Mission

ML - Mission Leader

MOIC - Map Officer in Charge

MS - Mobile Spawn (replaced by FRU)

MSP - Mobile Spawn Point (replaced by FRU)

N - North

NAB - North Army Base

NCP - North Capture Point

ND - Need

NE - North East

NEG - Negative

NP - No Problem

NW - North West

NXT - Next

OBJ - Objective

OCS - Officer Candidate School

OIC - Officer in Charge

OKA - Oberkommando der Achsemächte, High Command of the Axis Powers

OKW - Oberkommando der Wehrmacht or High Command of the Armed Forces. also; GHC

OMG - Oh My God

OMW - On My Way

OOTW - Officer of the Week

OP - Over Populated, also; Over Powered

OPS - Operations

OTW - On the Way

P1, P2 - Attack / Defensive priority system to label importance of towns as determined by HC.

Pak - Panzerabwehrkanone, Antitank gun

PAN - Panhard 178 French Armored Scout Car

PB - Player Base

PLZ - Please

PM - Personal Message, Private Message

POS - Position, also; Positive

POTW - Player of the Week

PPO - Player Placed Object

PZ, PZR, PZS - Panzer

PzKpfw - Panzerkampfwagen, Armored Combat Vehicle or Tank

Pz.Kw - Panzerkraftwagen, Armored car

RA - Rapid Assault

RAF - Royal Air Force

RD - Road

RDP - Research and Development Program, old term for old game mechanics, still used to describe enemy factory attacks.

RES - Rescued

REV - Reverse

RG - Rifle Grenade

RGR - Roger, OK, Affirmative, etc...

RN - Royal Navy

RND - Round

RNG - Range

RPM - Rotations Per Minute

RR - Rail Road

RTB - Return to Base

RVR - River

S - South

S! - Salute, Player greeting/ show of respect.

SA - Situational Awareness

SAB - South Army Base

SCP - South Capture Point

SD - Spawn Delay

SE - South East

SEC - Seconds

SIM - Simulation

SMG - Sub-Machine Gun

SMK - Smoke

STO - Server Tracked Object

STU - Stuart, French light lend-lease American tank

StuG - Sturmgeschutz, Assault Gun

SUB - Submarine, also; Subscription, Subscribe

SUP - Supply, also: (What)s up, a greeting

SW - South West

TAS - True Air Speed

TGT - Target

THX - Thanks

TOE - Table of Organization and Equipment

TOM - Time on Mission

TS - Team Speak

TS2 - Team Speak 2

TS3 - Team Speak 3

TT - Naval Transport

TWN - Town

TY - Thank You

TYVM - Thank You Very Much

TZ - Time Zone

UK - United Kingdom

UMS - Unmanned Mobile Spawn (replaced by FRU)

UP - Under Populated

US - United States

VEH - Vehicle

VIS - Visual

VS - Versus

VSI - Vertical Speed Indicator

W - West

WAB - West Army Base

WCP - West Capture Point

WP - Way point

WTF - What the F---

WTG - Way to Go

WTH - What the Hell

XRD - Cross Road

Zerg - Uncoordinated rush, usually of tanks

ZOC - Zone of Control

 

 

 

I know there's some duplication, but here is a more exhaustive list.

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The glossary has brigade wrong.  Brigade has always been abbreviated "BDE."  "Brig" is shorthand for a Brigadier General.

 

 

 

-Irish

 

 

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On ‎4‎/‎26‎/‎2014 at 0:23 AM, Silky said:

AAA - Anti-Aircraft Artillery

AB - Army Base

AFAB - Airfield Army Base

AHC - Allied High Command

AF - Airfield

AO - Attack Order

AQ - Air Quake, ie heavy enemy bombing

ArFr - Armee de France (French Army)

ATG - Anti-Tank Gun

ATR - Anti-Tank Rifle

BEF - British Expeditionary Force

CAP - Close Air Patrol, fighter patrol

BARCAP - Barrier CAP, ie fighter patrol creating a barrier eg ingress route from enemy AF

CAS - Close Air Support, Air to Ground bombing/strafing

CC - Copy Check, or "okay"

CP - Choke or Control Point, typically refers to the Capture Buildings

DD - Destroyer warship

DO - Defend Order

EA - Enemy Aircraft

EI - Enemy Infantry

FB - Forward/Fire Base, the tented camp that sits between towns comprising Inf tent (infantry camp), Veh tent (vehicle garage) and occasionally Others (crate tents)

FMB - Fairmile Gun Boat

FRU - Forward Resupply Unit, the crate spawn points

dFRU - Defensive FRU created from a defensive mission rather than offensive

eFRU - Enemy FRU

FUBAR - F***** Up Beyond All Recognition

FAF/AdA - French Air Force

GHC/OKW - German High Command

Heer - German Army

KM - Kriegsmarine, German Navy

LW - Luftwaffe, German Air Force

LMG - Light Machine Gunner

eLMG - enemy LMG

MarNat - Marine Nationale (French Navy)

MSP - Mobile Spawn Point, see FRU

OCS - Officer Candidate School, aka HC training program

OiC - Officer in Charge

Pz - Panzer, Axis tank

RAF - Royal Air Force

RDP - Research and Development Plants. May refer to Factory bombing or the way in which the equipment tiers progress (bombing used to slow the tier rate but does not currently)

RN - Royal Navy

RR - Railway Station

RTB - Return to Base

S!/!S - Salute

SMG - Sub-Machine Gun

SNAFU - Situation Normal, All F***** Up

ToES - Tables of Equipment and Supply

ZoC - Zone of Control

hunky studmuffin- mikeaz

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WTFIJGKBCRSNMSIAGTRQ = What the frack?, I just got killed by something because CRS nerfed my side. I am going to rage quit!

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On 4/26/2014 at 3:23 AM, Silky said:

CP - Choke or Control Point, typically refers to the Capture Buildings

CP = Choke Point = Town
Capture buildings are components of a CP
Depot, Dock, City Office, AB/AF bunker, Factory Office.

Dont make us go all DOC on you

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3 hours ago, merlin51 said:

CP = Choke Point = Town
Capture buildings are components of a CP
Depot, Dock, City Office, AB/AF bunker, Factory Office.

Dont make us go all DOC on you

That’s what the the wiki says but the reality is that every player refers to a capture building as a CP

design-vs-user-experience.jpg

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