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OHM

Preparing for The next Patch !!!! Now Finished !!!!!

335 posts in this topic

Again jump on your respective Teamspeak servers and chat about the game. Nice to have a chat about how excited we all are

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Sooner is better isnt it? A campaign can last days if not weeks!

Yes, the up side is we get to test everything now and see how it affects campaigns instead of testing it for an entire campaign from the beginning.

Downside, rule changes mid-campaign but we all are put into the same boat and it is only part of one campaign.

I like my eggs sunny side up with a half-full glass of milk if you know what I mean.

Carry On.

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Thank you rats for your efforts!

Won't go to bed until you release the patch (still have a lot of coffee in the kitchen)

S!

Edited by abe250

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no soup for you!!!!

:-(

After writing that message I read that a rat said "soon" just before my message, so I changed my question about the ETA for a comment, man you are so quick commenting posts!

See you on the battlefield

S!

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Does that mean this map is a draw considering with the new fb rules not quite fare. This map should be considered a draw.

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Does that mean this map is a draw considering with the new fb rules not quite fare. This map should be considered a draw.

Was that a serious message or a joke?, if it was a joke it's not that bad

S!

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How about a repost of the patch notes since we can't access front page?

That is a great idea I would like to see what we are or are not getting.

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I would award this map to axis..allied getting our arse kicked. Axis HC is got their player base on full speed ahead. Been a total face roll for team ALLIED. I would say the AXIS steam roll would be winning at this point in the game. Also take into consideration server timing. By the time server is up, TZ3 will give axis 10-15 more towns before allied base plays prime time.

THE NILY

S! LIES

Edited by nily

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How about a repost of the patch notes since we can't access front page?

Ask you might receive.

==================================

WWII Online: Battleground Europe - BETA README

==================================

Version 1.34.11 (2015-08-14)

Major

- Added Active Battles Tab (ABT): When first entering the game, players will be presented with a list of the most active missions on their side. The old brigade selection screen is still available for more advanced players.

- Updated Fallen Soldiers list:

George "GeorgeH" H, Karen "Frank35" Sylte, Patrick "Icux" Carns, Ivan "Johan250" Telleria, Carl "Howie622" Howarth, Mike "RailRD" Perrier, Dalte "Stelgard" Hopkinson, James "Carolina" Simpson.

Gameplay

- FB spawn buildings' now require 2.5x more damage to destroy.

Loadout/Equipment

- All snipers now have a pistol as a secondary weapon with two magazines.

- Tiger's turret traverse speed increased by 50%.

- Updated vehicle textures: 38T, S35, Panhard, Vickers, Crusader MK II & MK III

- Updated gun textures: Pak38

- Updated aircraft textures: BF-110C, Hurricane MK II C, P39, Stuka

US Equipment

- US Stuart added to the game.

- Adopted Boys ATR & M37 Mortar.

- Adopted Vickers & Daimler armored vehicles.

- Adopted Hotchkiss 25mm AAA.

- Adopted Bedford & Morris trucks. Laffly removed.

UI

- Added new lobby music for Allies & Axis.

- New images added for non-paratroop infantry classes.

- Images for German vehicles updated.

- Added several new spawn-in screen tips.

- Updated in-game text to accurately reflect current Starter Account privileges.

- Updated credits & copyright date.

- Squad funders added to credits: 4Wing, Lancers, AEF and BlitzKader.

Bugfixes

- [MAC] Fixed issue where keymapper would treat Joystick fire button as the Escape key.

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