cooperhawk

NEW spawn delay idea

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So what if we changed the unpopular 30 sec max spawn delay to this: We cap the SD at 10 seconds max for a single players to spawn in, or they have the OPTION to wait in a queue 30 seconds or more to spawn in collectively with others .

what this does for the game is it gets people to volunteer for the spawn delay, or spawn in alone at 10 seconds.

It also allows squads on offense to spawn in groups for CP or AB attacks etc. (not one at a time like now).

This will all depend on the amount of players that are in the queue after they die, and the delay times can be adjusted but you get the idea.

 

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Spawn delay used to be almost 4-5 minutes long... I've dropped it down to 30 seconds as a worst-case scenario. That means typically a 2-1 advantage in your favor if you're receiving it. No plans to reduce the current 30 seconds maximum threshold.

There is value to it and we are demonstrating that we're committed to not elevating it, and finding other solutions to better manage in-game population. This acts as one of those key things to give the underpopulated side a fighting chance in extreme conditions, that could be your side depending on the map state.

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