Jump to content
Welcome to the virtual battlefield, Guest!

World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

nozlen

My Youtube Channel with training vids for new pilots

Recommended Posts

nozlen

I try to add a new video weekly explaining/showing some tactics to help new pilots understand some basic fundamentals and a few maneuvers so a new pilot can survive longer in the dangerous skies in WW2OL.

 

 

Share this post


Link to post
Share on other sites
nozlen

 

 

Edited by nozlen

Share this post


Link to post
Share on other sites
nozlen

 

 

Share this post


Link to post
Share on other sites
fidel

nozlen this is really good stuff.  I watched the first vid.  do you cover how you actually go about setting things for incremental flaps?  where do you do this if not in the keymapper?

Share this post


Link to post
Share on other sites
nozlen

  

 

 

 

Edited by nozlen

Share this post


Link to post
Share on other sites
nozlen

   <control function="Flap control">
        <joyaxis stick="0"></joyaxis>
        <keydelta value="-45.00" per="keypress" index="2">
            <key>numpad +</key>
        </keydelta>
        <keydelta value="45.00" per="keypress" index="3">
            <key>numpad -</key>
        </keydelta>
    </control>

Share this post


Link to post
Share on other sites
nozlen

In the video I made a mistake (was tired when I made the video).

If you already have a "flap control" section in your AIR, just add this to that section above the  </control>  .

        <keydelta value="-45.00" per="keypress" index="2">
            <key>numpad +</key>
        </keydelta>
        <keydelta value="45.00" per="keypress" index="3">
            <key>numpad -</key>
        </keydelta>

Otherwise follow the video and do what I do in it.

Edited by nozlen

Share this post


Link to post
Share on other sites
nozlen2
20 hours ago, oxford09 said:

Can I put your videos on the game wiki and I've put in how to install incremental flaps on it. https://wiki.wwiionline.com/view/Incremented_flaps

Sure I will be making more in a week or two, just settling in after moving into a new home.

Share this post


Link to post
Share on other sites
sideout

Noz...i learned alot man thanks so much for flying with me...just a disclaimer on the views, if you change them that will be your keystoke in all vehicles. Not so sure you want that in a tank. CRS how about making views available for every vehicle and persona? that would solve that problem

Share this post


Link to post
Share on other sites
fidel

awesome nozlen.  i finally had some time to play now.  so i got the code inserted.  however, i am having trouble as i would like to map it to my 'insert' and 'delete' keys for control.  when i typed 'insert' and 'delete' i couldn't get it to work.  what are the insert and delete keys called in the code?

Share this post


Link to post
Share on other sites
fidel

think i figured it out, i had to clear my default keymapper as that is what i had it set to before, those two keys.  now that i cleared it, saved the code to the cfml it now works great.  THANKS AGAIN!

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...