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      WANTED - CLOSED BETA TESTERS   03/01/2017

      Greetings everyone, The QA team is looking to expand and grow and we need your help. We're starting our search for Closed Beta Testers, these testers will play an integral role in testing as we move closer to launch on Steam and onward into the future. The primary mission of this new beta team will be to assist the QA department with additional testing and research while working hand-in-hand with the Alpha Team. We've already started laying the groundwork for this new team to fit into the existing Quality Assurance department. Additional details will follow in the not-so-distant future. For right now, if you're interested, visit https://www.surveymonkey.com/r/crs-qateam and fill out a brief questionnaire!

      Please note that at this time only premium subscribers will be eligible to join the Closed Beta team if selected


2 posts in this topic


I don't know if this works on all planes, but I was just trying to set my joystick dead zones and range, while in offline practice mode.  Using the Hurri IIB, which I've had problems with in the past, I was able to map my rudder to very fine control.  All was well and good, but then I moved the joystick forward and backward (elevators).  Within a couple moments after I started giving elevator input, the rudder snapped to full right or full left, with NO other input from me.  This happened even though I was making sure the joystick was not twisting any more at all.  Even with minimal rudder input, and no extra twist, the rudder would snap full to the side every time.  I could then twist the joystick back the other way and the joystick would realign itself with the rudder input from the joystick.  That would explain the lack of control during turns.  I didn't have time to try it with the ailerons, but I will when I get back home and edit this post accordingly.


EDIT:  It doesn't happen with the ailerons moving, just the elevators.  Sorry it took so long to get back here, but my wife was in the emergency room.







Edited by odonovan1

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