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delems

Factory repair times.

39 posts in this topic

2 minutes ago, major0noob said:

thanks but i'd rater watch paint dry than fly a 111.

Okay then.

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1 minute ago, petie said:

Problem with 111 is speed and survivability. Atleast with db7 you have a chance.

Ingenuity, AWS manipulation, and most importantly...escorts.

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19 minutes ago, forrest said:

Ingenuity, AWS manipulation, and most importantly...escorts.

Still gives the advantage to db7. More so with ads manipulation because of the extra speed. And all this requires numbers. Which as of late this game is few of

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4 minutes ago, petie said:

Still gives the advantage to db7.

Yep.  Its the one area the DB7 has an advantage...60kph faster.  Less weight with all those smaller bombs.

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*** Again, respectfully disagree. You are getting confused with the math between 9 and 18 factories.  

No confusion at all.

It currently takes twice as long for axis to do the equivalent damage, presuming both sides MIA, or presuming both sides RTB.

If axis MIA and allied RTB, then yes, it might be much closer to 'even'.  But that is an unfair comparison as it is apples and oranges.

Guess at that point we'd have to see what % of pilots on each side RTB or not.  Until that was determined, best bet is both sides MIA/RTB about an equal rate.

Meaning, it still takes twice as long for axis to damage the factories.

AND, this takes no account of the intercept issues, which w/o any doubt favors the allies - far easier to shoot down axis 111.  But, I have been counting intercept as even for both sides.

 

Your one point however, is interesting, and I'll have to check it out.

If it is true, that the allies side gets so few bombers, that they have to RTB, and the axis side has so many bombers that they can MIA every flight and not care.

Then, and only then, I'd say it might be more balanced.

 

But, I have serious reservations about allied and axis air supply.  Both sides have so much it's ridiculous.

 

PS how are you getting 50 flights?  It takes you 2 bombloads to nearly destroy a facility.  So 9 factories x 2 flights is only 18 flights; It only takes 18 flights to destroy every axis facility.

PS2 and 111's don't need 36 flights, they can destroy them with 18 flights (to 88% anyway)  I think you need to check your math on the flights.

 

Edited by delems

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4 minutes ago, delems said:

Your one point however, is interesting, and I'll have to check it out.

If it is true, that the allies side gets so few bombers, that they have to RTB, and the axis side has so many bombers that they can MIA every flight and not care.

Then, and only then, I'd say it might be more balanced.

There are 10 bomber brigades per side (if you count the HQs).

 

There are only 5 French bomber brigades with DB7s, but all 10 LW brigades have HE111s.  

 

The Axis have double the RDP bomber supply.  

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*** The Axis have double the RDP bomber supply.  

Interesting, but means nothing if axis has 200 bombers and allies have 100.  Completely a moot point.

If axis only has 20x 111 and allies have 20x db7, then we're talking. (for the whole side)

 

If either side has more than 30 (maybe 40 to be safe) bombers then the bomber supply is irrelevant.

So the questions are, do the allies have 40 or more db7 and do the axis have 40 or more 111?

If those answers are yes, then supply can be completely removed from any analysis.

 

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If i might interrupt?

Why was the whole RDP factory bombing war turned off to begin with? and factory repair so shortened?

Seems to me, if the effort is gone through to put down the factories, the effort should show for a reasonable time?
48 to 72 hours seems reasonable?  If the factories die too easily bump up their max damage amount rather than repair faster?

And what is the reason for removing the RDP effects of bombing?
That kind of is a major point of bombing those kinds of facilities.
I'd rather see more things one could effect by putting effort into bombing, like localized effects: fuel ammo etc, rather than take away.

 

As far as the argument at hand, i seem to remember a map the dambusters went axis and settled this argument once before?

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8 minutes ago, merlin51 said:

If i might interrupt?

Why was the whole RDP factory bombing war turned off to begin with? and factory repair so shortened?

Seems to me, if the effort is gone through to put down the factories, the effort should show for a reasonable time?
48 to 72 hours seems reasonable?  If the factories die too easily bump up their max damage amount rather than repair faster?

And what is the reason for removing the RDP effects of bombing?
That kind of is a major point of bombing those kinds of facilities.
I'd rather see more things one could effect by putting effort into bombing, like localized effects: fuel ammo etc, rather than take away.

 

As far as the argument at hand, i seem to remember a map the dambusters went axis and settled this argument once before?

Agreed across the board.  And we've settled it numerous times before.  And we will do it again here soon.  In 111s we can actually wreak more 'havoc' per hour of effort than we could in DB7s by choosing one country to put down and keep down.  Smaller effort with smaller numbers needed.  Then GHC can chase that country's flags around to their heart's content.

 

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Haven't counted, but per a couple pilots I chatted with, there are well over 200 111s on map. (if they are correct)

So, I'm guessing you have so many db7/havoc that supply will never be a consideration in RDP calculations.

I think there are now more aircraft on the axis side in 7 days, then there was for the entire LW (that is every plane type) for the entire war.

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18 hours ago, delems said:

So, I'm guessing you have so many db7/havoc that supply will never be a consideration in RDP calculations.

db7 supply is a concern, they do run low/out regularly.

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9 minutes ago, evanr said:

db7 supply is a concern, they do run low/out regularly.

Because of them being used for CAS which 111 is not to great at.

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