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      Help WWII Online achieve big things this year!   02/28/2018

      We need your help to achieve some important goals this year! The WWII Online 2018 Funding Campaign is running right now! There's a new RAT scurrying around the battlefield, have you seen him? 1.35.12 Alpha testing continues, and more in this update! WWII Online 2018 Funding Campaign 2018 is poised to be an exceptional year for WWII Online with the delivery of new vehicle content and finally, we're making huge breakthroughs working on Terrain! As a mostly volunteer-based team, CRS continues its great work unlocking new development capabilities and propel the game forward, however we need YOUR help to give it an extra push from the WWII Online community to see that important objectives are met. Upgrading the game to a 64-bit client is now a matter of vital importance! Apple announced its plan to discontinue support of 32-bit clients effective September 2018, essentially discontinuing our Mac client. We expect Microsoft to follow Apple in the not so distant future. In light of this fact, we have some software we need to acquire so that we can begin rapidly upgrading our clients to 64-bit to ensure we meet this deadline! With that, let's have a quick look at what your contributions will go towards (see below). Quick Overview of Funding Goals Here is a quick overview of what your contribution(s) will be focused towards: Secure critical software to upgrade to a 64-bit game client (Windows & Mac). Integrated Voice Comms deposit. +1 Year of support for Creator Software (Enables the creation of new vehicles and terrain). +1 Year of essential Project Management Tools. Hardware upgrades to improve infrastructure and services in the colocation facility. Support for completion of the 2018 Development Roadmap. Stretch Goal (Officer & Mission Leader Uniforms, Old Bunkers and more). With your backing we can make these goals possible. We hope our continued delivery of software upgrades, new game content, bug fixes, and our abundant transparency has worked to earn your trust and confidence. We hope you are as thrilled as we are about this year's activity and effort! Let's advance the WWII Online dream even further into the future and get this funding goal achieved.   Click here to learn more about this important funding drive and to contribute today!

3 new tank buster planes

3 posts in this topic

 Lets see some stats on these? I expect 2 of the 3 to be far better. One is a slow bomber with big guns, the others fighters. One will flutter and stall with a hard turn, the others will whip a 180 with a flick of the stick (like a drone, as Gs only apply to some planes).

One will take better then twice as long to get over the target, then twice as long to slog home after it's 20 cannon rounds have bounced off the ET.

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The Stuka is getting the Bk37mm and IIRC the twin 81z tail gun.  Not sure if they are going AP.40 or pzGr.39 yet.

The Hurri2D is getting the 40mm Vickers S gun. Not sure if its the Mk1 or Mk2 or ammo type

The Bell is getting the 37mm M4 Cannon IIRC. 


If its all just plain AP ammo - the Stuka will have the best anti armor round of the three followed closely by the H2D with the Bell lagging pretty far behind the pack.

The H2D and Stuka having the most stabile gun platform, the bell will also suffer due to its stability issues at low speeds.. The bell will have to hit engine decks and low flanking hits to sides.  I rather the Bell get HE for A2A and let the 2D do the ground work IMHO, though you never know in this game. Ppl can get real good and take risks you don't take in real war.

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