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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

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imded
On ‎10‎/‎24‎/‎2017 at 5:42 PM, merlin51 said:

Yes, i do hate when that happens.
Legs, a head, etc.
If you are predicted to move through the wall, you get dead.

never never run smack up into something if there is someone on the other side who could kill you, wall sandbag, whatever.
Always stop well back.

In 1.28 when it was in, it worked well for me, the only part i did not care for was the inertia dampening applied to it (meaning it was slow)

If it is a solid object. NOTHING should stick thru it. Been biatching about this for a long time.

CRS. All things like walls, floors, roofs, etc. should be totally SOLID. Please rectify.

 

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Merlin51
47 minutes ago, imded said:

If it is a solid object. NOTHING should stick thru it. Been biatching about this for a long time.

CRS. All things like walls, floors, roofs, etc. should be totally SOLID. Please rectify.

 

They are totally solid, it is your foot that is ethereal.
Sometimes it is not your foot even, it is the predictor.

Sprint into a wall while having another account logged in on other side of said wall.
Observe yourself materialize for a moment through the wall.

You know how some people hit sprint and just slam and drag themselves along the walls trying to get in doorways etc?
Yea, this is why they die

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ebert100

That's right folks, only everyday vets  know all the inside tricks, it'S your fault foor running into a wall. Plenty of subs have been created that day again.

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