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lemkeh

Dummy paratroopers

4 posts in this topic

Despite being "the fake", this was a real thing in real war. Here is more official clarifications. 

Quote

The Paradummy is a device first used in World War II that, used with other artificial paratrooper units, is meant to cause an invasion by air to exaggerate appearance, to appear larger than it actually is. Paradummies can also be used to lure enemy troops into staged ambushes.

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The crude dummies made from a simple series of cloth bags connected together were also equipped with an explosive charge that would set the cloth on fire and prevent the enemy discovering that they were a deception, which is why there aren't many examples left. This hoped to suggest that the man had burnt the parachute and lay hidden, ready for action or sabotage. The idea apparently began with the Germans who dropped similar decoys during the Battle of the Netherlands in 1940. They were used throughout WWII by both sides and during the operation the Americans dropped their own dummies and called theirs 'Oscars'.

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The first known use of the Paratrooper Dummy occurred in May 1940, during WW II, when the German Airborne used "straw-filled" paradummies to make their invasion of the Low Countries/Belgium look larger than it actually was. (Mike Detrez believes the very first use of German paradummies may have been on May 10th, 1940 in Belgium.)

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The paradummies did in fact help cause panic and fear in the successful invasion. No surviving examples of these paradummies have yet been found so details about them are scarce. It is known however that the German Airborne also utilized straw-filled paradummies at various points later in the war - including against the Americans in the Ardennes (Battle Of The Bulge.)

And a pic.

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As you see, they were to some extent useful in real war. And can be useful in virtual war too. Yes, as dummy paratroopers.

Some rough samples.

You need to capture some important crossroad, bridgehead, hill etc. and you don't want draw enemy's attention. Therefore you land with your few men and capture it.

You need to capture some significant place, but you have too few men, and many of them can be killed before they lands. You have two bad decisions - to draw enemy's attention or to have too few men to be capable to capture this place. You choose to save more men and will use feature of "dummy paratroopers". To confuse the enemy and give more chances to land for live paratroopers.

You must make a landing of paratroopers in the city, which is already contested. There run battles, blood is flowing, the streets are overrun by enemy troops and they will of course shoot at you. That's mean you haven't actual choise and you are forced to use these dummies. To mislead the enemy and bring panic to the enemy's lines.

How this feature might look technically. 
I suppose, the pilot would be this person, who will make decision to use dummies (would be good, if he can to make this decision on-the-fly). This means that he will throw along with the players from the airplane also dummies.
What might be ratio between live paratroopers and dummies? I guess such ratio as 2 living players to one dummy. And in TZ 3  it might be 1 : 1.

This dummy on the picture is only one example, there is some other variants by both sides (though as you understood, not many of them are survived).
I guess, in the game we can use ordinary models of paratroopers (if they would be faceless, would be enough), because after landing they "will burn and disappear".

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Yes, I too think this feature suits to the pilot better. At least until the mission system gets seriously overhauled.

Besides the fact that this would provide some "safety" for paratroopers on natural way (the enemy’s AI should also treat them as live paratroopers), this would also give more  beauty  for the airborne landings, especially for newcomers.

Edited by lemkeh

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We all know that CRS needs more customers. Maybe they can be dummies, too.  :lol:

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