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markec

Rats can easily improve the graphics with an open source upscaler ESRGAN (Enhanced Super-Resolution Generative Adversarial Networks)

205 posts in this topic

1 hour ago, saintj said:

How about releasing some textures so that some people here can (try to) help ?

 

Good idea. Just dump the DD textures and make it a contest. Winning player/team gets to decide the name of the DD to be painted on the hull.

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The DD model is (1) unimportant to CRS's revenue, and (2) possibly a worst case, because the texture set is entirely technical and "meaningful", from the perspective of finding tool settings that will generate useful improvements without accentuating shortcomings of the old/existing textures.

The ground and building textures are where to test. They're seen close-up by lots more players, and they're "natural" therefore potentially more visually tolerant of a small level of odd side effects.

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How about the inside of TRUCKS or infantry barracks. Plain 20 year old textures that make it had to even see the doorways let alone get out of them at night.

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Think MKW did all new textures for the barracks.
Trucks yea those are old

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18 hours ago, jwilly said:

The DD model is (1) unimportant to CRS's revenue, and (2) possibly a worst case, because the texture set is entirely technical and "meaningful", from the perspective of finding tool settings that will generate useful improvements without accentuating shortcomings of the old/existing textures.

The ground and building textures are where to test. They're seen close-up by lots more players, and they're "natural" therefore potentially more visually tolerant of a small level of odd side effects.

Which is exactly why I think it's a great place to start since even if it doesn't look that great it's not that big of a deal. Plus it would run like a contest open up to the playerbase so wouldn't take any resources.

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