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      Operation Burning Skies   09/17/2019

      All pilots scramble!  Strap yourself in for this months Community event - Operation Burning Skies! This Sunday, September 22, 11 am – 5 pm server time. In honor of XOOM and friends showcasing WWII Online at the Oregon International  Air Show – our forces too will battle for superiority in Operation Burning Skies. High Commands are on high alert to rally their forces to victory! Lift off, and see a whole new world of WWII Online… Fearless bomber pilots make the skies rain down fire – our daring fighter pilots are in pursuit of their prey- as western Europe erupts in war on the ground below! Rally your squads, rally your buddies - Combined arms are back!  …Under Burning Skies! SALUTE!
choad

Charting campaign 159 - wiretap captures stats

51 posts in this topic

The fairest solution I can think of off the top of my head that would still be within current code capabilities is when in-game sidepop goes below a certain number (15?) AND is also below a certain percentage of gamepop (35? 40?), AI in towns is rebuilt and made invulnerable.

That might not be enough, but it could be a first incremental step.

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