xanthus

What is being done to address the numbers imbalance?

105 posts in this topic

On 1/29/2019 at 5:54 PM, catfive said:

Many of us have played the game for well over a decade, lives change. Jsilec has moved states and has his 2nd kid now, 2 under 5 years old, he's enjoying fatherhood :) Rans like myself has settled into more of  long break. Deride grew tired of the game, same with Pulfer, it's a similar story for most of the original AEF crowd. Personally I'll probably be back yes but the breaks grow longer between each time. I will probably try 1.36 when it is here.

Yep pretty much....create fun and watch the numbers grow is how i always looked at it....the side that is attacking as a group and not turtled up individually sniping from windows will usually win even though a good sniping mission can be a hell of alot of fun

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2 hours ago, Jsilec said:

Yep pretty much....create fun and watch the numbers grow is how i always looked at it....the side that is attacking as a group and not turtled up individually sniping from windows will usually win even though a good sniping mission can be a hell of alot of fun

Agree, but you cannot have the entire playerbase on one side defend 24/7 and expect to win a map. Of course you need to defend, but you have to attack as well, and attacking is harder and requires teamwork

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Players need to change the way they play. Allied over reacts with a little ews(Axis only gave 2-3 players to 2nd AOs). Some players are strictly defensive players.

Vets, on offense, want this slow paced set and move 10 feet. Get a sniping spot and work stats up. Players have played the same spots for last 20 yearzzz.

Playing against vets who don't change play style only makes it easier for Axis. Changed tactics would greatly help. You cant win being a defensive specialist!

Its a video game, take a chance, challenge other players. Let HC try aggressive moves...what could it possibly hurt. Stop the big operations to SC 20 towns.

Winning the map isn't more important the having huge fun battle. Win by winning not by monster time sink to capture non battle towns.

Everyone wants their easy button, but you wont win sitting still on defense.  Allied player base doesn't need Axis squad to come run map for them.

They know how to win, its their problem to get organized and change. RATS playing the losing side might be a good start to guide this process.

S!

LIES

ps Why not draft sides like fantasy ww2 football. Blend the PB see if you can make some new connection between players.

 

 

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12 minutes ago, nily said:

 

ps Why not draft sides like fantasy ww2 football. Blend the PB see if you can make some new connection between players.

 

 

Pretty sure this will never happen - I play with friends/squadmates, if it was not for them I would never log in. My friends and our teamwork are what make this game "fun" for me, they are the only reason I still play.

 

S! Ian

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