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shiloh17

Map Start ideas

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In addition to how we occasionally start a map in a different tier, what about both sides can only place one AO, and the first to capture 100 towns or 150 etc.. will be the victor?

Another idea, and I know it might be crazy would be to start the map with the other sides gear. It might be too hard to code, but just an idea. Let them see what the other sides gear does without having to change uniform.

Edited by shiloh17
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42 minutes ago, rodsantos said:

For the last suggestion, turn friendly fire on and watch the epic carnage.

:lol: The confusion would be funny.

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On 3/11/2019 at 3:50 PM, blkfalcon said:

Remember the  side change? West/East swap?

I do. Been playing on and off 17 years. The game sure has came a long way, and I do miss climbable trees and the bunker rushes. :D

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I think the starting front line should move according to who wins the last campaign. Each consecutive win would move the line further in favor of the losing side. If one side wins three or four in a row the start line should be moved way into their territory. 

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Not a bad idea to add in an auto-handicap like that. I think airfield balancing will become an issue though along with the RDP war.

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