Bridges are ZOC Capture Points

26 posts in this topic

Yeah, the open city flag idea would basically be a flag pole, ala what might be found in a city square. Certainly a boring piece of terrain in itself, but its being open brings the surroundings more into play, meaning it'd be different in each burgh. And that it might be easily camped is sort of the point, have to control the broader area to cap; area capture without needing to program the ZOC dynamics.

I agree, more spread between cps, and spawns and their flags would be nice. Would facilitate this idea as well as you can't have an open flag right next to a spawn.



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