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      Forum Upgrade - 7 Jun.   06/01/2020

      The initial phase of the forum updating has been completed.  We will now be moving onto Phase II: Software update:   The current forum software is in need up an update to current version.  We have been testing the newer version, and are ready to update our live forums.    Themes: The Current WWIIOL Theme will be retired as part of the forum update.  It is non-compatible with the newer forum software.  A new WWIIOL Theme will be added after upgrade (as part of the upgade if everything goes smooth).   Once the update is completed the forums should look the same, but perform significantly better.   We will also be able to potentially expand functionality to include features and add-ons that are not available with our current version of the forum software.   There will be a few hours of downtime beginning on 7 Jun in the the early evening Server Time. 
Mosizlak

Free to Play has to go.

182 posts in this topic

18 hours ago, SCKING said:

yeah.. Unfortunately unsubbing doesn’t necessarily help your cause. We are persistently trying to improve everything (not an easy task when a dev only has an hour or two an evening to put time into coding). Remember the team is volunteer, so they don’t make money. The subscription money goes to keep the servers running (game servers to web server to forums etc..) which is not cheap. If everyone unsubscribes to jump to free play, then playnet can no longer keep the server running, then no one plays and the game goes away. Heck, if we had more subscribers, Xoom can try to hire a full time developer so we can get to certain things faster. 

Considering to sub before my two free weeks (because of being a new player) ends just because of this comment.

 

Just done it. Keep up the good work CRS.

Edited by josefw
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On 5/19/2019 at 2:16 PM, Mosizlak said:

No, I wasn't away, and it wasn't worse than what we have now. 

Xoom just stated that they are at an all time monthly low for income.  You figure it out. 

So. No. 

So your solution is to shove half the playing population out for good?

 

I know... we're FTP. I subbed back in 2005 the last time, and have checked back in from time to time just to see what HASN'T gotten done. I feel for the dev team -they are working with not much and still able to keep this thing operating. I'd love to see a graphics update, but I know that can't be in the immediate future. 

With other, better infantry-based FPSs on the market, I won't name names, you think CRS should force people to pay or go away. Seems like that'd kill it for good. Subscribers would dry up, I'm sure.

I think that'd be the death knell for this game. 

What do I know, though>? I'm just a gamer who expects to be able to step over a log and not keep sliding when I stop running... also I expect my SMG to hit targets when I actually take the time to aim it. The air game is still sort of fun, but the ground game is still pretty weak, man.

 

I may just buy a DLC for air... but then, maybe not.

I couldn't pay a sub for this game as is... No way.

You've been here griping in the forums since Methuselah was just a pup... but you're still here. 

 

Scores and scores of others are NOT still here. I mean... look around you.

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Seems like at the very least they need a way to not lose money on bandwidth. Losing half the pop (F2P, assuming they are half) doesn't matter if the servers have to shut down due to lack of charity. It might be interesting to have an idea about how much the average player costs in terms of bandwidth and server costs per month (or ever per hour).

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3 hours ago, tater said:

Seems like at the very least they need a way to not lose money on bandwidth. Losing half the pop (F2P, assuming they are half) doesn't matter if the servers have to shut down due to lack of charity. It might be interesting to have an idea about how much the average player costs in terms of bandwidth and server costs per month (or ever per hour).

I'd bet it's like 75% of players in the field. Most of the players I chatted with in the past cpl days were FTP. 

Oh, and mosizlak was griping in side chat, just like when I left in 2005. Jsiliec was spawn camping in a Sherman, JUST LIKE WHEN I LEFT.

Truly, Mo and players like JSilec owe CRS a giant debt of gratitude because they STILL have their favorite game around, despite the hurdles.

PS: that 109!!!

When I played last, (2007,) the 109s all flopped horribly. What happened?!?!? Did someone fix them? 

I mean... WHAT a difference! I actually was able to hang with Hurris and some Spits! I didn't frisbee off into the ground!

I thought something was wrong because I was used to hearing the low-speed flaps popping out and they weren't!

 

Whatever was done, this girl appreciates the 109! 

 

However... even when trailing a "Boston" or the other new bomber, my cannon rounds did nothing. Not to derail the OT, but what's with the HE? Still doesn't work?>

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39 minutes ago, girlfriend said:

When I played last, (2007,) the 109s all flopped horribly. What happened?!?!? Did someone fix them? 

I mean... WHAT a difference! I actually was able to hang with Hurris and some Spits! I didn't frisbee off into the ground!

I thought something was wrong because I was used to hearing the low-speed flaps popping out and they weren't!

 

Whatever was done, this girl appreciates the 109! 

 

However... even when trailing a "Boston" or the other new bomber, my cannon rounds did nothing. Not to derail the OT, but what's with the HE? Still doesn't work?>

Aircraft damage models (and maybe some flight models) still need to be audited.  They audited the 109 flight model on its own because of the flop.

 

While it does make the 109 more stable, some of the better 109 pilots have said that the change has made it more difficult to execute some of the more extreme maneuvers.  Long story short, if you could fly the 109 before the change without flopping, you could get more out of the airframe than you can now after the change.  

 

It's still a net positive, since there was only minimal outcry about the change but a lot more praise.  

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8 hours ago, girlfriend said:

but what's with the HE? Still doesn't work?>

Yepp, You can read in the forums that some vet pilots prefer the all MG no cannon 109 pea shooter.

The "peas" (8m MG) are more effective than the non functional 2cm HE.

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17 minutes ago, girlfriend said:

How sad this all is.

 

Not nearly as dramatic as you might think.

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I played this game off and on for years before I subscribed. Honestly I had no clue what was going on, just ran around and played out of curiosity, had some fun times and some not-so-fun times back then. I'd get frustrated and quickly go back to other games that I thought (at the time) were better.

So one Saturday I was cycling through my various games, and while marching around clueless in this one, Rockhit took pity on me and showed me the ropes, told me what was going on, and invited me into his squad. Within a few weeks I was playing nearly every day, then I subscribed, and I've been subbed ever since. 

If I'd been given just a two-week window, that never would have happened. 

The game needs more players, not fewer. I think locking out FTP would be a death knell for this game. Is it annoying having people run around and play for free who seem, based on some of their comments, to HATE the game and want it to fail? Sure it is. But we still need those boots ... those bodies, those targets. ;) 

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4 hours ago, hillstorm said:

I played this game off and on for years before I subscribed. Honestly I had no clue what was going on, just ran around and played out of curiosity, had some fun times and some not-so-fun times back then. I'd get frustrated and quickly go back to other games that I thought (at the time) were better.

So one Saturday I was cycling through my various games, and while marching around clueless in this one, Rockhit took pity on me and showed me the ropes, told me what was going on, and invited me into his squad. Within a few weeks I was playing nearly every day, then I subscribed, and I've been subbed ever since. 

If I'd been given just a two-week window, that never would have happened. 

The game needs more players, not fewer. I think locking out FTP would be a death knell for this game. Is it annoying having people run around and play for free who seem, based on some of their comments, to HATE the game and want it to fail? Sure it is. But we still need those boots ... those bodies, those targets. ;) 

I'm much more focused on your Rockhit experience <get the t-shirt>, and what hooked you was understanding just how far and deep the game really is.

 

I really think 90% of those Steam people literally do not understand the game, and TBH the game does a [censored] poor job of marketing it's addictive strengths, or demonstrating it clearly, all cause of whatever 'player acculturation' clause has to be in that damn design document.

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Last couple of nights have been a blast.

When leaders step up and take the initiative the fun factor is multiplied by ten.

Leadership, communication and teamwork put this game in a class by itself!!!!

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On 6/6/2019 at 4:59 PM, girlfriend said:

I'd bet it's like 75% of players in the field. Most of the players I chatted with in the past cpl days were FTP. 

Oh, and mosizlak was griping in side chat, just like when I left in 2005. Jsiliec was spawn camping in a Sherman, JUST LIKE WHEN I LEFT.

Truly, Mo and players like JSilec owe CRS a giant debt of gratitude because they STILL have their favorite game around, despite the hurdles.

PS: that 109!!!

When I played last, (2007,) the 109s all flopped horribly. What happened?!?!? Did someone fix them? 

I mean... WHAT a difference! I actually was able to hang with Hurris and some Spits! I didn't frisbee off into the ground!

I thought something was wrong because I was used to hearing the low-speed flaps popping out and they weren't!

 

Whatever was done, this girl appreciates the 109! 

 

However... even when trailing a "Boston" or the other new bomber, my cannon rounds did nothing. Not to derail the OT, but what's with the HE? Still doesn't work?>

Dude why you keep name dropping me at least lets hear your gametag or did u get hit with the ban hammer and your sour....we both been around for awhile and the game has been improving alot the last 3 years and the sheer amount of armor killing units ingame has exploded with tankbusters and 190/109s with bombs on top of atgs/ats/sappers/armor and a returning armor killing grenadier for both sides....play the game or move on to another that you find more enjoyable 

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32 minutes ago, Jsilec said:

Dude why you keep name dropping me at least lets hear your gametag or did u get hit with the ban hammer and your sour....

 

ROFLMAO!!!!!!!!!!!!!!!!!!!

Spit my coffee onto my keyboard when I read this. LOL

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12 hours ago, Kilemall said:

I'm much more focused on your Rockhit experience <get the t-shirt>, and what hooked you was understanding just how far and deep the game really is.

 

I really think 90% of those Steam people literally do not understand the game, and TBH the game does a [censored] poor job of marketing it's addictive strengths, or demonstrating it clearly, all cause of whatever 'player acculturation' clause has to be in that damn design document.

I agree. When I first tried out this game, I was very interested in it ... I liked the one-world concept (and still do). So yeah, the first thing that struck me was the dated and clunky graphics (compared to the other games I’d been playing). But that didn’t completely turn me off, because I saw people - live people! - were still playing, which told me there was something compelling about this game that was worth learning more about. 

Unfortunately, I just didn’t understand it. I didn’t even know the basic things, like the difference between despawning MIA vs RTB or RES. I went MIA so many times because I thought, “well the battle is over, nothing going on here, don’t know where I am, don’t know where to go.”  Lol. And I certainly had no clue about FB busts or killing EFMS, etc. 

Doesn’t help that I’m not the most proactive person in 1) researching and trying to find instructions, or 2) asking other players for help. So when I got confused or frustrated, which happened a lot, I’d just go back to my other games that I understood. That’s probably happened with a lot of Steam players. 

Even still, something kept me coming back ... so I knew there was something there. I had a feeling ;)

Hats off to rockhit and other squad leaders and players like him who have really kept this game going, I think, by proactively finding the “lost sheep” (lol) ... and providing a chance to better understand what’s actually happening in the game, if they want to learn. 

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If you can post your experience Hillstorm in the Steam forums I think it would be a useful counternarrative to all the negative ignorants.

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I had to grab some popcorn while reading this thread :)

People play video games for entertainment and when it turns into a job you start to dislike it.

This pretty much summed up High Command, Running a Squad and trying to get players to actually do stuff properly at critical moments. Sure sometimes things went great with little effort and other times you basically were left doing all the dirty work to get the job done because nobody would do it because there was no one else or they were off doing something not as important as the most important thing needing to be done at that very moment to slowly bit by bit win a Campaign. All for the entertainment of the playerbase. Nobody knows the effort put in unless you actually did it for the enjoyment of others. Nothing is more fulfilling.

The worse aspect has always been the lack of players, when you have enough this game is great like 15+ years ago when you barely have anyone online it's not worth playing at all.

"You reap what you sow" comes to mind.

~ Me along with many others were forced to leave a game we loved. The question is, was it for the better? 

 S!

Edited by theegenthc

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5 hours ago, theegenthc said:

I had to grab some popcorn while reading this thread :)

People play video games for entertainment and when it turns into a job you start to dislike it.

This pretty much summed up High Command, Running a Squad and trying to get players to actually do stuff properly at critical moments. Sure sometimes things went great with little effort and other times you basically were left doing all the dirty work to get the job done because nobody would do it because there was no one else or they were off doing something not as important as the most important thing needing to be done at that very moment to slowly bit by bit win a Campaign. All for the entertainment of the playerbase. Nobody knows the effort put in unless you actually did it for the enjoyment of others. Nothing is more fulfilling.

The worse aspect has always been the lack of players, when you have enough this game is great like 15+ years ago when you barely have anyone online it's not worth playing at all.

"You reap what you sow" comes to mind.

~ Me along with many others were forced to leave a game we loved. The question is, was it for the better? 

 S!

May I ask what forced you away?

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The forum is a disheartening place for us CRS volunteers most of the time, we're putting so much time and effort into fixing and improving things behind the scenes, we all wish we had more time to do even more for all of you.

We are nearly all players that fell in love with this game and cant bear the thought of it no longer existing.

Please stick with us if you can, we're tackling problems one step at a time.

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2 hours ago, Nick said:

May I ask what forced you away?

Nick I'm sure the driving force was CRS via a ban , not sure if it was the old or the newer CRS.

But I can tell you what lost you the majority of the German speaking players , yes most played Axis but there was a very dedicated group that went Allied. And I think that number totaled in the hundreds or close to it. 

If you want to know shoot me a message and I'll try to explain as much detail as I know.

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3 hours ago, Nick said:

The forum is a disheartening place for us CRS volunteers most of the time, we're putting so much time and effort into fixing and improving things behind the scenes, we all wish we had more time to do even more for all of you.

We are nearly all players that fell in love with this game and cant bear the thought of it no longer existing.

Please stick with us if you can, we're tackling problems one step at a time.

Hey Nick.

There are MANY players who truly appreciate the effort the volunteers put forward to keep this game going and growing.

I am one. Having worked as a volunteer in many organizations I am very sympathetic to the experience of volunteering.

There's not a lot that can undercut one's commitment, motivation and gumption  as a volunteer more than "whining" and "complaining" even if it is accompanied by good criticism.

It's totally "poisonous" !

Unfortunately, some individuals have not mastered the art of knowing how to criticize in a productive way....in a generous manner...in a good spirited manner.

Unfortunately as well... they don't see the "damage" they do.

Sort of like the "in denial" addict with all their excuses for "s h i t t i n g" all over the place, blaming others etc....

Anyway....just keep at it for as long as it is exciting, interesting, fulfilling, engaging.

Let the negativity roll off your back....many players, most, appreciate and understand the needed effort of volunteers.

S!

 

 

 

 

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4 hours ago, Nick said:

The forum is a disheartening place for us CRS volunteers most of the time, we're putting so much time and effort into fixing and improving things behind the scenes, we all wish we had more time to do even more for all of you.

We are nearly all players that fell in love with this game and cant bear the thought of it no longer existing.

Please stick with us if you can, we're tackling problems one step at a time.

+10/  for volunteers. thank you for your work. for free. 

-10/ for ftp whiners. former players who whine endlessly. for free. 

what these forums need is another forum for vets who have unsubbed but come back as FTPs to vent. Call it the 'I left my G/F but won't ever let her forget I left because I keep coming back to my G/F to let her and her friends know why I left not that they really want to know but deep-down I secretly love her but I'm too cheap to take her out to tell her why I didn't really want to leave in the first place because it's actually her fault anyways 'cuz I'm too cool but not cool enough to actually really for real leave my G/F can I tell you again why I left her  no like we care'  forum. 

 

 

Edited by sorella
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I subbed so I could vent a little (and to make the same, constructive suggestions I made ~20 years ago to no avail).
 

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1 hour ago, sorella said:

+10/  for volunteers. thank you for your work. for free. 

-10/ for ftp whiners. former players who whine endlessly. for free. 

what these forums need is another forum for vets who have unsubbed but come back as FTPs to vent. Call it the 'I left my G/F but won't ever let her forget I left because I keep coming back to my G/F to let her and her friends know why I left not that they really want to know but deep-down I secretly love her but I'm too cheap to take her out to tell her why I didn't really want to leave in the first place because it's actually her fault anyways 'cuz I'm too cool but not cool enough to actually really for real leave my G/F can I tell you again why I left her  no like we care'  forum. 

 

 

Ok. That's a pretty accurate psychological description of the phenomenon. I had a good laugh. 

There are some "vets" that exhibit this and who know they are "caught" in this type of thinking. Those people I can sympathize with. It's those that don't realize they are acting somewhat "toxically" that I find truly frustrating. 

Anyway. My hats off to all the volunteers who are working to make this game work.

S! 

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4 minutes ago, tater said:

I subbed so I could vent a little (and to make the same, constructive suggestions I made ~20 years ago to no avail).
 

Glad you are here tater. That's a lot of patience ! 

S!

Venting we all do....totally understand. 

I guess I just worry about the gumption sucking aspect for people like the CRS volunteers.

Best to you.

S!

 

 

 

 

 

 

 

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