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kgarner

Spawn delay 30+ secs?

115 posts in this topic

4 minutes ago, sgthenning said:

I don't care about this map I never did. I already knew before map start what was going to happen. So did the rest of the axis player base. No one on axis side cares if we lose this map or not it was a given. 

So you gave up already? Why didn't you just change tactics and adapt? Not to mention it's only been a few days. Once the Tiger hits, your pop will come back up and many of the "axis" players will come back and you'll be all over the forums praising "your" greatness.

That is unless something bad happens and you threaten to rage quit again.

Edited by Randazzo

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7 minutes ago, Randazzo said:

So you gave up already? Why didn't you just change tactics and adapt? Not to mention it's only been a few days. Once the Tiger hits, your pop will come back up and many of the "axis" players will come back and you'll be all over the forums praising "your" greatness.

That is unless something bad happens and you threaten to rage quit again.

I didn't rage quit I knew who was going Allied before the map even started lol you really are naïve Randazoo  

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6 hours ago, bus0 said:

Some of us played when we had 2min SD, this 30sec is child's play, do I agree, No, but its a necessity per Xooms view of recent game play, can always revert back in the future, for now, STFU and play.

This^^^^

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Admittedly I don't get to play many online multiplayer games nowadays but every single one that I have played over the years has some sort of wait time between every match/spawn. Why is it not excepted here when the sides are imbalanced?

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If every single fight is to be a run around shooting people in every direction, all the time, then SD makes little sense. If the battles could feel more like battles, then people might be willing to invest a little more time.

I have a theory that people like the camp situations not because of the kill fest, but because they actually have some idea where the enemy is, and that the enemy is---unlike the rest of the time in game---actually in front of them.

This situation is true in some of the town geography, and when it works out that players have to attack across a front, with fire and advance, smoke, and actual flanking (setting up MSPs 360 degrees is not ever flanking, sorry. WW2OL battles are either 100% flanking attacks (a point is all flank by definition), or 0% flanking attacks (because there is never a front. Pick one. I mean when units are actually spread out along a forest endge, for example, and you need to move across some area to get to them, or a Depot that is removed from town a few hundred m. Those are the best fights in this game, precisely because the enemy is mostly in front, until you actually overrun their position. That feeling of always being surrounded is a different kind of play, and if we hand fronts, one still available via paratroops.

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3 hours ago, sgthenning said:

Allied have some good vets just not enough of them. I enjoyed my time as Allied HC and we won a lot of maps. After I retired and Allied CINC allied side has seemed to go down hill. I would like to know why that happed because it baffles me. You have the better equipment now than you did when I was CINC; and since they took the tactical game out by putting units in every town you would think it would be easier. So I am trying to figure out how your losing so many maps I just don't understand it. I played Allied for the mini map and yea you have to issues over there they need fixed. I tried to help and was told to stfu. So I left after 2 maps allied and went back to axis. Before I left as Allied CINC I made a detailed post on how to win a map and it can work on both sides. Seems Axis picked up on that and used it but allies haven't. Really I don't care much anymore one way or the other. I don't play anywhere near as much as I used to. I will be playing less and less and once I hit my 20 year mark I wont play anymore after that. So I only have 2 more years of playing this game and I may even give it up before that depending on how my health holds out which currently isn't do to well.

I don't want to throw you under the bus in public, but this post is wrong on so many levels.  

 

I hope your health improves though.  S!

 

The one thing you said earlier that's worth mention is the added draw that the Axis side has.

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4 hours ago, sgthenning said:

Allied have some good vets just not enough of them. I enjoyed my time as Allied HC and we won a lot of maps. After I retired and Allied CINC allied side has seemed to go down hill. I would like to know why that happed because it baffles me. You have the better equipment now than you did when I was CINC; and since they took the tactical game out by putting units in every town you would think it would be easier. So I am trying to figure out how your losing so many maps I just don't understand it. I played Allied for the mini map and yea you have to issues over there they need fixed. I tried to help and was told to stfu. So I left after 2 maps allied and went back to axis. Before I left as Allied CINC I made a detailed post on how to win a map and it can work on both sides. Seems Axis picked up on that and used it but allies haven't. Really I don't care much anymore one way or the other. I don't play anywhere near as much as I used to. I will be playing less and less and once I hit my 20 year mark I wont play anymore after that. So I only have 2 more years of playing this game and I may even give it up before that depending on how my health holds out which currently isn't do to well.

I hope you feel better soon and your health takes a turn for the better. Don't place artificial time boxes on your playing career .... why wouldn't u play after 20 years? Just curious. Obviously you enjoy it to some extent to stick with it for 20 years.

 Anyways ... a lot of the other stuff u said was kinda self serving don't ya think? Perhaps not grounded in reality ....or put differently ... your fantasy? 

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6 hours ago, Nick said:

Admittedly I don't get to play many online multiplayer games nowadays but every single one that I have played over the years has some sort of wait time between every match/spawn. Why is it not excepted here when the sides are imbalanced?

Back before the limit: it rose to 300s a few times, people just logged off.

120-200s was pretty common.

 

If a player swiches sides, they'll be kicked out of the squad.

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42 minutes ago, major0noob said:

If a player swiches sides, they'll be kicked out of the squad.

To clarify, noob means his own squad - this is not true for all squads.

 

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6 hours ago, choad said:

I hope you feel better soon and your health takes a turn for the better. Don't place artificial time boxes on your playing career .... why wouldn't u play after 20 years? Just curious. Obviously you enjoy it to some extent to stick with it for 20 years.

 Anyways ... a lot of the other stuff u said was kinda self serving don't ya think? Perhaps not grounded in reality ....or put differently ... your fantasy? 

I did 20 years in the Air Force ill do 20 in this game and retire from that too Choad My health is getting worse and I need to spend more time with my son. He will be 14 in Aug so I am running out of time to spend with him before you know it he will be gone out on his own too.

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29 minutes ago, sgthenning said:

I did 20 years in the Air Force ill do 20 in this game and retire from that too Choad My health is getting worse and I need to spend more time with my son. He will be 14 in Aug so I am running out of time to spend with him before you know it he will be gone out on his own too.

I hesitate to say anything cuz this is really none of my business, but maybe don't wait two years try to catch up some quality time with your son. He'll be 16 and he'll want to be driving and spending as little time w/ parents as possible (if my childhood is any reference point, lol). This game isn't a job and it isn't a military career. It's fun ... but like alcohol, use it in moderation. ;) And as the others said, sorry about your health situation. 

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3 hours ago, Randazzo said:

To clarify, noob means his own squad - this is not true for all squads.

Don't seem any axis tags on allies, or axis on allies. Only exception is when a entire squad migrates for a campaign.

Moving back and forth within hours or days isn't tolerated. Went through several squads as lIaceIl (aka lysol) looking for one that played both or underpop without success.

 

One of my favorite players tried to get his group to play the other side when they needed help, there was almost a mutiny...

The side bias is just as ridiculous as the fourms suggest.

 

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there are about 40 axis online and we're getting 22 seconds of spawn delay at 4:00 p.m. US EST

at this point it's a tax for spawning infantry

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On ‎6‎/‎6‎/‎2019 at 11:02 PM, XOOM said:

. Majority of folks who seem opposed to it are predominately Axis players. 

 

Can we free Riflemen from SD at least? So then you have the option to still play??? I insist SD is against players game enjoyment, Allie or Axis. 

And if it is noted it affects a side more than the other then it should absolutely be reduced. 

S!

 

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Interesting idea. I wonder if a SD could be used to make the number if infantry in play in a given AO/Do roughly mimic their appropriate numbers (~1 in 10 a SMG/LMG, the rest rifles).

Still it would not solve the issue that SD is meant to address, population imbalance.

I still say that depot/MSP spawning should be limited to the relative balance of units attacking vs defending a given AO.

 

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