• Announcements

    • PITTPETE

      NEW Career Subscriptions now available   06/08/2019

      The all new highly anticipated / requested "Career Based Subscriptions" are available through www.WWIIONLINE.com/account only, starting at $9.99! There are three new subscriptions being added; 1) All Infantry at $9.99/mo, 2) All Air Forces at $9.99/mo, 3) All Ground Forces (Army Persona) at $12.99/mo. Continue reading to learn more and get back into the fight now! View the full article on battlegroundeurope.com
    • CHIMM

      18th Anniversary Event Awards!   06/23/2019

      This year we are giving out trophies and awards for the top players during the "Kill a RAT" event! We need the following players to contact @CHIMM at chimm@corneredrats.com with your physical address to mail these out.   @mook2  @dasei88  @c00per  @kardehk  @chau90  @kdped02  @Simcha  @pulfer  @bus0    
Sign in to follow this  
Followers 0
trilobite

Artillery?

9 posts in this topic

Technically speaking we could introduce it, in various ways.

As far as ROI, gameplay and user/receiver experience goes, that’s a whole different kettle of fish.

And in terms of dev/prod time and resources, I’d say it’s a pretty slim chance unless mgmt says otherwise.

Share this post


Link to post
Share on other sites

It's been suggested for years.

It would be really cool, but HE should all go full friendly fire first. Seems like any battles near the coast get a taste with constant DD shelling.

Ability to call in (was gonna say divisional, but I guess Brigade) artillery strikes could be related to relative population. Underpop side gets arty (again, FF on so it can't be over used, spotter has to dial it in, etc).

 

Share this post


Link to post
Share on other sites

As mentioned DD shelling gives an idea of what it might be like - to me, that is not fun. We also have fixed spawn points so little or no need for recon or FO. And if it is abstract off map support who gets to whistle it up? With FF on way to easy to abuse - spawn a second account and call in the barrage on a friendly depot or CP/AB. 

Artillery is obviously realistic and historical (so are STDs)  but  it doesn't mean that it makes for better game play

 

S! Ian

Share this post


Link to post
Share on other sites

Like it a lot in Warthunder. Would obviously have to be limited, but with nice effects can be a real addition to atmosphere and immersion.

Share this post


Link to post
Share on other sites
10 hours ago, ian77 said:

As mentioned DD shelling gives an idea of what it might be like - to me, that is not fun. We also have fixed spawn points so little or no need for recon or FO. And if it is abstract off map support who gets to whistle it up? With FF on way to easy to abuse - spawn a second account and call in the barrage on a friendly depot or CP/AB. 

Artillery is obviously realistic and historical (so are STDs)  but  it doesn't mean that it makes for better game play

HC could be required to call in arty.

As for the spawn points... that's much less of a thing now, and it would only kill the depot snipers anyway, that's kinda win-win.

Share this post


Link to post
Share on other sites

one  arti flag you can move around. Will keep it from non stop boom boom everwere ;)

Share this post


Link to post
Share on other sites
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.