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ruckrova

An older version of the Game Setting files has been found.

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An older version of the Game Setting files has been found.

 

Please Note:

Re-using the old files WILL overwrite any new files if you proceed.

(what the ...... does that mean ) 

 

Do you wish to re-use them?

 

Do I use YEs or No ?

 

My guess it is "no" as you want us to start from scratch ? but that will mean re mapping the key map ?  

Edited by ruckrova

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42 minutes ago, ruckrova said:

An older version of the Game Setting files has been found.

 

Please Note:

Re-using the old files WILL overwrite any new files if you proceed.

(what the ...... does that mean ) 

 

Do you wish to re-use them?

 

Do I use YEs or No ?

 

My guess it is "no" as you want us to start from scratch ? but that will mean re mapping the key map ?  

There's another different other thread about this and the answer seems to be 'yes' but its a bit of an incoherent answer and unexpected question to start with. 

 

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Yes My guess was right AS I hit "no " loss the keymaps and lost the speed on the tank turrets turning when using the keyboard , the mouse is still as it was . Think I lost all my rank in game as well . 

This is the old Cfml file I used , can we sti;; change it and if so where do I find them on a mac ?

tank Cfml

 

<?xml version='1.0'?>

<!DOCTYPE controlset SYSTEM "cfml.dtd">

<controlset version="1.1.0" language="english" keyboard="us">

<control function="Shift up">

<key index="1">numpad +</key>

</control>

<control function="Shift down">

<key index="1">numpad -</key>

</control>

<control function="Gunsight view">

 

</control>

<control function="Use primary weapon">

<key>space</key>

</control>

<control function="Use secondary weapon">

</control>

<control function="Gas">

 

<keydelta value="25.00" per="keypress">

<key>=</key>

</keydelta>

<keydelta value="-25.00" per="keypress" index="1">

<key>-</key>

</keydelta>

<keyabsolute value="0.00">

<key>s</key>

</keyabsolute>

<keyabsolute value="100.00" index="10">

<key>w</key>

</keyabsolute>

</control>

<control function="Left track clutch">

<keyabsolute value="100.00" onrelease="0.00" index="10">

<key>a</key>

</keyabsolute>

</control>

<control function="Right track clutch">

 

<keyabsolute value="100.00" onrelease="0.00" index="10">

<key>d</key>

</keyabsolute>

</control>

<control function="Left brake">

<joyaxis stick="0"></joyaxis>

<keyabsolute value="100.00" onrelease="0.00" index="10">

<key>a</key>

</keyabsolute>

</control>

<control function="Right brake">

<joyaxis stick="0"></joyaxis>

<keyabsolute value="100.00" onrelease="0.00" index="10">

<key>d</key>

</keyabsolute>

</control>

<control function="Left track clutch">

<keyabsolute value="100.00" onrelease="0.00" index="10">

<key>z</key>

</keyabsolute>

</control>

<control function="Right track clutch">

 

<keyabsolute value="50.00" onrelease="0.00" index="10">

<key>c</key>

</keyabsolute>

</control>

<control function="Left brake">

<joyaxis stick="0"></joyaxis>

<keyabsolute value="50.00" onrelease="0.00" index="10">

<key>z</key>

</keyabsolute>

</control>

<control function="Right brake">

<joyaxis stick="0"></joyaxis>

<keyabsolute value="50.00" onrelease="0.00" index="10">

<key>c</key>

</keyabsolute>

</control>

 

<control function="Center brake">

 

<keyabsolute value="50.00" onrelease="0.00" index="10">

<key>s</key>

</keyabsolute>

</control>

<control function="Center brake">

 

<keyabsolute value="50.00" onrelease="0.00" index="10">

<key>x</key>

</keyabsolute>

</control>

<control function="Steering">

 

<keyabsolute value="0" onrelease="50">

<key>a</key>

</keyabsolute>

<keyabsolute value="100" onrelease="50" index="10">

<key>d</key>

</keyabsolute>

</control>

 

<control function="Turret traverse">

 

<keyabsolute value="0.00" onrelease="50.00">

<key>a</key>

</keyabsolute>

                <keyabsolute value="41.00" onrelease="50.00" index="4">

<key>left arrow</key>

</keyabsolute>

                <keyabsolute value="44.00" onrelease="50.00" index="4">

<key>z</key>

</keyabsolute>

                <keyabsolute value="56.00" onrelease="50.00" index="6">

<key>c</key>

</keyabsolute>

                <keyabsolute value="60.00" onrelease="50.00" index="6">

<key>right arrow</key>

</keyabsolute>

<keyabsolute value="100.00" onrelease="50.00" index="10">

<key>d</key>

</keyabsolute>

</control>

<control function="Turret elevate">

 

<keyabsolute value="0.00" onrelease="50.00">

<key>s</key>

</keyabsolute>

<keyabsolute value="41.00" onrelease="50.00" index="4">

<key>down arrow</key>

</keyabsolute>

                <keyabsolute value="57.00" onrelease="50.00" index="6">

<key>up arrow</key>

</keyabsolute>

<keyabsolute value="100.00" onrelease="50.00" index="10">

<key>w</key>

</keyabsolute>

</control>

<control function="Turret Elevate Secondary">

<keyabsolute value="29.00" onrelease="50.00" index="3">

<key>k</key>

</keyabsolute>

<keyabsolute value="69.00" onrelease="50.00" index="7">

<key>i</key>

</keyabsolute>

</control>

</controlset>

 

Edited by ruckrova

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The same message came up the second time I started the game so I siad yes this time and got the old tank file back :)

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