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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

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8/28/2019 7;00 PMserver time!!!!    Get the word out !!!!

We have identified the issue causing the CTD for the Axis when towns are captured.  

This issue seems to be with the garissions.  When the Axis capture about 79% of the Towns this will cause the CTD .   This will not happen to the Allies because the ownership of the towns id split up by UK , FR and sometime the US and makes the % smaller.  

Now the Dev's are working on a fix. Until we have a fix we will turn some towns behind the front line neutral if the Axis are getting close to that % number. 

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