2 posts in this topic

Progress toward three spawn-in choices of bomb weights/numbers for each bomber is great, as will be extending that to fighter bombers.

Fighters were mentioned as well. I don't know what ordnance choices will be provided for them, but it's good progress whatever it will be.

Does this project's scope extend only to bomb weights/numbers, or will other ordnance choices be developed? 

  • Rockets for fighter bombers.
  • Torpedoes for those aircraft that historically could carry them.
  • Delay-fuze heavy case bombs for effective bombing of naval and factory targets.
  • Instant-fuze thin case bombs for effective bombing of personnel, soft vehicles and town buildings.
  • Smoke for masking.
  • WP for anti-personnel, incendiary and masking.

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