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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

ZEBBEEE

Modular Trench-PPOs coming

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stankyus
2 hours ago, ian77 said:

Good, coz if you are busy building these, you wont be chasing my tiger miles from town with a sapper or zook! :)

 

Lol, I have been known to travel long distances for some p....er to kill a tiger. 

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aef
2 hours ago, ian77 said:

Good, coz if you are busy building these, you wont be chasing my tiger miles from town with a sapper or zook! :)

 

No need we will have bus tankbust ya

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ian77
11 hours ago, aef said:

No need we will have bus tankbust ya

No no no, Hurri 2d to be removed from game - Bus0 hates em..........

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Mosizlak
1 hour ago, ian77 said:

No no no, Hurri 2d to be removed from game - Bus0 hates em..........

I shall tow my bofors to watch your [censored].  :P 

 

Cutie pie. 

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blggles

Why the heck travel for miles.

XsmGs5P.png

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MikeAZ

who will come up with the most creative use of this feature?

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stankyus
10 hours ago, MikeAZ said:

who will come up with the most creative use of this feature?

Im gonna make a sammich bar and beer hall.

 

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MikeAZ

^^^^ will be looking for your mission!

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ZEBBEEE

I wonder how many will flip over with their truck full of green tags?

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tater

Saw this and thought it might be relevant:

 

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delems

This will be a complete flop if don't fix how PPOs interact with bombs.

Just setup 4 PPOs, 1 bomb, 100m away removed everyone of them.  Some were even blocked by bldgs between the bomb.

 

Huge waste of dev time (and player time) when every PPO is destroyed by 1 bomb.

 

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