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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

OHM

Intermission Setup Trouble

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OHM

Here  is the issue we discovered 

The intermission script needs a DataBase that we have not moved from Dallas to Portland 

We have HATCH firing up the Old server to link up the DB's to get us into intermission .  

Once we have more info we will post it here. 

 

Every step we take we find out something new

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blggles

Sounds alot like life, gl.

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hankman911

Any idea on how long it might be till the game servers are up running?

 

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hankman911

LOL I just saw my Newbie tag  for forums usage,been with wwiiol since march 2001

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XOOM

Just about to go live...

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IloveGod12

Just one question, WHY NO AMERICANS IN INTERMISSION. Its not a big deal I just like the M1 Garand and BAR a lot better than any French weapon

 

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Poker

Do you chaps have thoughts on when 171 will kick-off? Thanks 

Edited by poker

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XOOM
1 hour ago, ilovegod12 said:

Just one question, WHY NO AMERICANS IN INTERMISSION. Its not a big deal I just like the M1 Garand and BAR a lot better than any French weapon

The M1 Garand and BAR would not be in this intermission due to the special settings we have anyway. US forces had plenty of play during the campaign as well.

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XOOM
6 minutes ago, poker said:

Do you chaps have thoughts on when 171 will kick-off? Thanks 

We’ll get an answer on that shortly, last night we were very focused on just getting the reset script functional which helps us transition the campaign server and all settings to either campaign or intermission, etc.

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