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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

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tyrdaimp

Vehicle Loadout

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tyrdaimp

Any update on vehicle loadouts? 

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SNIPER62

We're hoping within the next few releases to get an initial version of Loadouts out to the players. At this stage, the plan will begin with bombs and possibly fighter/bombers as well but that may change. We have them working but they still need a bit more testing to make sure they are working properly and not breaking other things.

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jwilly

Yay!

Thin case instant fuzed bombs (for use against soft targets)

Thick case delayed-fuze bombs (penetrating, for use against factories, steel ships, fortifications)

Rockets

Incendiary/smoke bombs?

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morant

Can we do this for tanks too? Fighting in an urban situation against infantry and out in the fields against vehicles are different situations which probably need different AP/HE ratios.

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SNIPER62

@jwilly lol don't get too crazy right off the bat. The introduction of loadouts is planned to start out slow, with just the basics of loadouts with different numbers of bombs or different sizes of bombs. After everything is proven to work as intended with the playerbase, we will progress loadout options further in other releases.

@morant That's the plan, eventually we will get there. As I said, we're trying to take things slow with the introduction. HATCH is still working some research and verification for the basic loadouts options for their initial release.

 

 

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