<?xml version="1.0"?>
<rss version="2.0"><channel><title>GAMEPLAY SUPPORT/TRAINING Latest Topics</title><link>https://forums.wwiionline.com/forum/86-gameplay-supporttraining/</link><description>GAMEPLAY SUPPORT/TRAINING Latest Topics</description><language>en</language><item><title>Getting into the game</title><link>https://forums.wwiionline.com/topic/438500-getting-into-the-game/</link><description><![CDATA[
<p>
	Im a returning  player. I left about 10 years ago and am trying to get back into the game. I had a hard time making the first payment for some reason but after a few days it was accepted. Now the login problem still exists. I get this screen when trying to login and nothing happens. "Navigation to this webpage canceled". No matter what I do, different browsers, it doesn't matter. Now that my payment went thru I'd really like to play. Any help would be appreciated. Thank you. lando1
</p>
]]></description><guid isPermaLink="false">438500</guid><pubDate>Sun, 25 Feb 2024 17:01:40 +0000</pubDate></item><item><title>Best Track IR</title><link>https://forums.wwiionline.com/topic/428651-best-track-ir/</link><description><![CDATA[
<p>
	What do you recommend and why?
</p>
]]></description><guid isPermaLink="false">428651</guid><pubDate>Sun, 06 Dec 2020 22:46:43 +0000</pubDate></item><item><title>keymapping</title><link>https://forums.wwiionline.com/topic/426052-keymapping/</link><description><![CDATA[<p>
	cant seem to get my brakes to work on trucks,i goto the key mapper apply my keys,save in key mapper but I still have no brakes
</p>]]></description><guid isPermaLink="false">426052</guid><pubDate>Tue, 28 Apr 2020 09:08:40 +0000</pubDate></item><item><title>Strategy, Positioning, and Problem-Solving: What Makes a Good Player?</title><link>https://forums.wwiionline.com/topic/441290-strategy-positioning-and-problem-solving-what-makes-a-good-player/</link><description><![CDATA[<p>
	<span>In strategy-focused games, success often comes down to making the right decision with the information available rather than simply reacting quickly. Positioning, planning ahead, and recognizing patterns can make a big difference when situations change unexpectedly. The same kind of structured thinking applies to puzzle games too whether you're planning a difficult move with a </span><strong><span><a href="https://smartblockblastsolver.com/" rel="external nofollow">Block Blast solver</a></span></strong><span> or managing choices and resources in </span><strong><span><a href="https://bloxxfruits.com/" rel="external nofollow">Blox Fruits</a></span></strong><span>. In both cases, thinking a few steps ahead and avoiding unnecessary mistakes can turn a difficult situation into a manageable one. What strategies or decision-making habits have helped you improve your gameplay the most?</span>
</p>
]]></description><guid isPermaLink="false">441290</guid><pubDate>Tue, 01 Sep 2026 14:10:19 +0000</pubDate></item><item><title>What's up with the training server</title><link>https://forums.wwiionline.com/topic/441274-whats-up-with-the-training-server/</link><description><![CDATA[<p>
	Every time I try to log into the training server it throws me an error code... i get this....
</p>

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							<h1 style="border:0px;color:#ffffff;padding:0px;text-align:center;vertical-align:baseline;">
								<span style="border:0px;font-size:56px;padding:0px;vertical-align:baseline;">authentication error</span>
							</h1>
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		</div>
	</div>
</div>

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			<p style="border:0px;color:#ffffff;padding:0px;vertical-align:baseline;">
				<span style="border:0px;padding:0px;vertical-align:baseline;"><span style="border:0px;font-size:18px;padding:0px;vertical-align:baseline;"><span style="border:0px;padding:0px;vertical-align:baseline;">Looks like you're having trouble logging into WWII Online, let's get you moving in the right direction.</span></span></span>
			</p>

			<ol style="border:0px;color:#ffffff;padding:0px;text-align:left;vertical-align:baseline;">
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						<span style="border:0px;font-size:18px;padding:0px;vertical-align:baseline;"><span style="border:0px;padding:0px;vertical-align:baseline;"><span style="border:0px;padding:0px;vertical-align:baseline;">Make sure your username and password are 100% correct.</span></span></span>
					</p>
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					<p style="border:0px;color:#ffffff;padding:0px;vertical-align:baseline;">
						<span style="border:0px;font-size:18px;padding:0px;vertical-align:baseline;"><span style="border:0px;padding:0px;vertical-align:baseline;"><span style="border:0px;padding:0px;vertical-align:baseline;">Do not use any special characters.</span></span></span>
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					<p style="border:0px;color:#ffffff;padding:0px;vertical-align:baseline;">
						<span style="border:0px;font-size:18px;padding:0px;vertical-align:baseline;"><span style="border:0px;padding:0px;vertical-align:baseline;"><span style="border:0px;padding:0px;vertical-align:baseline;">Make sure the capslock key is off.</span></span></span>
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					<p style="border:0px;color:#ffffff;padding:0px;vertical-align:baseline;">
						<span style="border:0px;font-size:18px;padding:0px;vertical-align:baseline;"><span style="border:0px;padding:0px;vertical-align:baseline;"><span style="border:0px;padding:0px;vertical-align:baseline;">Try resetting your password if you've forgotten it.</span></span></span>
					</p>
				</li>
				<li style="border:0px;padding:0px;vertical-align:baseline;">
					<p style="border:0px;color:#ffffff;padding:0px;vertical-align:baseline;">
						<span style="border:0px;font-size:18px;padding:0px;vertical-align:baseline;"><span style="border:0px;padding:0px;vertical-align:baseline;"><span style="border:0px;padding:0px;vertical-align:baseline;">Don't forget to check your spam box if you reset your password.</span></span></span>
					</p>
				</li>
			</ol>

			<p style="border:0px;color:#ffffff;padding:0px;vertical-align:baseline;">
				<span style="border:0px;font-size:18px;padding:0px;vertical-align:baseline;"><span style="border:0px;padding:0px;vertical-align:baseline;"><span style="border:0px;padding:0px;vertical-align:baseline;">yet i can log into the regular game....</span></span></span>
			</p>
		</div>
	</div>
</div>
]]></description><guid isPermaLink="false">441274</guid><pubDate>Sun, 23 Aug 2026 11:15:20 +0000</pubDate></item><item><title>Fix the traingserver please</title><link>https://forums.wwiionline.com/topic/441222-fix-the-traingserver-please/</link><description><![CDATA[<p>
	Hello dear Rats, 
</p>

<p>
	it is currently not possible to complete training sessions with squad members, let alone with new players. All available sessions are difficult to find, or they appear greyed out in the 'Area 51' and are therefore unavailable.
</p>

<p>
	How is a new player supposed to get a foothold here if they are only looking for quick training sessions?
</p>

<p>
	I would appreciate it if at least the garrisons on the mainland could be found. Please take a look at this and try to support committed players.
</p>

<p>
	 
</p>

<p>
	Many thanks <img alt=":)" data-emoticon="" height="20" src="https://forums.wwiionline.com/uploads/emoticons/default_smile.png" srcset="https://forums.wwiionline.com/uploads/emoticons/smile@2x.png 2x" title=":)" width="20" />
</p>

<p>
	 
</p>

<p>
	<img alt="S!" data-emoticon="" src="https://forums.wwiionline.com/uploads/emoticons/salute.gif" title="S!" /> Greni 
</p>
]]></description><guid isPermaLink="false">441222</guid><pubDate>Fri, 17 Jul 2026 18:32:22 +0000</pubDate></item><item><title>Chat box</title><link>https://forums.wwiionline.com/topic/441169-chat-box/</link><description><![CDATA[<p>
	How do you move the chat box while in game? It can be moved before entering a mission, but not after. Recently when I enter the game the chat box starts with the bottom few lines below the screen - I can't see them. Any idea how this is happening?
</p>
]]></description><guid isPermaLink="false">441169</guid><pubDate>Fri, 05 Jun 2026 18:14:04 +0000</pubDate></item><item><title>Tiers, how many and what is in each one?</title><link>https://forums.wwiionline.com/topic/428352-tiers-how-many-and-what-is-in-each-one/</link><description><![CDATA[
<p>
	<img alt="S!" data-emoticon="" src="https://forums.wwiionline.com/uploads/emoticons/salute.gif" title="S!" /> All!
</p>

<p>
	So how many Tiers are their? Is each one 6 months? What is in each one? Is their a list or link?
</p>

<p>
	Thanks! <img alt="S!" data-emoticon="" src="https://forums.wwiionline.com/uploads/emoticons/salute.gif" title="S!" />
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">428352</guid><pubDate>Tue, 10 Nov 2020 18:23:38 +0000</pubDate></item><item><title>Maybe a poor idea, but what about letting AI help with the ww2online transition to UE5?</title><link>https://forums.wwiionline.com/topic/441213-maybe-a-poor-idea-but-what-about-letting-ai-help-with-the-ww2online-transition-to-ue5/</link><description><![CDATA[<p>
	I won't pretend to be at the technical skill levels of the Rats, but asking the right questions of AI seems to generate useful answers.
</p>

<p>
	To wit, I asked CoPilot 'how would AI recreate the ww2online map in UE5. The answer:
</p>

<p>
	 
</p>

<div>
	<p>
		<span>To get from “WW2 Online’s map” to a playable UE5 level, you’d basically use AI as a turbocharged assistant for terrain, assets, and layout—while you stay in charge of accuracy and feel.</span>
	</p>
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																<h3>
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																							Gather and analyze reference data
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																						<span>Try First</span>
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																			<p>
																				<span>You need a clear, measurable picture of the WW2 Online map before any AI or UE5 work.</span>
																			</p>

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																							<span>Use external map tools or GIS data if the game map corresponds to real European terrain.</span>
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																			<ul>
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																						<span><strong>Capture references</strong>: in‑game screenshots, minimaps, sector maps, any top‑down views</span>
																					</p>
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																						<span><strong>Collect real‑world data</strong> if the map is based on actual geography (DEM heightmaps, OpenStreetMap roads)</span>
																					</p>
																				</li>
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																						<span><strong>Mark key locations</strong>: towns, rivers, bridges, front lines, spawn areas</span>
																					</p>
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																					<p>
																						<span><strong>Decide scale</strong>: how many kilometers of the original map you want to recreate in UE5</span>
																					</p>
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																							Generate base terrain with AI tools
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																			<p>
																				<span>AI can convert real‑world elevation or reference images into a UE5‑ready heightmap.</span>
																			</p>

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																							<span>Follow your chosen AI terrain tool’s export guide to produce a UE‑compatible heightmap.</span>
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																					<p>
																						<span>For <strong>real locations</strong>, use an AI terrain tool that imports elevation data and satellite textures (e.g., heightmap_from_location‑style workflows)</span>
																					</p>
																				</li>
																				<li>
																					<p>
																						<span>For <strong>fictional or stylized areas</strong>, convert the game’s map image to a heightmap via image‑to‑heightmap tools</span>
																					</p>
																				</li>
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																						<span>Tune presets (mountains, hills, plains, rivers) to match the strategic feel of WW2 Online</span>
																					</p>
																				</li>
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																					<p>
																						<span>Export the result as a standard heightmap (PNG/RAW) for UE5</span>
																					</p>
																				</li>
																			</ul>
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																							Import terrain into UE5 Landscape
																						</h3>
																						<span>Core Step</span>
																					</div>
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																			<p>
																				<span>You turn the AI‑generated heightmap into an actual playable landscape in Unreal.</span>
																			</p>

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																							<span>Unreal Editor → Select Mode → Landscape → Import from File</span>
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																			<ul>
																				<li>
																					<p>
																						<span>In UE5, open <strong>Landscape Mode</strong> and create a new landscape</span>
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																						<span>Choose <strong>Import from file</strong> and select your heightmap</span>
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																						<span>Match the <strong>overall size</strong> (km²) and <strong>Z scale</strong> to your design</span>
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																						<span>Apply basic landscape materials (grass, soil, rock) as placeholders</span>
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																			<img alt="th?id=OIP.akNXa3L8PnDM0KjZPZAn7AHaDp&amp;pid" data-ratio="49.16" width="474" src="https://ts1.mm.bing.net/th?id=OIP.akNXa3L8PnDM0KjZPZAn7AHaDp&amp;pid=15.1&amp;o=7&amp;rm=3" />
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																							Block out towns, roads, and strategic points with AI assistance
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																			<p>
																				<span>AI can help place and iterate on large numbers of actors while you control layout and realism.</span>
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																							<span>Connect your AI assistant to UE5 editor via an MCP‑compatible plugin, then issue scene‑building commands.</span>
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																			<ul>
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																					<p>
																						<span>Use an AI‑connected workflow (MCP‑style tools) to <strong>spawn buildings, roads, and props</strong> via natural language commands</span>
																					</p>
																				</li>
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																					<p>
																						<span>Define <strong>town centers, road networks, rail lines, bridges</strong> based on your WW2 Online references</span>
																					</p>
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																					<p>
																						<span>Ask AI to <strong>cluster houses</strong>, leave <strong>squares</strong>, and align roads to terrain</span>
																					</p>
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																						<span>Keep a top‑down view open to compare against the original map’s structure</span>
																					</p>
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								</div>
							</div>

							<div>
								<div>
									<div>
										<div>
											<div>
												<div>
													<div>
														<div>
															<div>
																<h3>
																	05
																</h3>
															</div>
														</div>
													</div>
												</div>
											</div>
										</div>

										<div>
											<div>
												<div>
													<div>
														<div>
															<div>
																 
															</div>
														</div>
													</div>

													<div>
														<div>
															<div>
																 
															</div>
														</div>
													</div>

													<div>
														<div>
															<div>
																 
															</div>
														</div>
													</div>
												</div>
											</div>
										</div>

										<div>
											<div>
												<div>
													<div>
														<div>
															<div>
																<div>
																	<div>
																		<div>
																			<div>
																				<div>
																					<div>
																						<h3>
																							Create and refine materials and textures with AI
																						</h3>
																					</div>
																				</div>
																			</div>

																			<p>
																				<span>AI can generate or suggest materials that match European WW2 environments.</span>
																			</p>

																			<div>
																				<div>
																					<div>
																						<p>
																							<span>Unreal Editor → Open Material Editor → Create materials and assign to meshes/landscape layers</span>
																						</p>
																					</div>
																				</div>
																			</div>

																			<ul>
																				<li>
																					<p>
																						<span>Use AI image generation to create <strong>tiling textures</strong> for cobblestone, mud roads, brick, plaster, etc.</span>
																					</p>
																				</li>
																				<li>
																					<p>
																						<span>Import textures into UE5 and build <strong>Material Graphs</strong> (with AI‑suggested node setups if available)</span>
																					</p>
																				</li>
																				<li>
																					<p>
																						<span>Apply different materials to landscape layers (fields, forests, roads) and building meshes</span>
																					</p>
																				</li>
																				<li>
																					<p>
																						<span>Iterate until the color palette and wear match the WW2 aesthetic you’re aiming for</span>
																					</p>
																				</li>
																			</ul>
																		</div>
																	</div>
																</div>

																<div>
																	<div>
																		<div>
																			<img alt="th?id=OIP.6rztQxHl-pNyAMIEc-pILAHaEz&amp;pid" data-ratio="64.77" width="474" src="https://ts4.mm.bing.net/th?id=OIP.6rztQxHl-pNyAMIEc-pILAHaEz&amp;pid=15.1&amp;o=7&amp;rm=3" />
																		</div>
																	</div>
																</div>
															</div>
														</div>
													</div>

													<div>
														 
													</div>
												</div>
											</div>
										</div>
									</div>
								</div>
							</div>

							<div>
								<div>
									<div>
										<div>
											<div>
												<div>
													<div>
														<div>
															<div>
																<h3>
																	06
																</h3>
															</div>
														</div>
													</div>
												</div>
											</div>
										</div>

										<div>
											<div>
												<div>
													<div>
														<div>
															<div>
																 
															</div>
														</div>
													</div>

													<div>
														<div>
															<div>
																 
															</div>
														</div>
													</div>

													<div>
														<div>
															<div>
																 
															</div>
														</div>
													</div>
												</div>
											</div>
										</div>

										<div>
											<div>
												<div>
													<div>
														<div>
															<div>
																<div>
																	<div>
																		<div>
																			<div>
																				<div>
																					<div>
																						<h3>
																							Populate environment procedurally (foliage, props, clutter)
																						</h3>
																					</div>
																				</div>
																			</div>

																			<p>
																				<span>AI‑driven scatter tools can quickly fill large areas with believable detail.</span>
																			</p>

																			<div>
																				<div>
																					<div>
																						<p>
																							<span>Landscape/Foliage Mode → Configure foliage types → Paint or procedurally scatter across terrain.</span>
																						</p>
																					</div>
																				</div>
																			</div>

																			<ul>
																				<li>
																					<p>
																						<span>Use procedural placement or AI‑assisted scatter tools for <strong>trees, bushes, rocks, fences</strong></span>
																					</p>
																				</li>
																				<li>
																					<p>
																						<span>Define <strong>biomes</strong>: dense forest, open fields, riverbanks, urban outskirts</span>
																					</p>
																				</li>
																				<li>
																					<p>
																						<span>Add war‑specific props: sandbags, trenches, barbed wire, destroyed vehicles</span>
																					</p>
																				</li>
																				<li>
																					<p>
																						<span>Keep performance in mind—use foliage instances and LODs for large‑scale maps</span>
																					</p>
																				</li>
																			</ul>
																		</div>
																	</div>
																</div>
															</div>
														</div>
													</div>

													<div>
														 
													</div>
												</div>
											</div>
										</div>
									</div>
								</div>
							</div>

							<div>
								<div>
									<div>
										<div>
											<div>
												<div>
													<div>
														<div>
															<div>
																<h3>
																	07
																</h3>
															</div>
														</div>
													</div>
												</div>
											</div>
										</div>

										<div>
											<div>
												<div>
													<div>
														<div>
															<div>
																 
															</div>
														</div>
													</div>

													<div>
														<div>
															<div>
																 
															</div>
														</div>
													</div>

													<div>
														<div>
															<div>
																 
															</div>
														</div>
													</div>
												</div>
											</div>
										</div>

										<div>
											<div>
												<div>
													<div>
														<div>
															<div>
																<div>
																	<div>
																		<div>
																			<div>
																				<div>
																					<div>
																						<h3>
																							Set lighting, atmosphere, and time of day
																						</h3>
																					</div>
																				</div>
																			</div>

																			<p>
																				<span>Lighting sells the mood—dawn offensives, foggy mornings, or overcast battlefields.</span>
																			</p>

																			<div>
																				<div>
																					<div>
																						<p>
																							<span>Place lighting actors in the level and tweak via the Details panel.</span>
																						</p>
																					</div>
																				</div>
																			</div>

																			<ul>
																				<li>
																					<p>
																						<span>Add a <strong>Directional Light</strong>, <strong>Sky Atmosphere</strong>, and <strong>Volumetric Fog</strong> for the desired time of day</span>
																					</p>
																				</li>
																				<li>
																					<p>
																						<span>Use AI suggestions for <strong>color grading</strong> and <strong>post‑processing</strong> to match historical photos</span>
																					</p>
																				</li>
																				<li>
																					<p>
																						<span>Test visibility from key positions (sniper nests, artillery spots, open fields)</span>
																					</p>
																				</li>
																				<li>
																					<p>
																						<span>Adjust shadows and fog density to keep gameplay readable but tense</span>
																					</p>
																				</li>
																			</ul>
																		</div>
																	</div>
																</div>
															</div>
														</div>
													</div>

													<div>
														 
													</div>
												</div>
											</div>
										</div>
									</div>
								</div>
							</div>

							<div>
								<div>
									<div>
										<div>
											<div>
												<div>
													<div>
														<div>
															<div>
																<h3>
																	08
																</h3>
															</div>
														</div>
													</div>
												</div>
											</div>
										</div>

										<div>
											<div>
												<div>
													<div>
														<div>
															<div>
																 
															</div>
														</div>
													</div>

													<div>
														<div>
															<div>
																 
															</div>
														</div>
													</div>
												</div>
											</div>
										</div>

										<div>
											<div>
												<div>
													<div>
														<div>
															<div>
																<div>
																	<div>
																		<div>
																			<div>
																				<div>
																					<div>
																						<h3>
																							Optimize and segment the world for gameplay
																						</h3>
																						<span>Performance</span>
																					</div>
																				</div>
																			</div>

																			<p>
																				<span>Large WW2‑style maps need streaming and optimization to stay playable.</span>
																			</p>

																			<div>
																				<div>
																					<div>
																						<p>
																							<span>World Settings → World Partition / Data Layers; then use profiling tools to optimize.</span>
																						</p>
																					</div>
																				</div>
																			</div>

																			<ul>
																				<li>
																					<p>
																						<span>Use <strong>World Partition</strong> or level streaming to break the map into cells</span>
																					</p>
																				</li>
																				<li>
																					<p>
																						<span>Set up <strong>Data Layers</strong> for different detail levels or scenario variants</span>
																					</p>
																				</li>
																				<li>
																					<p>
																						<span>Profile performance (CPU/GPU, draw calls) and reduce overdraw and foliage density where needed</span>
																					</p>
																				</li>
																				<li>
																					<p>
																						<span>Add collision, navmesh, and gameplay volumes (spawns, capture zones) to make the map functional</span>
																					</p>
																				</li>
																			</ul>
																		</div>
																	</div>
																</div>

																<div>
																	<div>
																		<div>
																			<img alt="th?id=OIP.RQUq0r2OpZEpSPfX9tCmcAHaDP&amp;pid" data-ratio="43.67" width="474" src="https://ts2.mm.bing.net/th?id=OIP.RQUq0r2OpZEpSPfX9tCmcAHaDP&amp;pid=15.1&amp;o=7&amp;rm=3" />
																		</div>
																	</div>
																</div>
															</div>
														</div>
													</div>

													<div>
														 
													</div>
												</div>
											</div>
										</div>
									</div>
								</div>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</div>

<div>
	<p>
		<span>Sources: </span>
	</p>

	<p>
		<span>In practice, AI won’t magically “import WW2 Online” for you—it accelerates the grunt work: terrain generation, mass asset placement, texture ideas, and iteration. You still decide scale, authenticity, and gameplay flow.</span>
	</p>

	<p>
		<span>If you tell me which specific theater or sector of WW2 Online you care about, I can help you sketch a more exact layout plan.</span>
	</p>

	<p>
		 
	</p>

	<p>
		I am just thinking out loud.
	</p>

	<p>
		<img alt="S!" data-emoticon="" src="https://forums.wwiionline.com/uploads/emoticons/salute.gif" title="S!" />
	</p>
</div>
]]></description><guid isPermaLink="false">441213</guid><pubDate>Thu, 09 Jul 2026 04:56:17 +0000</pubDate></item><item><title>Victory points</title><link>https://forums.wwiionline.com/topic/441212-victory-points/</link><description><![CDATA[<p>
	Why am I being charged victory points for units I pay a sub for?
</p>
]]></description><guid isPermaLink="false">441212</guid><pubDate>Wed, 08 Jul 2026 19:50:04 +0000</pubDate></item><item><title>(linux) steam - anyway to use my 'old' login?</title><link>https://forums.wwiionline.com/topic/441202-linux-steam-anyway-to-use-my-old-login/</link><description><![CDATA[<p>
	I don't have windows installed anymore and WW2ol installs/launches via Steam on Linux without issue. The stand-alone game though having trouble with the Playgate app, it refuses to launch. I'd rather just use steam but my subscription isn't through steam nor is my primary account.
</p>

<p>
	 
</p>

<p>
	Thoughts?
</p>
]]></description><guid isPermaLink="false">441202</guid><pubDate>Thu, 02 Jul 2026 23:29:28 +0000</pubDate></item><item><title>New system - game crashes</title><link>https://forums.wwiionline.com/topic/438886-new-system-game-crashes/</link><description><![CDATA[
<p>
	Game can be stable in quiet areas but crashes when in the middle of town fights. I turned of vertical sync to fix constant crashing. Is there any known setting or things I can try with a new system? I think there used to be a log file created on crashing? I am ready to sub but have to quit crashing first.
</p>

<p>
	 
</p>

<table style="background-color:#ffffff;border-collapse:collapse;border-spacing:0px;color:#000000;font-size:12px;">
	<tbody>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Processor
			</td>
			<td colspan="5" style="color:#000000;">
				Intel® Core™ i7-14700KF Processor (8X 3.40GHz + 12X 2.50GHz/33MB L3 Cache)
			</td>
		</tr>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Processor Cooling
			</td>
			<td colspan="5" style="color:#000000;">
				IBUYPOWER DEEPCOOL LS520 ARGB 240mm Liquid Cooler
			</td>
		</tr>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Memory
			</td>
			<td colspan="5" style="color:#000000;">
				32 GB [16 GB X2] DDR5-5200MHz Memory Module - Certified Major Brand Gaming Memory
			</td>
		</tr>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Video Card
			</td>
			<td colspan="5" style="color:#000000;">
				AMD Radeon RX 7900 XTX - 24GB GDDR6
			</td>
		</tr>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Motherboard
			</td>
			<td colspan="5" style="color:#000000;">
				ASUS PRIME Z790-V WiFi - WiFi 5, ARGB Header (3), USB 3.2 Ports (1 Type-C, 3 Type-A), M.2 Slot (3)
			</td>
		</tr>
	</tbody>
</table>
]]></description><guid isPermaLink="false">438886</guid><pubDate>Tue, 28 May 2024 02:09:00 +0000</pubDate></item><item><title>WWII online MOBILE!</title><link>https://forums.wwiionline.com/topic/424817-wwii-online-mobile/</link><description><![CDATA[
<p>
	Wouldn’t this be amazing!?  Playing wwiionline on your IPad or phone anywhere?   Would bring so many more players in.  Even with the graphics we have now.   Which aren’t superb, but defiantly came such a long way.  I actually think they look very nice.     <br />
	 
</p>

<p>
	cross platform, would be amazing.   Pc and mobile ... man just imagine all the people.
</p>

<p>
	 
</p>

<p>
	 I can dream, right...
</p>
]]></description><guid isPermaLink="false">424817</guid><pubDate>Tue, 21 Jan 2020 23:54:45 +0000</pubDate></item><item><title>How do the new Comms Work ?</title><link>https://forums.wwiionline.com/topic/441190-how-do-the-new-comms-work/</link><description><![CDATA[<p>
	Got a headset, headphones work... microphone tested works....  is there a push to talk command I'm not seeing ?
</p>

<p>
	Much Appreciated    <img alt="S!" data-emoticon="" src="https://forums.wwiionline.com/uploads/emoticons/salute.gif" title="S!" />   
</p>
]]></description><guid isPermaLink="false">441190</guid><pubDate>Thu, 18 Jun 2026 02:26:29 +0000</pubDate></item><item><title>This Program does not support the version of windows your computer is running.</title><link>https://forums.wwiionline.com/topic/441125-this-program-does-not-support-the-version-of-windows-your-computer-is-running/</link><description><![CDATA[<p>
	Click to log in and it downloads patch, Asks what language then this error message pops up. Then goes back to desktop like nothing ever happend.
</p>
]]></description><guid isPermaLink="false">441125</guid><pubDate>Thu, 07 May 2026 16:51:22 +0000</pubDate></item><item><title>Running two instances of wwiionline?</title><link>https://forums.wwiionline.com/topic/440400-running-two-instances-of-wwiionline/</link><description><![CDATA[<p>
	Been out of the game for a year or two and now have an Alienware laptop than can cope with both of my accounts at the same time in windows 11 but I cant switch out of the running instance to load another instance... any suggestions peeps?
</p>
]]></description><guid isPermaLink="false">440400</guid><pubDate>Sat, 12 Jul 2025 17:22:01 +0000</pubDate></item><item><title>game controllers</title><link>https://forums.wwiionline.com/topic/429046-game-controllers/</link><description><![CDATA[
<p>
	Can a game controller be used for game ?  Not one for playstation but one made for pc games .  
</p>
]]></description><guid isPermaLink="false">429046</guid><pubDate>Mon, 04 Jan 2021 21:18:13 +0000</pubDate></item><item><title>Marketing game on Steam improvement?</title><link>https://forums.wwiionline.com/topic/438995-marketing-game-on-steam-improvement/</link><description><![CDATA[
<p>
	When I search on Steam with tags...
</p>

<p>
	--Multiplayer<br />
	--Massively Multiplayer<br />
	--PvP<br />
	--Open World
</p>

<p>
	No wwiionline comes up
</p>

<p>
	When I search "ww2" with tags...
</p>

<p>
	--Massively Multiplayer<br />
	--PvP
</p>

<p>
	No wwiionline comes up.
</p>

<p>
	I have the option "Hide items in my library" unchecked.
</p>

<p>
	Seems could tag the game better maybe? Just trying to help out. <span>:)</span>
</p>
]]></description><guid isPermaLink="false">438995</guid><pubDate>Fri, 21 Jun 2024 00:14:19 +0000</pubDate></item><item><title>Laptop F-key Change/Headphones</title><link>https://forums.wwiionline.com/topic/440106-laptop-f-key-changeheadphones/</link><description><![CDATA[
<p>
	I recently got this game running on my dell laptop and have a couple issues. The in game chat f-keys (f1,f2,f3,etc.. are assigned mute, volume, control and whatever on the laptop and I cant seem to change the function of the key even with the ingame keymapper to make the f keys  target , mission or axis so i can communicate ingame. Another issue is the game doesnt seem to recognize my bluetooth headphones in game , it shows up in the ivc box but still not hearing the game through them. Has anyone run in to either of these two problems before ?
</p>
]]></description><guid isPermaLink="false">440106</guid><pubDate>Thu, 20 Mar 2025 18:53:50 +0000</pubDate></item><item><title>v1.37.3 GAME MANUAL (work in progress) - Updated 06 July 2023</title><link>https://forums.wwiionline.com/topic/423239-v1373-game-manual-work-in-progress-updated-06-july-2023/</link><description><![CDATA[
<p>
	Here is a game manual I have been writing, covering new topics whenever I find the time to do so.
</p>

<p>
	Feedback and spell checks welcome! (remind that English isn’t my first language)
</p>

<p>
	<a href="https://store.steampowered.com/manual/251950" rel="external nofollow">https://store.steampowered.com/manual/251950</a>
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">423239</guid><pubDate>Wed, 10 Jul 2019 04:25:37 +0000</pubDate></item><item><title>Game not launching</title><link>https://forums.wwiionline.com/topic/439466-game-not-launching/</link><description><![CDATA[
<p>
	I just bought a new computer, which has Windows 11.  After the download I check every box (C++, etc.) but playnet does not launch.  I do not use Steam for the game.  I have disabled firewalls and anti virus.  I have uninstalled and reinstalled.  Any suggestions would be greatly appreciated .  Thank you 
</p>
]]></description><guid isPermaLink="false">439466</guid><pubDate>Sat, 19 Oct 2024 13:24:55 +0000</pubDate></item><item><title>Tank busting German Et</title><link>https://forums.wwiionline.com/topic/438353-tank-busting-german-et/</link><description><![CDATA[
<p>
	What is the best way to kill ETs in hurricane Tank buster? I figured out that Tigers die if you hit them straight down through the top right behind the turret. But are all tanks different???
</p>
]]></description><guid isPermaLink="false">438353</guid><pubDate>Tue, 30 Jan 2024 20:18:14 +0000</pubDate></item><item><title>Computer specs</title><link>https://forums.wwiionline.com/topic/440866-computer-specs/</link><description><![CDATA[<p style="background-color:#232323;color:#efefef;font-size:13px;">
	How<span> </span>are these specs when it comes to gameplay:
</p>

<p style="background-color:#232323;color:#efefef;font-size:13px;">
	16gb ram
</p>

<p style="background-color:#232323;color:#efefef;font-size:13px;">
	3.9 ghz processing speed 
</p>

<p style="background-color:#232323;color:#efefef;font-size:13px;">
	AMD Ryzen 5 8400F processor 
</p>

<p style="background-color:#232323;color:#efefef;font-size:13px;">
	AMD Radeon RX 6400 graphics card 
</p>

<p style="background-color:#232323;color:#efefef;font-size:13px;">
	Windows 11
</p>

<p style="background-color:#232323;color:#efefef;font-size:13px;">
	Wi-Fi 6
</p>

<p style="background-color:#232323;color:#efefef;font-size:13px;">
	 
</p>
]]></description><guid isPermaLink="false">440866</guid><pubDate>Sat, 17 Jan 2026 01:44:00 +0000</pubDate></item><item><title>WWII Online Newsreel</title><link>https://forums.wwiionline.com/topic/440880-wwii-online-newsreel/</link><description><![CDATA[<div class="ipsEmbeddedOther">
	<iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedid="embed2407280456" scrolling="no" src="https://forums.wwiionline.com/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://www.tiktok.com/@baluga1/video/7597960217426447646?is_from_webapp=1%26sender_device=pc" style="height:717px;"></iframe>
</div>

<p>
	a little clip I made, callback to Old Wartimey newsreels
</p>
]]></description><guid isPermaLink="false">440880</guid><pubDate>Wed, 21 Jan 2026 23:29:11 +0000</pubDate></item><item><title>Ground clutter strobing and nostalgic screenshots</title><link>https://forums.wwiionline.com/topic/440824-ground-clutter-strobing-and-nostalgic-screenshots/</link><description><![CDATA[<p>
	I can't use the latest drivers for this graphics card but can use an older driver and the game is stable. Old driver is  <span style="background-color:#232323;color:#efefef;font-size:14px;">23.12. But even though I have ground clutter set all the way down to the left small bits poke through and strobe when I move around. I have included a video link showing the bug and also some old nostalgic screenshots. I am going to put all my screenshots into one video, "soon".</span>
</p>

<table style="background-color:#ffffff;border-collapse:collapse;border-spacing:0px;color:#000000;font-size:12px;">
	<tbody>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Processor
			</td>
			<td colspan="5" style="color:#000000;">
				Intel® Core™ i7-14700KF Processor (8X 3.40GHz + 12X 2.50GHz/33MB L3 Cache)
			</td>
		</tr>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Processor Cooling
			</td>
			<td colspan="5" style="color:#000000;">
				IBUYPOWER DEEPCOOL LS520 ARGB 240mm Liquid Cooler
			</td>
		</tr>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Memory
			</td>
			<td colspan="5" style="color:#000000;">
				32 GB [16 GB X2] DDR5-5200MHz Memory Module - Certified Major Brand Gaming Memory
			</td>
		</tr>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Video Card
			</td>
			<td colspan="5" style="color:#000000;">
				AMD Radeon RX 7900 XTX - 24GB GDDR6
			</td>
		</tr>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Motherboard
			</td>
			<td colspan="5" style="color:#000000;">
				ASUS PRIME Z790-V WiFi - WiFi 5, ARGB Header (3), USB 3.2 Ports (1 Type-C, 3 Type-A), M.2 Slot (3)
			</td>
		</tr>
	</tbody>
</table>

<p>
	 
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="150" src="https://www.youtube-nocookie.com/embed/TUTyvO4OJIA?feature=oembed" title="WWIIOnline strobing ground clutter and nostalgic screenshots" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<table style="background-color:#ffffff;border-collapse:collapse;border-spacing:0px;color:#000000;font-size:12px;">
	<tbody>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Processor
			</td>
			<td colspan="5" style="color:#000000;">
				Intel® Core™ i7-14700KF Processor (8X 3.40GHz + 12X 2.50GHz/33MB L3 Cache)
			</td>
		</tr>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Processor Cooling
			</td>
			<td colspan="5" style="color:#000000;">
				IBUYPOWER DEEPCOOL LS520 ARGB 240mm Liquid Cooler
			</td>
		</tr>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Memory
			</td>
			<td colspan="5" style="color:#000000;">
				32 GB [16 GB X2] DDR5-5200MHz Memory Module - Certified Major Brand Gaming Memory
			</td>
		</tr>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Video Card
			</td>
			<td colspan="5" style="color:#000000;">
				AMD Radeon RX 7900 XTX - 24GB GDDR6
			</td>
		</tr>
		<tr>
			<td style="color:#000000;vertical-align:baseline;">
				Motherboard
			</td>
			<td colspan="5" style="color:#000000;">
				ASUS PRIME Z790-V WiFi - WiFi 5, ARGB Header (3), USB 3.2 Ports (1 Type-C, 3 Type-A), M.2 Slot (3)
			</td>
		</tr>
	</tbody>
</table>
]]></description><guid isPermaLink="false">440824</guid><pubDate>Fri, 02 Jan 2026 21:39:32 +0000</pubDate></item></channel></rss>
