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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

3 game issues.


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delems

Ok, there are lots of issues with the game, we all know that.

And there has been progress made, well done.

 

But there are 3 things that are really annoying my day to day play, every day.

1) Firebugs, seems to be a lot more since the maintenance patch.

2) EnterWorld bug, get this every day many times.

3) Server resets, seems the server goes down every other day now.

 

Yes, there are lots of other issues, but these 3 are starting to get to me as they happen many times per day now it seems.

 

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delems

Well, with 2 of the 3 fixed;  time for a new list of items that is impacting my game play, in order:

1) Enter World bug

2) Insufficient bridge AOs

3) Wire and ATG pit PPO distance borked - really needs fixed

4) Truck EWS to short

5) Blatant unfairness of AFK players sitting in game world on axis side

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6 hours ago, delems said:

5) Blatant unfairness of AFK players sitting in game world on axis side

Happens on both sides, Delems, I used to do it, when I left my PC on, but I stopped because I did not want to screw up the SD on either side. 

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drkmouse
38 minutes ago, N8 said:

Happens on both sides, Delems, I used to do it, when I left my PC on, but I stopped because I did not want to screw up the SD on either side. 

these are on purpose in back towns away fomr the action for hours on end for teh sole puprose of gaming the game 

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goreblimey
1 hour ago, N8 said:

Happens on both sides, Delems, I used to do it, when I left my PC on, but I stopped because I did not want to screw up the SD on either side. 

Agreed this is not a uniquely 1 sided problem.

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15 hours ago, drkmouse said:

these are on purpose in back towns away fomr the action for hours on end for teh sole puprose of gaming the game 

Yeah, to screw up spawn delay and cap timers.

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*** watch what happens to SD next map XD

EnterWorld bug is not SD. Different.

It is just that when SD is turned off, the EnterWorld bug goes away.

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delems

One way to alleviate this Enter World bug some.....

Change all the 10s, in the garrison spawn list to 11.

Then, at CPs, 2 will show up and not 1.

EnterWorld bug only happens when there is 1 unit and SD.

Right now nearly everything in a CP for axis only has 1 unit.... hence, lots of Enter World bugs.

Or, change CP level from 10% to 11%.  Then can leave list numbers alone pretty sure.

 

Course, best - fix it or remove SD until it is fixed.

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*** 3) Wire and ATG pit PPO distance borked - really needs fixed

Sure hope this is being looked into.

Wire is so worthless now, 5 towns I use to set defense for, none can be done anymore.

Makes me very sad and dissapointed.

 

and fyi, still getting may Enter World bugs every day, so annoying :(

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I believe there was a cogent reason why it became impossible to bring wire up to the edge of a building to stop movement down a street. I can't recall what it was, but it was written about fairly recently.

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*** Really need to fix the EnterWorld bug; everyone is complaining about it now.

Many complaints in game atm about this, I know you busy, but please look into this.

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