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Nationality change breaks spawnlist


goreblimey
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Again , town in the middle of a nationality change is ao’d . The change gets rejected and garrison supply breaks. When is this handicap going to be fixed!!!

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  • CORNERED RAT

Has this been reported as a bug?  or is this the 1st time anyone has said anything?

 

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I’ve reported this thru hc channels slack .bug forum etc since we shifted to garrison supply. Guess what I’m pissed with lack of response , I believe there was a rumour passed around that it was fixed, I suspect it’s never been looked at.

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I had some leads the last time and was going to try some more scenarios but when the server move started to happen I lost track of the issue. Once we get 64bit out the door I will get on it again (shouldn’t be long for 64bit).. In the mean time I have opened a ticket on it so I do not lose track of it again.

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