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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

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  1. COMMUNITY NEWS & SUPPORT

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    2. TECHNICAL & BILLING SUPPORT

      Players Helping Players. Windows & Mac trouble shooting in here.

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      • tater
    3. GAMEPLAY SUPPORT/TRAINING

      Tips and Tricks to make you a machine of warfare in WWII Online. This is where your gameplay questions will be answered.

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    4. TESTING AND BUG REPORTING

      Repository for reports from pre-release testing and live game bugs.

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    5. PLAYER AWARDS

      Player to Player awards! Whether you're Allied or Axis, check this forum to see who has been recognized for outstanding effort!

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  2. CHOKEPOINT PLAYER DISCUSSIONS

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  • Member Statistics

    674,393
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    Most Online
    lehkaroniy
    Newest Member
    lehkaroniy
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  • Forum Statistics

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    6.6m
    Total Posts
  • Who's Online   7 Members, 0 Anonymous, 2 Guests (See full list)

    • Silky
    • exdeath6
    • reefmon
    • dwalin
    • Tatonka
    • delems
    • Jsilec
  • Posts

    • MWHITMAN
      I don't think it's related to the fall damage change. As Tatonka says, it's apparently a bug that been around for quite a while, and thus pre-dates that change. Plus in the tools I have it tells me if fall damage is applied at any point, and I donl't recall seeing that when the para dies.   Interestingly I went to check out a theory the other night repeating exactly what I did when I first tested it, and the paras were dying on every drop. This time every single one dropped fine!   At the moment I'm kind of thinking it's somehow related to cloud layers, thus it differs depending on the weather. Currently snowed under with testing the current alpha for the next patch, but once that's out of the way I'll get back to this.
    • sascha
      Thanks... I'm trying ... Gotta add that about three of these wouldn't have come to pass if it hadn't been for Saffroli. After four kills or so (I wasn't counting), I told him I'd RTB for ammo/score-whoring, but he insisted that I couldn't do that, being close to an ace-mission. So I stayed and had I not listened to him, I wouldn't be posting here now.     S.
    • undercova
      what about the new fall damage ? I am pretty sure it might be the source for this bug as you said ... player character changing state from sitting to "hanging" in a chute ...
    • Witzig
      Well done sir. I constantly see you overhead during battles. 
    • MWHITMAN
      Descriptions are corrected in next patch.  251D and Universal Carrier (not the MMG one) can now both place mobile spawns.
    • delems
      Any resolution to this? Manual says one thing - in practice says another.
    • delems
      When will we get the actual CP capture timers and sliding penalty scale? Cause it is not what was posted in map 163.
    • Witzig
      Yep. I keep getting Ping spikes up to 1,000 and "reestablish to host. 
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