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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

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      Players Helping Players. Windows & Mac trouble shooting in here.

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    3. GAMEPLAY SUPPORT/TRAINING

      Tips and Tricks to make you a machine of warfare in WWII Online. This is where your gameplay questions will be answered.

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    4. TESTING AND BUG REPORTING

      Repository for reports from pre-release testing and live game bugs.

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      Player to Player awards! Whether you're Allied or Axis, check this forum to see who has been recognized for outstanding effort!

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  • Who's Online   10 Members, 0 Anonymous, 30 Guests (See full list)

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  • Posts

    • Kidd27
      we have over 180 completed campaigns. Why use stats from the last 3?
    • fidd
      Unsurprising in 3 campaigns lost by the axis. Losing brings UP, which generally means lower KD's achieved by units on the losing side. To have any statistical merit, the stats compared would need to include several lost campaigns, and and equal number of victorious campaigns of similar length. This is why raising "stats" of only 1 or 2 campaigns is often as not meaningless, and stats of specific classes or individual units even more so. General trends in stats are of more worth, especially when they affect both sides. For example, the trend of ATG's, especially heavier ATG's no longer being used to any degree in defence, by either side, is of more merit as a "stat" than the overall KD ratio of Sh76's v whatever Pz. CRS have access to far more detailed and reliable stats than we do, and can measure all sorts of metrics we can't, such as the probability of any given tier making a capture of a cp, or a town, and that's of FAR more relevance to tier composition than anything we think we can extract from the stats we see.
    • drkmouse
      the  THREE campain b4 thsi one  the 76  av   .85 to .9 kd vs the tiger. (  dif here may be   op  vs  up)
    • goreblimey
      No i was asking in respect of the S76 or a Tiger he seems to believe they are equal ,so which one would he choose.
    • undercova
      it shows the current and prior campaigns. so prior campaigns is an average and better to use. sometimes you lose ... sometimes you win. and the K/D then varies a lot
    • goreblimey
      Given the choice which one would you choose ?
    • drkmouse
      and campina  b4   tiger had a 1.1 kd vs  76.
    • delems
      Being how there is 10x the aircraft in game then is reasonable. All AA AI should stay - and actually, every town should have 2 AA AI at least imo.
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