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Welcome to the virtual battlefield, Guest!

World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Staff Directory

Crs Leadership

XOOM

Matt "XOOM" Callahan

President of CRS



Operations Team

PILOTMC

Mike "PILOTMC" Carter

Ops Team Lead


ARCHAEUS

John "ARCHAEUS" Hymes

Information Security Admin



Development Team

GADGET

Gwynne "GADGET" Raskind

Lead Systems Architect


JAMES10

Mathew "James10" Hogan

Developer


Chaoswzkd

Tim "Chaoswzkd" Pondel

Developer


mikemudd

Mike "Mikemudd" Cox

Developer



Production Team

HATCH

Rodney "HATCH" Hodge

Producer Team Lead


VOLCOL

James "VOLCOL" Chilton

Character Artist



Community Development Team

SNIPER62

Caleb "SNIPER62" Luehrs

Community Development Lead


B2K

Brian "B2K" Steinke

Community Developer



Community Management

KMS

Kirk "KMS" Seitz

Assistant Game Manager


LINCE

Giovanni "LINCE" Casula

High Command Admin


ZEBBEEE

Sebastien "Zebbeee" R.

Steam Community Manager / Business development



Game Management Team

OHM

Terry "Ohm" Fazekas

Game Manager / Support Lead



Support

PITTPETE

Peter "Pittpete" Natiw

Support Specialist



Marketing

CHIMM

Brian "Chimm" Coutrakis

Video Media


willytee

Bill "WillyTee" Teitzel

Comic Artist


ryman89

Ryan "Ryman8989" Hochenberger

Streaming & Events


hyoslvr

Scott "Hyoslvr" Alexander

Video Production


evend

Kevin "Evend" Webster

SEO / Analytics



Quality Assurance

OLDZEKE

John "Oldzeke" Workman

Tester



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