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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

1.30.0.19 Read Me Testing


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================================

World War Two Online - Closed Beta

================================

Version 1.30.0.19 (04-30-2009)

Training:

- fixed an error where training text would not show

- fixed some localization calls that returned loc keys instead of the actual localizations

- made old calls to loclLang go through the new uiLocString calls for consistency sake

- updated lua interface with new map event type

PlayGATE:

- Fixed progress bar not updating,

- Fixed progress bar showing empty for first 1% of download,

- Fixed possible progress bar related AMD crash,

- Removed ancient Win32 code that attempted to locate the default browser; Microsoft change the specification for this in 2002 and the information in the location we were using was always for Internet Explorer,

- Fixed a bug with the Terms of Service that caused the dialog to beep when it displayed,

- Fixed a bug that caused Playgate to beep when you logged in,

- Switched to the final URLs recommended by RAMP (/pglogin/ and /pgservers/)

Chat:

- Fixed .pinfo

Ammo Switching on Main Guns:

- made main gun reloading more generic

- now says "Loading for Main Gun next"

- translators need to review vehicles.reload in the web tool

Translations:

- fixed a mspawn waypoint tip localization

- mission orders should now work correctly

- fixed several calls that were broken including the bogus message when joining a vehicle

Mac:

- Fix for Mac beta build using the wrong auth host

UI/HUD:

- fixed a bug that would cause an infinite loop when drawing text if the size of the next character was greater than the max allowed size of the view and only one character had been stepped over

================================

World War Two Online - Closed Beta

================================

Version 1.30.0.19 (04-27-2009)

Vehicles:

- All tanks should reward a kill for detracking both sides in cases where you destroyed the suspension as well, indicated by striking and destroying either the idler or the drive sprockets (the big wheels at each end) but will not award kills where you just destroy the tracks by not hitting the idler or drive sprockets

- All trucks, armoured cars and half tracks will award kills for collapsing one side of the vehicles suspension. This will be indicated by all wheels/tracks on that side being destroyed. These vehicles will no longer be able to "drive around on 3 wheels" meaning they will be disabled unlike how they have been in the past.

- Tank commanders that can be exposed should now die to shots that some appeared invulnerable to in past beta builds. They weren't actually invulnerable they just took too much damage before being killed.

- Bf110F/B and Spitfire IIb should now save a dedicated .cfml file if you set one

Translations:

- Updated source from web tool for all languages

Training:

- improved console logging to help track down missing text bug for China

- added a fix to the map hclink layer that was causing a crash for some video cards

- brigades no longer show in map tooltips when a tutorial is active

China:

- more improvements to minute balance

- all ui navigation shoul dnow chewck for minute balance status and propt the user to exit when he is out of time

Settings:

- "Hardware" is now always the default sound setting

- Release builds can no longer alt-f4 to exit the game

Manuals:

- duplicative and misnamed file for BF110F-B removed from project

Mac:

- Fixed mac build (seriously, that's the check in comment)

Builders:

- added Kidd27 to the builders bridge

================================

World War Two Online - Closed Beta

================================

Version 1.30.0.18 (04-22-2009)

Training:

- players should no longer get the enemy defeated message when crashing planes in air combat training

- fixed the tower shadow

Vehicles:

- All tanks should reward a kill for detracking both sides in cases where you destroyed the suspension as well, indicated by striking and destroying either the idler or the drive sprockets (the big wheels at each end) but will not award kills where you just destroy the tracks by not hitting the idler or drive sprockets

- All trucks, armoured cars and half tracks will award kills for collapsing one side of the vehicles suspension. This will be indicated by all wheels/tracks on that side being destroyed. These vehicles will no longer be able to "drive around on 3 wheels" meaning they will be disabled unlike how they have been in the past.

- Tank commanders that can be exposed should now die to shots that some appeared invulnerable to in past beta builds. They weren't actually invulnerable they just took too much damage before being killed.

- Bf110F/B and Spitfire IIb should now save a dedicated .cfml file if you set one

Map:

- fixed some map threading issues (should fix white map on some processors)

- fixed some waypoint issues

Chat:

- fixed reply function

- Added extra information to /pinfo (now includes a list of current permisisons)

Host:

- fixed an issue with permissions (should clear up several bugs)

- Fixed an issue causing the chat and map hosts to periodically assign players someone else's privileges (premature termination of search for matching chat group list),

- Fixed an issue causing chat to apply inconsistent privilege masks to players

-- Fixes a large number of host-side chat command issues (/m not working)

-- Potentially affects a large number of chat-based features (AWS, in-game map icons, squad list, etc)

-- Potentially fixes a large number of client issues

China:

- Minor polish for minute balance

- Console is now accessible in China builds (for debugging missing text in training issues)

- chinese dot is now recognized as a valid dot command marker

- improved IME handling

- Added 'mobileSpawnWaypoint' field to Host Configuration > General (default: MSPAWN, China: must conform to gamename parameters)

- fixed several issues with minute balances

- exposed waypoint translations ui.dtd > waypoints.* > waypoints.msp

Translations:

- exposed the msp map tool tip (but did not get any updates from the translation tool)

Keymapper:

- yaw is now an absolute keymap

mac:

- Corrected some Windows-specific code that had leaked into Mac code space (Mac client builds again).

- Added 1.30.0.17 to the list of Mac client's on Auth - Mac users should now be able to log into the game.

Manuals:

- Several punctuation, spelling and grammar errors corrected in Chat Commands

- Several British aircraft pages revised for same

Log Files:

- ww2exit.log, ww2net.log, ww2abort.log etc are all now combined as "WW2_Log.txt" (Windows: Under Documents directory)

Rank Title Fixes:

- Kommodore removed from German Navy

- Colonel is removed from French Navy.

- General Admiral is added to German Navy.

- Lieutenant, Junior removed from British Navy.

- Commissioned Warrant Officer added to British Navy.

- Boatswain added to British Navy

- French Navy Enseigne divided into two classes

- Other ranks moved up or down as appropriate

- Various German spellings corrected.

- British Army Brigadier corrected.

- http://wiki.wwiionline.com/index.php/Ranks

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