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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

1.30


nitze
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ok here is system hp pavilion a6519fh 3.5 gig ram, e2180 proccessor, Vista home professional 32 bit, nvidia 9800. i had no problems with 1.30 , but when at table to cap some cp;s had to run round the table to find the spot to use the cap timer. when in naval mode did not find the new battleship :rolleyes:

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ok here is system hp pavilion a6519fh 3.5 gig ram' date=' e2180 proccessor, Vista home professional 32 bit, nvidia 9800. i had no problems with 1.30 , but when at table to cap some cp;s had to run round the table to find the spot to use the cap timer. when in naval mode did not find the new battleship :rolleyes[/color']:

I've done little capping in beta but didn't find too much wrong with the cap collider, i'll re-test when i can.

New ship?

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