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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Invisible ets


dodgers
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Spawned in today at havelange FB as a pak. There was a matty, partially hull down camping the fb 300m away.

I could see the matty with my commander, with most of his hull and his entire turret was visible. However, switching to my gunner view, the matty was invisible.

Interestingly he didn't actually shoot at me, though I should have been visible to him too.

It was approximately 4:30pm GMT, with 4 AO's placed and not very many players around the fb(estimate 15 allied/axis max, guessing 5 or so allies and 10 axis), so I dont think vis limits were kicking in....although even if they were, you'd still expect it to be consistent with cmder and gunner.

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