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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

1.31 CTD Reports


GOPHUR
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Hi

CTD all minute every few minutes

Date and time: 5/19/2010 19:42:30

Program compile time: May 17 2010 13:01:29

File version: 1, 31, 0, 40

GL Vendor: NVIDIA Corporation

Renderer: GeForce GT 220/PCI/SSE2

Access violation: Illegal read by 008772E0 at 0000C08C

OS-Version: 6.1.7600 () 0x300-0x1

[008772E0] (ww2): :

[0088704D] (ww2): :

Win7 64bit

Intel Core2Quad Q3800 2,50 GHz

4 GB Ram

GT 220

mfg

cancro

Edited by cancro
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WW2_Log.txt:

Thu Jan 01 03:51:12 1970 network election of 2 addresses: 209.144.109.153:515ms. 66.28.224.153:491ms. Winner: 66.28.224.153

[Thu Jan 01 03:52:06 1970] Netcode2:66.28.224.154 Opening 66.28.224.154...

[Thu Jan 01 03:52:06 1970] Netcode2:66.28.224.154 Opened

[Thu Jan 01 03:52:08 1970] Netcode2:66.28.224.154 Established

Date and time: 5/19/2010 20:57:01

Program compile time: May 17 2010 13:01:29

File version: 1, 31, 0, 40

GL Vendor: NVIDIA Corporation

Renderer: GeForce 8800 GTX/PCI/SSE2

Access violation: Illegal read by 008772E0 at 0000C08C

OS-Version: 4.0.1381 (Service Pack 5) 0x100-0x1

[008772E0] (ww2): :

[0088704D] (ww2): :

Date/Time is way off in the beginning of the error line.. but the information section contains correct time.

PC clock is normal, 19th May, 2058 Finnish time.

File timestamp in Windows Explorer is correct.

ww2errorinfo.dmp

1

671096577

6752

26

1109188762

0

3221225477

8876768

8876768

8941645

0

GL Vendor: NVIDIA Corporation|Renderer: GeForce 8800 GTX/PCI/SSE2|Access violation: Illegal read by 008772E0 at 0000C08C

$Id: wwiiClientMessages.cpp 3492 2010-05-08 19:30:13Z osmith@CRS $

This file contains data on the last abnormal application termination that is used to submit crash information automatically to Playnet. Data solely describes the fault and does not contain any system/personal identification.

Here the time is correct.

EDIT:

Someone said on beta server to "turn off vcache".

I didn't do it and crashed.

Edited by juuba
PHP tags look horrible :)
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  • CORNERED RAT

Downloaded full version. Cannot play infantry for more than 2 min without CTD.

Thu Jan 01 00:11:31 1970 network election of 2 addresses: 209.144.109.153:717ms. 66.28.224.153:436ms. Winner: 66.28.224.153

[Thu Jan 01 00:13:33 1970] Netcode2:66.28.224.154 Opening 66.28.224.154...

[Thu Jan 01 00:13:33 1970] Netcode2:66.28.224.154 Opened

[Thu Jan 01 00:13:41 1970] Netcode2:66.28.224.154 Established

Date and time: 5/19/2010 14:20:20

Program compile time: May 17 2010 13:01:29

File version: 1, 31, 0, 40

GL Vendor: ATI Technologies Inc.

Renderer: ATI Mobility Radeon HD 3400 Series

Access violation: Illegal read by 008772E0 at 0000C08C

OS-Version: 6.0.6002 (Service Pack 2) 0x300-0x1

[008772E0] (ww2): :

OS Visa Home Premium SP2

Intel Core 2 Duo CPU 32 bit

2.17 GHz

3 GB Ram

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Hit start in playgate or click play offline - 5 second black screen then ctd.

Date and time: 5/19/2010 17:17:05

Program compile time: May 19 2010 13:13:08

File version: 1, 31, 0, 41

GL Vendor: NVIDIA Corporation

Renderer: GeForce 8800 GT/PCI/SSE2

Access violation: Illegal read by 00000000 at 00000000

OS-Version: 5.1.2600 (Service Pack 3) 0x100-0x1

[0069809E] (WW2): :

[006E1C05] (WW2): :

[006E70F0] (WW2): :

[0048AC53] (WW2): :

[0078ABC8] (WW2): :

Intel Pentium Dual Core 2.80GHz

4Gb Ram

XP 32bit SP3

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Intel Dual Core E6750 at 3,2 Ghz, 8800 GT, Win7 64 bit.

Ctd after 20mins of playing on the beta server.

Date and time: 5/20/2010 1:17:26

Program compile time: May 19 2010 13:13:08

File version: 1, 31, 0, 41

GL Vendor: NVIDIA Corporation

Renderer: GeForce 8800 GT/PCI/SSE2

Access violation: Illegal read by 009AB2B4 at 00000008

OS-Version: 6.1.7600 () 0x100-0x1

[009AB2B4] (ww2): :

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I was stalking in bushes e side Tilburg and my screen would start shaking (no bombs etc: going off close) , then the heartbeat audio would start , this repeated off and on for several minutes , when all of a sudden I CTD'd .

Thu Jan 01 02:36:17 1970 network election of 2 addresses: 209.144.109.153:203ms. 66.28.224.153:218ms. Winner: 209.144.109.153, Manual Selection: 209.144.109.153

[Thu Jan 01 02:37:18 1970] Netcode2:209.144.109.155 Opening 209.144.109.155...

[Thu Jan 01 02:37:19 1970] Netcode2:209.144.109.155 Opened

[Thu Jan 01 02:37:20 1970] Netcode2:209.144.109.155 Established

Date and time: 5/19/2010 19:17:25

Program compile time: May 19 2010 13:13:08

File version: 1, 31, 0, 41

GL Vendor: NVIDIA Corporation

Renderer: GeForce 8800 GTS/PCI/SSE2

Access violation: Illegal read by 009AB2B4 at 00000008

OS-Version: 5.1.2600 (Service Pack 3) 0x100-0x1

[009AB2B4] (ww2): :

Windows XP Professional (5.1, Build 2600) Service Pack 3

System: NVIDIA 122-CK-NF68

Phoenix - AwardBIOS v6.00PG

Intel® Core2 CPU E7400 @ 2.80GHz (2 CPUs)@ 3500 Mhz

Video Card:NVIDIA GeForce 8800 GTS

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This happens in offline beta and online. Anytime I spawn in somewhere, things are fine for a while, but eventually when I try to spawn in again the game just quits back to desktop. No error message, no hint of the problem, the game just crashes. It happens a lot quicker when I try to go from one town to the other. I spawn in somewhere, play a bit, then decide to go elsewhere and when I press Enter World the game just quits to desktop in the same manner.

Windows Vista Ultimate 64-bit

3.2Ghz Corei7 965

6GB RAM

2x nVidia GTX 295 in Quad-SLI

From the log:

1

687873793

4958

0

3515903386

0

3765269347

1979375908

1979375908

12693180

7911529

9722356

9732891

0

GL Vendor: NVIDIA Corporation|Renderer: GeForce GTX 295/PCI/SSE2|C++ Exception: class std::runtime_error Out of memory at address 75FAE124

$Id: wwiiClientMessages.cpp 3678 2010-05-18 08:10:04Z osmith@CRS $

This file contains data on the last abnormal application termination that is used to submit crash information automatically to Playnet. Data solely describes the fault and does not contain any system/personal identification.

I also play at max settings with 16x AA, if that makes a difference. Any more information, please ask, would really like to know if I can fix this. Thanks!

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Umm, same ctd I have had thru all beta versions with identical crash log.

Play online - 5 sec black screen - ctd

Play offline - 5 sec black screen - ctd

Date and time: 5/24/2010 12:30:25

Program compile time: May 21 2010 14:55:59

File version: 1, 31, 0, 42

GL Vendor: NVIDIA Corporation

Renderer: GeForce 8800 GT/PCI/SSE2

Access violation: Illegal read by 00000000 at 00000000

OS-Version: 5.1.2600 (Service Pack 3) 0x100-0x1

[006986AE] (WW2): :

[006E1C75] (WW2): :

[006E7160] (WW2): :

[0048ACC3] (WW2): :

ww2errinfo.dmp

1

704651009

0

0

0

0

3221225477

0

6915758

7216245

7237984

4762819

7908776

0

GL Vendor: NVIDIA Corporation|Renderer: GeForce 8800 GT/PCI/SSE2|Access violation: Illegal read by 00000000 at 00000000

[0078ADA8] (WW2): :

Intel Pentium Dual Core 2.80GHz

4Gb Ram

XP 32bit SP3

Edited by mouser
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Dunno if that makes a difference. We don't support AA so might try with that off and let application control settings.

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Dunno if that makes a difference. We don't support AA so might try with that off and let application control settings.

It made all the difference. Basically user error on my part. Residual Nvidia programs (4) video control software. I did not manually strip my machine of nvidia drivers and software before installing the newest available drivers. I thought Nvidia solved this problem. Obviously not..... Went to Add/Remove Programs and uninstalled everything Nvidia including drivers and rebooted. Windows advised me of new hardware "video controller" so I new the system was clean. Reinstalled latest drivers and 1.31 started perfectly. Once again - user error was the bug I encountered. I wasn't even aware the software was overriding applications.

Thanks

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Ctd trying to spawn in.

Date and time: 5/26/2010 1:37:51

Program compile time: May 25 2010 11:42:06

File version: 1, 31, 0, 43

GL Vendor: NVIDIA Corporation

Renderer: GeForce 8800 GT/PCI/SSE2

Access violation: Illegal read by 009AC6C4 at 00000008

OS-Version: 6.1.7600 () 0x100-0x1

[009AC6C4] (ww2): :

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Just now during stress test:

1

721428225

8072

709

3515903386

0

3221225477

10143428

10143428

0

GL Vendor: ATI Technologies Inc.|Renderer: ATI Radeon HD 5800 Series|Access violation: Illegal read by 009AC6C4 at 00000008

$Id: wwiiClientMessages.cpp 3678 2010-05-18 08:10:04Z osmith@CRS $

This file contains data on the last abnormal application termination that is used to submit crash information automatically to Playnet. Data solely describes the fault and does not contain any system/personal identification.

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added ctd 3 CDT's in 10 minutes , each time it happened quicker than previous time

Windows XP Professional (5.1, Build 2600) Service Pack 3

System: NVIDIA 122-CK-NF68

Phoenix - AwardBIOS v6.00PG

Intel® Core2 CPU E7400 @ 2.80GHz (2 CPUs)@ 3500 Mhz

Video Card:NVIDIA GeForce 8800 GTS

Thu Jan 01 03:41:21 1970 network election of 2 addresses: 209.144.109.153:250ms. 66.28.224.153:218ms. Winner: 66.28.224.153

[Thu Jan 01 03:43:14 1970] Netcode2:66.28.224.155 Opening 66.28.224.155...

[Thu Jan 01 03:43:14 1970] Netcode2:66.28.224.155 Opened

[Thu Jan 01 03:43:15 1970] Netcode2:66.28.224.155 Established

Date and time: 5/25/2010 21:30:08

Program compile time: May 25 2010 11:42:06

File version: 1, 31, 0, 43

GL Vendor: NVIDIA Corporation

Renderer: GeForce 8800 GTS/PCI/SSE2

Access violation: Illegal read by 009AC6C4 at 00000008

OS-Version: 5.1.2600 (Service Pack 3) 0x100-0x1

[009AC6C4] (ww2): :

4th CTD report , think I got 10 minutes in on this one !!

Thu Jan 01 03:54:56 1970 network election of 2 addresses: 209.144.109.153:312ms. 66.28.224.153:234ms. Winner: 66.28.224.153

[Thu Jan 01 03:58:02 1970] Netcode2:66.28.224.155 Opening 66.28.224.155...

[Thu Jan 01 03:58:02 1970] Netcode2:66.28.224.155 Opened

[Thu Jan 01 03:58:03 1970] Netcode2:66.28.224.155 Established

[Thu Jan 01 03:59:52 1970] Netcode2:66.28.224.155 Disconnecting

[Thu Jan 01 03:59:52 1970] Netcode2:66.28.224.155 Max bps: 0.00 in, 0.00 out

[Thu Jan 01 03:59:52 1970] Netcode2:66.28.224.155 Session Statistics:

Actual bytes per second sent 528

Actual bytes per second received 816

Message bytes per second sent 177

Message bytes per second resent 160

Message bytes per second queued 177

Message bytes per second processed 422

Message bytes per second ignored 0

Total bytes sent 137181

Total bytes received 139621

Total message bytes sent 76702

Total message bytes resent 2719

Total message bytes queued 76702

Total message bytes received 82579

Total message bytes ignored 0

Messages in send buffer, by priority 0,0,0,0

Bytes in send buffer, by priority 0,0,0,0

Messages in resend buffer 0

Bytes in resend buffer 0

Current packetloss 0%

Average packetloss 0%

Elapsed connection time in seconds 110

[Thu Jan 01 04:00:19 1970] Netcode2:66.28.224.154 Opening 66.28.224.154...

[Thu Jan 01 04:00:30 1970] Netcode2:66.28.224.154 Failed (15): Attempt failed

[Thu Jan 01 04:07:38 1970] Netcode2:66.28.224.155 Opening 66.28.224.155...

[Thu Jan 01 04:07:38 1970] Netcode2:66.28.224.155 Opened

[Thu Jan 01 04:07:38 1970] Netcode2:66.28.224.155 Established

Date and time: 5/25/2010 21:57:59

Program compile time: May 25 2010 11:42:06

File version: 1, 31, 0, 43

GL Vendor: NVIDIA Corporation

Renderer: GeForce 8800 GTS/PCI/SSE2

Access violation: Illegal read by 009AC6C4 at 00000008

OS-Version: 5.1.2600 (Service Pack 3) 0x100-0x1

[009AC6C4] (ww2): :

Edited by obewon
added another ctd report
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Ctd upon despawning.

Date and time: 5/27/2010 1:17:17

Program compile time: May 26 2010 15:47:55

File version: 1, 31, 0, 44

GL Vendor: NVIDIA Corporation

Renderer: GeForce 8800 GT/PCI/SSE2

Access violation: Illegal read by 009AC744 at 00000008

OS-Version: 6.1.7600 () 0x100-0x1

[009AC744] (ww2): :

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v1.31.0.44

Just got a CTD which is not entirely new to me, I just never knew if it really was the game or my system. But now I guess it is the game.

I get this CTD from time to time since the first tests of 1.31.

The following happens:

1) I am spawned in, doing just some usual stuff ingame, suddenly the screen goes black and at the lower right corner of my screen one of those Windows messages pops up which says "The display device driver had to be shut down and is now being resored". The computer is under a lot of stress at that time.

2) Then I get the following message on the screen:

ctdsmall.jpg

3) When I click the OK button, WWIIOL closes.

4) When I start the game again immediately after that, all my personas are locked with a red lock.

Restarting the game another time fixes this and everything is back to normal

Here is my dxdiag:

------------------

System Information

------------------

Time of this report: 5/29/2009, 21:28:58

Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.090302-1506)

System Model: MS-7358

BIOS: Phoenix - AwardBIOS v6.00PG

Processor: Intel® Core2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz

Memory: 3326MB RAM

Page File: 1351MB used, 5522MB available

DirectX Version: DirectX 10

DxDiag Version: 6.00.6001.18000 32bit Unicode

---------------

Display Devices

---------------

Card name: NVIDIA GeForce GTX 260

Manufacturer: NVIDIA

Chip type: GeForce GTX 260

DAC type: Integrated RAMDAC

Device Key: Enum\PCI\VEN_10DE&DEV_05E2&SUBSYS_09A619F1&REV_A1

Display Memory: 2290 MB

Dedicated Memory: 883 MB

Shared Memory: 1407 MB

Current Mode: 1280 x 1024 (32 bit) (60Hz)

Monitor: PnP-Monitor (Standard)

Driver Name: nvd3dum.dll,nvwgf2um.dll

Driver Version: 7.15.0011.7824 (English)

DDI Version: 10

Driver Attributes: Final Retail

Driver Date/Size: 10/7/2008 14:33:00, 5963776 bytes

WHQL Logo'd: Yes

WHQL Date Stamp:

Device Identifier: {D7B71E3E-46A2-11CF-D164-AD2901C2CA35}

Edited by hchris
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Walking around in Roublaix

[Wed Dec 31 17:41:02 1969] Netcode2:209.144.109.154 Opening 209.144.109.154...

[Wed Dec 31 17:41:02 1969] Netcode2:209.144.109.154 Opened

[Wed Dec 31 17:41:03 1969] Netcode2:209.144.109.154 Established

Date and time: 5/26/2010 17:26:28

Program compile time: May 26 2010 15:47:55

File version: 1, 31, 0, 44

GL Vendor: NVIDIA Corporation

Renderer: GeForce GTS 250/PCI/SSE2

Access violation: Illegal read by 009AC744 at 00000008

OS-Version: 5.1.2600 (Service Pack 3) 0x300-0x1

[009AC744] (ww2): :

WIn7 64, 4gb ram, x2 250 3.0, gts 250 1gb

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Weds 05/26/2010, ~9:25 PM CST

Pushing a 6lber from the W cp Torcouig (sp?)SE around a tree clump, heading for an open field

Thu Jan 01 04:17:34 1970 network election of 2 addresses: 209.144.109.153:156ms. 66.28.224.153:152ms. Winner: 66.28.224.153

[Thu Jan 01 04:19:16 1970] Netcode2:66.28.224.154 Opening 66.28.224.154...

[Thu Jan 01 04:19:16 1970] Netcode2:66.28.224.154 Opened

[Thu Jan 01 04:19:20 1970] Netcode2:66.28.224.154 Established

[Thu Jan 01 04:19:42 1970] Netcode2:66.28.224.154 Disconnecting

[Thu Jan 01 04:19:42 1970] Netcode2:66.28.224.154 Max bps: 0.00 in, 0.00 out

[Thu Jan 01 04:19:42 1970] Netcode2:66.28.224.154 Session Statistics:

Actual bytes per second sent 1120

Actual bytes per second received 4224

Message bytes per second sent 746

Message bytes per second resent 0

Message bytes per second queued 746

Message bytes per second processed 3601

Message bytes per second ignored 0

Total bytes sent 18893

Total bytes received 62293

Total message bytes sent 10519

Total message bytes resent 0

Total message bytes queued 10519

Total message bytes received 53557

Total message bytes ignored 0

Messages in send buffer, by priority 0,0,0,0

Bytes in send buffer, by priority 0,0,0,0

Messages in resend buffer 0

Bytes in resend buffer 0

Current packetloss 0%

Average packetloss 0%

Elapsed connection time in seconds 25

[Thu Jan 01 04:20:00 1970] Netcode2:66.28.224.154 Opening 66.28.224.154...

[Thu Jan 01 04:20:00 1970] Netcode2:66.28.224.154 Opened

[Thu Jan 01 04:20:01 1970] Netcode2:66.28.224.154 Established

[Thu Jan 01 04:20:17 1970] Netcode2:66.28.224.154 Disconnecting

[Thu Jan 01 04:20:17 1970] Netcode2:66.28.224.154 Max bps: 0.00 in, 0.00 out

[Thu Jan 01 04:20:17 1970] Netcode2:66.28.224.154 Session Statistics:

Actual bytes per second sent 928

Actual bytes per second received 4160

Message bytes per second sent 586

Message bytes per second resent 0

Message bytes per second queued 586

Message bytes per second processed 3614

Message bytes per second ignored 0

Total bytes sent 15278

Total bytes received 57221

Total message bytes sent 8252

Total message bytes resent 0

Total message bytes queued 8252

Total message bytes received 49825

Total message bytes ignored 0

Messages in send buffer, by priority 0,0,0,0

Bytes in send buffer, by priority 0,0,0,0

Messages in resend buffer 0

Bytes in resend buffer 0

Current packetloss 0%

Average packetloss 0%

Elapsed connection time in seconds 16

[Thu Jan 01 04:20:26 1970] Netcode2:66.28.224.155 Opening 66.28.224.155...

[Thu Jan 01 04:20:26 1970] Netcode2:66.28.224.155 Opened

[Thu Jan 01 04:20:27 1970] Netcode2:66.28.224.155 Established

Date and time: 5/26/2010 22:26:10

Program compile time: May 26 2010 15:47:55

File version: 1, 31, 0, 44

GL Vendor: ATI Technologies Inc.

Renderer: ATI Radeon HD 4600 Series

Access violation: Illegal read by 009AC744 at 00000008

OS-Version: 5.1.2600 (Service Pack 3) 0x100-0x1

[009AC744] (ww2): :

-------------------------

Win XP 32bit, AMD Athlon x2 5200+, 4GB DDR2, ATI Radeon 4670 (512 MB)

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Dont know if this is a CTD - but I get an "ODE" error sometimes.

No info in the log however - so nothing to post.

Screenshots below of the three dialogue boxes that pop up after the crash.

odeerror1.jpg

odeerror2.jpg

odeerror3.jpg

Just for the record - this bug is still present in .43 version.

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CTD at loading screen bar dets half way and ctd. Just since .0.44 patch

Vista Ultra 64 bit

Intel Quadcore Q6700 2.66

4gig ram

Gforce 9800 GX2

Edited by greg56
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v1.31.0.44

Just got a CTD which is not entirely new to me, I just never knew if it really was the game or my system. But now I guess it is the game.

I get this CTD from time to time since the first tests of 1.31.

The following happens:

1) I am spawned in, doing just some usual stuff ingame, suddenly the screen goes black and at the lower right corner of my screen one of those Windows messages pops up which says "The display device driver had to be shut down and is now being resored". The computer is under a lot of stress at that time.

2) Then I get the following message on the screen:

ctdsmall.jpg

3) When I click the OK button, WWIIOL closes.

4) When I start the game again immediately after that, all my personas are locked with a red lock.

Restarting the game another time fixes this and everything is back to normal

Here is my dxdiag:

------------------

System Information

------------------

Time of this report: 5/29/2009, 21:28:58

Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.090302-1506)

System Model: MS-7358

BIOS: Phoenix - AwardBIOS v6.00PG

Processor: Intel® Core2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz

Memory: 3326MB RAM

Page File: 1351MB used, 5522MB available

DirectX Version: DirectX 10

DxDiag Version: 6.00.6001.18000 32bit Unicode

---------------

Display Devices

---------------

Card name: NVIDIA GeForce GTX 260

Manufacturer: NVIDIA

Chip type: GeForce GTX 260

DAC type: Integrated RAMDAC

Device Key: Enum\PCI\VEN_10DE&DEV_05E2&SUBSYS_09A619F1&REV_A1

Display Memory: 2290 MB

Dedicated Memory: 883 MB

Shared Memory: 1407 MB

Current Mode: 1280 x 1024 (32 bit) (60Hz)

Monitor: PnP-Monitor (Standard)

Driver Name: nvd3dum.dll,nvwgf2um.dll

Driver Version: 7.15.0011.7824 (English)

DDI Version: 10

Driver Attributes: Final Retail

Driver Date/Size: 10/7/2008 14:33:00, 5963776 bytes

WHQL Logo'd: Yes

WHQL Date Stamp:

Device Identifier: {D7B71E3E-46A2-11CF-D164-AD2901C2CA35}

I have a GTX and have never seen this issue.

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Gophur do you have any advice how to replicated this, or what would help you to get a better chance to see this bug?

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Thu Jan 01 03:22:04 1970 network election of 2 addresses: 209.144.109.153:497ms. 66.28.224.153:537ms. Winner: 209.144.109.153

[Thu Jan 01 03:22:42 1970] Netcode2:209.144.109.155 Opening 209.144.109.155...

[Thu Jan 01 03:22:42 1970] Netcode2:209.144.109.155 Opened

[Thu Jan 01 03:22:43 1970] Netcode2:209.144.109.155 Established

Date and time: 5/29/2010 1:04:20

Program compile time: May 26 2010 15:47:55

File version: 1, 31, 0, 44

GL Vendor: NVIDIA Corporation

Renderer: GeForce GTX 285/PCI/SSE2

Access violation: Illegal read by 009AC744 at 00000008

OS-Version: 6.0.6002 (Service Pack 2) 0x300-0x1

[009AC744] (ww2): :

Constant CTD's, no error messages, just crash. Can play about 1 - 5 min until I crash.

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30 mins of playing then i found myself back on the desktop.

Date and time: 5/29/2010 0:30:21

Program compile time: May 26 2010 15:47:55

File version: 1, 31, 0, 44

GL Vendor: NVIDIA Corporation

Renderer: GeForce 8800 GT/PCI/SSE2

Access violation: Illegal read by 009AC744 at 00000008

OS-Version: 6.1.7600 () 0x100-0x1

[009AC744] (ww2): :

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