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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Really quick questions.


joejoe
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-Just a few things i wondered and noticed throughout playing 1.31 beta.

1.) Does the town have to be contested for ten minutes still to capture ab? If it is, could it be reduced to like 5 mins? make offensives actually possible :)

2.) Could more buildings be introduced? The variety isnt thatt much.

3.)Are the cliffs going remodeled at all?

4.)Character animations atg animations, ships etc are they going to be any more improved for this 1.31 beta.

*I wouldn't mind how long it takes to see 1.31 go live as long as it really does make a difference.

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Question 1: No delay, as soon as town is contested AB can be captured.. (atleast that is how it is now)

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Question 1: No delay' date=' as soon as town is contested AB can be captured.. (atleast that is how it is now)[/quote']

are you talking about 1.31? or in game now?

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