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PC .29] Stance animation not always in 3ed person


frantish
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It is difficult to present here, and I need another person to test it online (not always possible).

The slightly lowered stance position does not happen as much 3ed person as it does 1st (always 1st).

In these 2 images, un-aimed and aimed of same player.

A few moments after this (a minute?), his avatar DID lower a bit (wish I too SShot of that).

It is also worth comparing the height of different side avatars, I noticed some difference, but was not able to adequately confirm.

ukstaceaim.jpg

ukstaceunaim.jpg

Edit: Improved wording, description

Edited by frantish
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What happens is that combat stance is controlled on your front end. If he's fired, he should drop into combat stance.

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What happens is that combat stance is controlled on your front end. If he's fired' date=' he should drop into combat stance.[/quote']

OK. I think it did do that after he fired.

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