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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

1.31.0.40 CTD after ap. 5 min play #4115


micke
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Im getting CDT after ap. 5 min of gameplay

I see that it affects others too

I really hope theres a quick fix for this cos I wanna be on for the Wednsday megatest

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OK

I logged in again and just stod still

CTD after 4-5 min

I just cant play anymore :(

PLS FIX!!!!!

or I have to have sex with wife........... :(

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Same here , CT'D twice after 4-5 min each time!:rolleyes:

Wed Dec 31 19:55:01 1969 network election of 2 addresses: 209.144.109.153:234ms. 66.28.224.153:203ms. Winner: 66.28.224.153, Manual Selection: 209.144.109.153

[Wed Dec 31 19:57:01 1969] Netcode2:209.144.109.154 Opening 209.144.109.154...

[Wed Dec 31 19:57:02 1969] Netcode2:209.144.109.154 Opened

[Wed Dec 31 19:57:04 1969] Netcode2:209.144.109.154 Established

Date and time: 5/18/2010 16:12:47

Program compile time: May 17 2010 13:01:29

File version: 1, 31, 0, 40

GL Vendor: NVIDIA Corporation

Renderer: GeForce 8800 GTS/PCI/SSE2

Access violation: Illegal read by 008772E0 at 0000C08C

OS-Version: 5.1.2600 (Service Pack 3) 0x100-0x1

[008772E0] (ww2): :

Windows XP Professional (5.1, Build 2600)

Service Pack 3

System: NVIDIA 122-CK-NF68

Phoenix - AwardBIOS v6.00PG

Intel® Core2 CPU E7400 @

2.80GHz (2 CPUs)@ 3500 Mhz

Page File: 606MB used, 4095MB available

Total Physical Memory:4 GB

Video Card:NVIDIA GeForce 8800 GTS

Edited by obewon
System Specs
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3rd CTD after 4=-5 min, Ctd'd on despawn this time !:confused:

Wed Dec 31 20:25:13 1969 network election of 2 addresses: 209.144.109.153:235ms. 66.28.224.153:188ms. Winner: 66.28.224.153, Manual Selection: 209.144.109.153

[Wed Dec 31 20:36:50 1969] Netcode2:209.144.109.154 Opening 209.144.109.154...

[Wed Dec 31 20:36:50 1969] Netcode2:209.144.109.154 Opened

[Wed Dec 31 20:36:52 1969] Netcode2:209.144.109.154 Established

[Wed Dec 31 20:38:51 1969] Netcode2:209.144.109.154 Disconnecting

[Wed Dec 31 20:38:51 1969] Netcode2:209.144.109.154 Max bps: 0.00 in, 0.00 out

[Wed Dec 31 20:38:51 1969] Netcode2:209.144.109.154 Session Statistics:

Actual bytes per second sent 992

Actual bytes per second received 1168

Message bytes per second sent 494

Message bytes per second resent 0

Message bytes per second queued 494

Message bytes per second processed 626

Message bytes per second ignored 0

Total bytes sent 145181

Total bytes received 139279

Total message bytes sent 82587

Total message bytes resent 0

Total message bytes queued 82587

Total message bytes received 78284

Total message bytes ignored 0

Messages in send buffer, by priority 0,0,0,0

Bytes in send buffer, by priority 0,0,0,0

Messages in resend buffer 0

Bytes in resend buffer 0

Current packetloss 0%

Average packetloss 0%

Elapsed connection time in seconds 120

Date and time: 5/18/2010 16:52:18

Program compile time: May 17 2010 13:01:29

File version: 1, 31, 0, 40

GL Vendor: NVIDIA Corporation

Renderer: GeForce 8800 GTS/PCI/SSE2

Access violation: Illegal read by 008772E0 at 0000C08C

OS-Version: 5.1.2600 (Service Pack 3) 0x100-0x1

[008772E0] (ww2): :

Windows XP Professional (5.1, Build 2600)

Service Pack 3

System: NVIDIA 122-CK-NF68

Phoenix - AwardBIOS v6.00PG

Intel® Core2 CPU E7400 @

2.80GHz (2 CPUs)@ 3500 Mhz

Page File: 606MB used, 4095MB available

Total Physical Memory:4 GB

Video Card:NVIDIA GeForce 8800 GTS

Edited by obewon
System Specs:
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CTD at despawn

Sat Jan 03 06:30:08 1970 network election of 2 addresses: 209.144.109.153:450ms. 66.28.224.153:510ms. Winner: 209.144.109.153

[sat Jan 03 06:32:26 1970] Netcode2:209.144.109.154 Opening 209.144.109.154...

[sat Jan 03 06:32:26 1970] Netcode2:209.144.109.154 Opened

[sat Jan 03 06:32:27 1970] Netcode2:209.144.109.154 Established

[sat Jan 03 06:39:31 1970] Netcode2:209.144.109.154 Disconnecting

[sat Jan 03 06:39:31 1970] Netcode2:209.144.109.154 Max bps: 0.00 in, 0.00 out

[sat Jan 03 06:39:31 1970] Netcode2:209.144.109.154 Session Statistics:

Actual bytes per second sent 672

Actual bytes per second received 832

Message bytes per second sent 312

Message bytes per second resent 0

Message bytes per second queued 312

Message bytes per second processed 399

Message bytes per second ignored 0

Total bytes sent 528061

Total bytes received 397279

Total message bytes sent 303386

Total message bytes resent 154

Total message bytes queued 303386

Total message bytes received 156607

Total message bytes ignored 0

Messages in send buffer, by priority 0,0,0,0

Bytes in send buffer, by priority 0,0,0,0

Messages in resend buffer 0

Bytes in resend buffer 0

Current packetloss 0%

Average packetloss 0%

Elapsed connection time in seconds 424

Date and time: 5/19/2010 19:04:26

Program compile time: May 17 2010 13:01:29

File version: 1, 31, 0, 40

GL Vendor: NVIDIA Corporation

Renderer: GeForce GTX 275/PCI/SSE2

Access violation: Illegal read by 008772E0 at 0000C08C

OS-Version: 6.1.7600 () 0x100-0x1

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CTD in despawn..

nothing like this in earlier patches... possible hotfix before stress test?,

i get a feeling that this might be affecting alot of players..

GTX295

i7 920

6gb RAM

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as micke said ingame.. vcache OFF fixes this!

tried 3 times with it off and no CTD at despawn.. turn it on again and CTD at next despawn.

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