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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Smoke in .44


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The smoke effects are very heavy in .44. Too much smoke in general. In particular he velocity of the smoke is too high when something blows up. The white smoke moves way too fast. Should slow it done to about 1/2 speead. Should also reduce velocity of the black smoke and also should reduce volume, or at least make it drift up higher. All in all the post explosion smoke effects are too catoonish.

The smoke grenade/mortar smoke looks like it was increased quite a bit. Eill make laying down smoke screens much more effective.

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