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[0.44] Atomic Stuart bug is back (climbing on revers) #4199


clone9cz
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Rats, reverse speed will need check before release.

Tested vehicles at Unkel slope have incredible climbing speed on revers 3000rpm.

PzIVG, Tiger I, PzIIIH, ...

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This is old Stuart bug, you could climb many years by revers around 2005 year (Stu make big jump on the top of hill usualy, we not).

Check and report your own ally tanks, you will see or not.

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Not seeing anything out of the ordinary here, perhaps 7mph (well somewhere between 6 and 8 on average for most tanks) seems too fast but they have been doing that for years and it seems pretty playable with out being Supercar. The Stuart can manage 11mph but it's always been the fastest tank by a fair margin, it has a great power to weight ratio.

We could audit these but as they haven't changed at all since a long time ago (ie: this is not a bug being reported) and we are totally out of time for v1.31 release, it doesn't look like this would be a really great idea right now.

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Genxs reported apparent extraordinarily fast climbing in his stu in reverse at Dinant today.

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I just tested them all, and all are the same as v1.30 and haven't become faster or anything different than expected. Some think they might be too fast but that's not a bug report, that's a request to slow them down. We aren't changing them at this late stage, only fixing them if they have become bugged. Understand the differance ?

If an audit to change their current capabilities is warrented, that will be something we cannot do now for this release. Additionally, it will require extensive testing AND documentation before it is even decided it needs to be done, like any weapons performance change we have made, or will make in the future.

Right now, we (and this forum) are focussed entirely on verified BUGS not weapon changes that might be desirable. Otherwise, we'll never reach release. While the title of the thread indicates the Stuart has become bugged, it doesn't appear that way after testing.

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