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I'm on a meadow at noon on a clear day


zeta
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Now midnight looks TOO bright. Also, Thick storm clouds really do make it dusk dark, dark enough to activate street lights, in fact.

Also, Clear midnight and both cloudy states look the same.

This is how I think the day/night/weather states should look.

Heavy rain:

http://www.ee.washington.edu/research/sesame/photo/2006/StLouis_HeavyRain_170906.jpg

Cloudy:

http://farm3.static.flickr.com/2107/2183336268_831f9eb0e5.jpg

Moon light:

http://farm3.static.flickr.com/2311/2075945741_05028bdfb2.jpg

http://mdosman.com/images/20090517084533_moonlight.jpg

Sunny:

http://kateinfrance.files.wordpress.com/2009/09/dscn5311.jpg

Edited by georgh
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I think I must be stupid because I have no clue how to use that thing' date=' and I've read through the directions three times. I can easily see the differences in the darker tones, but the 3-4 whitest tones blend together.[/quote']

It means gamma/brightness are set too high

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Wow... night-time is horrible in those pictures... I guess I will have to turn my gamma down?

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haughtkarl
Put a gamma slider in the UI and then put a gradient picture there for calibration.

Do this, CRS.

Now.

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Grrr... I've seen that tool before, and it's just about useless to me. Regardless of the setting of my monitor's brightness and contrast, whether from both just about 0 to both just about at full, or each adjusted anywhere in between, I can see the difference between the two darkest sections and the two lightest.

Meanwhile, for everything else, there is a huge difference. My desktop is unbearable with too high brightness or contrast, or too low. But when looking at the tool alone, it just doesn't change much....

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I don't know what's wrong with the sun where you live (too much smog?-)), but to me 1.30 seems more like a sunny day

sunny-day-in-bellevue-park.jpg

It's fine to have cloudy days too, and maybe 1/3 sunny, 1/3 cloudy, 1/3 rainy might be a good ratio.

Well...

I took this today, I'll put it in between the previous screenies.

sshot31.jpg

20100605042.jpg

sshot5g.jpg

Sure, there's a light cloud cover that dims the sun a little bit in my picture but it's not so much that it makes a huge difference.

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^ from the guy who tweaked tracers for eleventybillion weeks

:D

LOL!!!

From the guy who complained about it!

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Sure, there's a light cloud cover that dims the sun a little bit in my picture but it's not so much that it makes a huge difference.

Yes it does.

Noon pic that Rafter posted looks to me like 18pm on a fine summer evening.

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ghostrider

Been playing beta since .18 or so and have never complained about the darkness or whatever but playing today I went toe to toe with a sherman in a tiger and couldnt seem him while looking straight at him until he fired...he was only about 1k away, maybe less

invisibleshermanovercast.jpg

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Well its not like you can see far on a dark cloudy day.

And sperm man?

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Yes it does.

Noon pic that Rafter posted looks to me like 18pm on a fine summer evening.

No it doesn't. I took that pic at 1 pm when the sun as at it's highest. The cloud cover only dimmed the sunligt a tiny bit. No clouds wouldn't have made that much of a difference. Had I had the time I'd taken the pic yesterday when there were no clouds. I'll go do it again tomorrow if it's a clear blue sky and you'll see.

I think the trees were perfect before .46. The ground could have been a bit greener and lighter though, but overall I thought it was very good.

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OK guys, 1st off you can't "show" how dark the game is on your comp with a screenshot from your comp. Reason being if your vid or monitor software is out of calibration it's only on your comp...ie we will see the screenie acording to how our vid/monitor setting are set.

You can by takeing a digital pic of your monitor with the game running and that's about the only way we can see how light or dark it is on your rig.

The noon pic rafter posted looks like daytime to me, it's a tad "too blue sky" for high noon but then again I run a high digital vibrance setting cause I like bright color :)

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OK guys, 1st off you can't "show" how dark the game is on your comp with a screenshot from your comp. Reason being if your vid or monitor software is out of calibration it's only on your comp...ie we will see the screenie acording to how our vid/monitor setting are set.

You can by takeing a digital pic of your monitor with the game running and that's about the only way we can see how light or dark it is on your rig.

The noon pic rafter posted looks like daytime to me, it's a tad "too blue sky" for high noon but then again I run a high digital vibrance setting cause I like bright color :)

I don't see how you could be right, as every single screen shot that has been posted has been different for me.

Rafters look amazing, while the people complaining, theirs look all dark and crappy.

Personally i think everything is a bit bright now, but meh i can adjust it later if i feel like it.

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I don't see how you could be right, as every single screen shot that has been posted has been different for me.

Rafters look amazing, while the people complaining, theirs look all dark and crappy.

Personally i think everything is a bit bright now, but meh i can adjust it later if i feel like it.

Set gamma to 0, take screenie. Set gamma to full take screenie. Set gamma to normal and view both screenies.

Then do the same with montior settings.

Now screenies with ingame settings different, preformance vrs quality...postrender on/off will make a dift look. Rafters likely have post render on and give a bit brighter look.

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Is it me or do buildings glow too much on a dark cloudy day.

2927jgo.jpg

The wall vines on the side of the burn glowed so brightly as if they were a tv screen with a glare on it.

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ehhh I guess it wouldnt matter much, it only happens at a particular part of the day.(0700)

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sshot170.png

sshot64.png

this is very dark for me. Best of the earlier versions was the illumination. You could see an enemy tank/inf... from far away, now is a difficult work...

srry my english.

Sasker 503Abt

Edited by sasker03
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I can tell you that turning off post render in the game settings will brighten up things a bit as well as ease any eye strain you may be getting in 1.31.

Least it does for me.

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I'd never understood how anyone would chose to have bloom enabled. It makes the world look unreal and blurry...

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