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M10/kill credit


fearny
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I was engaged in a head to headfight with Devil505,i was an M10, he was i believe a PZ 3H however i'm not 100% sure.

He hit me and i lost my right track, a kill credit notice flashed up and i assumed he killed my Driver/engine as i was still firing. On killing him i found i had sustained no crew damage, no engine damage and my main gun was still operational.

Possibly the rear MG was jammed but the gunner was then killed by an ATR before i could check it. Not that that should issue a kill credit (that i'm aware of). I could still drive in circles with my left hand track still operational.

I then recieved a frontal hit form something that wiped out my remaining crew and i despawned. On the screen i saw no damage other than my right hand track off.

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Kill credits on tanks are claimed by the following consquences:-

Both tracks damaged (suspension collapse both sides)

-or-

Gunner dead

-or-

Driver dead

-or-

Main gun disabled

-or-

Engine disabled

-or-

Critical fuel or ammo fire/explosion

Any of the above will award a kill credit in code, barring an error of some kind

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Kill credits on tanks are claimed by the following consquences:-

Both tracks damaged (suspension collapse both sides)

-or-

Gunner dead

-or-

Driver dead

-or-

Main gun disabled

-or-

Engine disabled

-or-

Critical fuel or ammo fire/explosion

Any of the above will award a kill credit in code, barring an error of some kind

**Edit** ConFirmed needs ticket

Edited by odds
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I'm going to try and confirm but single track loss on M10 or Tiger seems to be critical instead of secondary.

confirmed 1 track lost (passenger side) on m10 gets counted as primary critical instead of secondary.

I test the Tiger tank as well, because I thought it was the same case there but its not takes two tracks to be blown off for it to count as primary critical which is correct.

Would need to setup some where to run through the whole list of tanks looking for this bug on others.

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Kill credits on tanks are claimed by the following consquences:-

Both tracks damaged (suspension collapse both sides)

-or-

Gunner dead

-or-

Driver dead

-or-

Main gun disabled

-or-

Engine disabled

-or-

Critical fuel or ammo fire/explosion

Any of the above will award a kill credit in code, barring an error of some kind

I was aware of those, which was why i stated no other damage/injuries. I believe ODDS had now confirmed this on Beta.

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tested v1.31.0.46

kill not awarded for critical on one side (track/suspension)

kill awarded for critical on both sides

-> expected functionality = true (data test)

Tested live with another player, same same all functioned correctly.

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