Jump to content
Welcome to the virtual battlefield, Guest!

World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

1.31 Continuation - Trees/Zoom issue


Bacon55
 Share

Recommended Posts

Ok it seems that there is still some sort of compatibility issue resulting in low FPS when zooming on trees.

Some people with the identical video card are getting vastly different performance, while having similar CPUs.

My config:

Core i7 920 @ 3.8Ghz

9Gb RAM @ 1523Mhz

2x GTX 260 896Mb (257.15 beta drivers)

Windows 7 x64 Ultimate

Creative X-Fi Titanium

Someone with a nearly identical setup but a slower CPU, running windows vista 32 and a driver from 2008 was reporting improved framerates (as in, higher than when not zoomed) when zooming and generally better performance.

This has to be some sort of weird settings and/or driver/OS version issue.

If anyone has any settings that can be changed to fix this please speak up.

Just did 3dmark Vantage to check performance, I got 18,886, so my PC is up to snuff in terms of relative performance.

Link to comment
Share on other sites

I had the same problem. Normal FPS: 20-40, zooming into trees: < 8 FPS

I changed my graphics card just today from

Asus GeForce 7900GS (256MB video meory)

to

Saphire Radeon 5830 (1GB video memory).

Now I get a constant solid 60 FPS (vertical sync on, 60Hz is my monitor frequency) in pretty much all conditions.

Rest of the specs (no changes to these):

Intel Core 2 Duo 6600 @ 2,4Ghz

Asus P5B motherboard (Intel P965, Intel ICH8)

4GB DDR2

Vista 64bit

Direct-X 11

With 9700GS had various versions of Nvidia drivers

Now latest Catalyst drives (10.5)

Resolution: 1920x1200 @ 32bit (native resolution)

Edited by zeta
Link to comment
Share on other sites

winxp pro 64bit

nvidia 7800GT 256mb latest whql drivers

AMD 4400 dual core 64bit

Same issue. fps drops from near 60's when unzoomed tank cmdr view seeing no treelines to 30 when treelines come into view.

Zoomed view (binoc or tank gun) drops fps to 5.

Link to comment
Share on other sites

Ok it seems that there is still some sort of compatibility issue resulting in low FPS when zooming on trees.

Some people with the identical video card are getting vastly different performance, while having similar CPUs.

My config:

Core i7 920 @ 3.8Ghz

9Gb RAM @ 1523Mhz

2x GTX 260 896Mb (257.15 beta drivers)

Windows 7 x64 Ultimate

Creative X-Fi Titanium

Someone with a nearly identical setup but a slower CPU, running windows vista 32 and a driver from 2008 was reporting improved framerates (as in, higher than when not zoomed) when zooming and generally better performance.

This has to be some sort of weird settings and/or driver/OS version issue.

If anyone has any settings that can be changed to fix this please speak up.

Just did 3dmark Vantage to check performance, I got 18,886, so my PC is up to snuff in terms of relative performance.

Did you try: Clean install? Removing one of the vid cards? Removing the sound card?

Edited by amorosa
Link to comment
Share on other sites

winxp pro 64bit

nvidia 7800GT 256mb latest whql drivers

AMD 4400 dual core 64bit

Same issue. fps drops from near 60's when unzoomed tank cmdr view seeing no treelines to 30 when treelines come into view.

Zoomed view (binoc or tank gun) drops fps to 5.

Did you try Win Xp 32bit?

Link to comment
Share on other sites

I do not have this problem at all.

Core 2 Duo E8400 @ 3.0Ghz

Gigabyte EP-45 UD3R mobo

OCZ 2x 2GB 1066Mhz ram @ 1.8v w/ 5-5-5-18 timings

BFG Geforce 9800 GTX OC (factory overclock)

Windows Vista x64 Home-Prem

my guess is it is something you've adjusted in the drivers

mine are all default except Anti-Aliasing set to 2x and Texture Filtering - Quality is set to High Quality.

EDIT: oh and its set for single Display performance mode.

Link to comment
Share on other sites

Did you try Win Xp 32bit?

why should I? my cpu is 64 bit and 1.30 never had a problem with it.

weird thing is, during the beta, one of the patches completely fixed the tree fps issue for me.. but then, the next patch after that, porked it.

/sadpanda

Link to comment
Share on other sites

Did you try: Clean install? Removing one of the vid cards? Removing the sound card?

Aye all been tried, no avail.

The only thing i haven't tried is running Windows XP 32.

Link to comment
Share on other sites

"1.30 never had a problem with it"

irrelevent perspective in trying to solve a v1.31 issue, just so that you know what isn't going to help at all

Link to comment
Share on other sites

Comp spec in sig. I go from 80 FPS to <15, sometimes to single digits, when zoomed looking towards the forest. Had same problem through beta.

Link to comment
Share on other sites

The really telling thing here is the report of a player with a very similar rig, (same graphics card, but slower CPU/RAM, less RAM) running those ancient drivers and Vista 32, getting increased FPS when zooming. This is logical, as there should be less to draw in terms of LODs, and total amount of stuff on the screen. I don't know exactly how it works but considering some people are getting this (and it works like this in every other game, I'm assuming that's how it's meant to work).

If I could I'd virtualize XP or Vista 32, install those drivers from 08' and run WWIIOL on it, but I'm not entirely sure how to do that.

Has anyone else found a work around?

I've played with all my Nvidia settings, from threaded optimization, to performance modes, PhysX enabled, and everything in between (PhysX disabled and SLI on, but makes no difference if SLI on, definately better with PhysX off.

Edited by Bacon55
Link to comment
Share on other sites

I had the same problem. I upgraded my video card yesterday.

Before:

Win 7 x64

Intel Core I7-860

4GB DDR3-1333

nvidia 9800

FPS would drop to a noticeably slow rate when zooming on a forest.

Upgraded to an nVidia GTX480, turned everything up to max and it runs great.

Link to comment
Share on other sites

The really telling thing here is the report of a player with a very similar rig' date=' (same graphics card, but slower CPU/RAM, less RAM) running those ancient drivers and Vista 32, getting increased FPS when zooming. This is logical, as there should be less to draw in terms of LODs, and total amount of stuff on the screen. I don't know exactly how it works but considering some people are getting this (and it works like this in [i']every other game, I'm assuming that's how it's meant to work).

If I could I'd virtualize XP or Vista 32, install those drivers from 08' and run WWIIOL on it, but I'm not entirely sure how to do that.

Has anyone else found a work around?

I've played with all my Nvidia settings, from threaded optimization, to performance modes, PhysX enabled, and everything in between (PhysX disabled and SLI on, but makes no difference if SLI on, definately better with PhysX off.

Not particularly. That assertion was made once, in the MANY threads about this.

Please keep these posts to the thread for this. I already have a ticket at highest priority.

There is nothing additional here to add that I can see.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...