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AB's will not cap


drill
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ok ab's want cap in some towns

I know you must be working on it but after attacking a large town and than to find out the final ab will not cap, makes me want to poop and go eat some lunch.

love,

drill

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AHC was made aware of this but we couldnt move out or fallback so DOC has been called to sort it out.

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heavymetal
AHC was made aware of this but we couldnt move out or fallback so DOC has been called to sort it out.

I was the last inside that AB and was contacted by DOC who changed ownership manually.

I also noticed another feature there. When I took cover behind the radio (humping it as in the old days), the capture bar disappeared from my HUD, like if I went outside the building. Is that a bug, and is it present in all ABs?

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It's fixed now as far as I can tell. I screwed up a file and made for this problem. I'm amazed it wasn't figured out in beta but I'm more amazed that no one reported that it was only ABs with a particular capture building.

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heavymetal
It's fixed now as far as I can tell. I screwed up a file and made for this problem. I'm amazed it wasn't figured out in beta but I'm more amazed that no one reported that it was only ABs with a particular capture building.

We saw it in Beta as well, in Kalmthot or some other town north of Antwerp. It should have been widely .reported ingame, as it happened on a Euro squadnigth.

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We saw it in Beta as well' date=' in Kalmthot or some other town north of Antwerp. It should have been widely .reported ingame, as it happened on a Euro squadnigth.[/quote']

.reports are for the GMs to catch clippers. If you want me to read something for certain it needs to be posted here.

I'm sure you can imagine what the wall of text .reports looks like.

2010-06-08 08:39:53 johannr German 33.Infanterie 1.Kampfgruppe gaulb13 mission cell#145 near Eind N51.23.7 E5.39.50 origin: Weert ping:49ms

"trees inside houses"

2010-06-08 08:41:51 bigdog3 German 2.Panzer 2 Kampfgruppe rohleder mission cell#144 near Marche N50.13.16 E5.20.19 ping:215ms

"also"

2010-06-08 08:47:36 johannr German 33.Infanterie 1.Kampfgruppe gaulb13 mission cell#147 near Eind N51.21.1 E5.41.56 origin: Weert ping:61ms

"deploy feature does not work"

2010-06-08 09:12:07 berzerkr German II.Gruppe 53.Kampfgeschwader leopold mission Bertrix mission room last posn. Marche N50.12.18 E5.20.52

"nonstop mission pending"

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I was the last inside that AB and was contacted by DOC who changed ownership manually.

I also noticed another feature there. When I took cover behind the radio (humping it as in the old days), the capture bar disappeared from my HUD, like if I went outside the building. Is that a bug, and is it present in all ABs?

I think this is another issue that may be considered a bug....

If you stand on the small areas inside the AB bunkers that look like rubble on the floor, you will not see a capture bar either, its as though you need to be standing on the floor to register for capture. I have only noticed this in the small bunkers so cant comment on the others.

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.reports are for the GMs to catch clippers. If you want me to read something for certain it needs to be posted here.

I'm sure you can imagine what the wall of text .reports looks like.

Some RATS have been advising to use /report for bugs recently.....

Perhaps you could add some kind of /reportbug feature to help with sorting through the spam?

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[Q]Perhaps you could add some kind of /reportbug feature to help with sorting through the spam? [/Q]

Or remove the clipping bug to avoid spam about clippers. Perhaps on the 20th anniversary?

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Some RATS have been advising to use /report for bugs recently.....

Perhaps you could add some kind of /reportbug feature to help with sorting through the spam?

please give names so I can assign them the task of reviewing them.

It's fine to use .report it's just not as high a level as the forum. You never know who's going to look at reports the next day. They are really a live tool.

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