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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Numerous issues.


delems
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1) No capping points when capping depots

2) How you change the camera when you de-spawn/die? Like 1.30 way

3) When map is up, and you move mouse, when you put the map back down,

your original gun position is all messed up. This never happened in 1.30

4) Distances on BigMap and MiniMap are off by 33%. If big map says 100 m, mini map circle is in same place.... but the distance says 133 m.

5) Game crashes every time I select the SQUAD tab

6) Weird lag or missing with French SMG.. multiple times I have shot ei with numerous bullets, and they are not hit, yet still kill me in return. (yes, I get first shots off too)

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1) No capping points when capping depots

2) How you change the camera when you de-spawn/die? Like 1.30 way

3) When map is up, and you move mouse, when you put the map back down,

your original gun position is all messed up. This never happened in 1.30

4) Distances on BigMap and MiniMap are off by 33%. If big map says 100 m, mini map circle is in same place.... but the distance says 133 m.

5) Game crashes every time I select the SQUAD tab

6) Weird lag or missing with French SMG.. multiple times I have shot ei with numerous bullets, and they are not hit, yet still kill me in return. (yes, I get first shots off too)

#2 there is no client setting to change the deathcam. It was a change CRS made and is actually how the death cam functioned long ago.

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Ah, well, they could put it back, right? I'm sure I'll get used to the new way it works, I just really liked the floating up into the sky.

This lurking near the ground feels depressing and dark.

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