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Help - Twitchy Mouse #4341


synxer
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Hey everyone. Ive noticed since 1.31 that the mouse seems to be very twitchy when playing as infantry and trying to aim especially with sniper and riflemen when trying to zero in on a target to shoot it seems like it is jumping and not going where i want it too. Ive tried 2 different mouses and adjusting sensativity from very low to super high and same thing. I didnt have this problem in 1.30. Anyone else notice this?

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  • GOPHUR

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  • saxton

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I've seen a few comments on it but was never able to nail down a cause. It is not happening to everyone or at least everyone 9including us) doesn't notice it.

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I'm experiencing this too, it's very difficult to aim with rifles especially and the shots lands nowhere near where I tried to aim and fire.

Thought it was a local issue but now I see others experience the same thing.

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Of course, but it's a lot more twitchy now than it's ever been before. Maybe it's the way it's supposed to be, I guess even I think that sniping has been to easy before. But I didn't experience this in the earlier betas, this has happened in the live version and the last beta.

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When aimed the sencitivity is higher. Makes aiming very hard

Sorry I ment:

Its harder now

I notice a difference too

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Yeah it only seems to be when aiming it just isnt smooth.. Kinda like a graph instead of aiming in the middle of where u want to go it will go to the next pixel to say kinda like this # your aiming for the exact middle but it wont go in the middle it will only go Over one section or up a section. Im not sure if you know what i mean just like it is jumping pixels.

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Yeah it only seems to be when aiming it just isnt smooth.. Kinda like a graph instead of aiming in the middle of where u want to go it will go to the next pixel to say kinda like this # your aiming for the exact middle but it wont go in the middle it will only go Over one section or up a section. Im not sure if you know what i mean just like it is jumping pixels.

I know what you mean

I even checked my mouse pad for holes :)

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Agree with what you guys are saying but just thought it was the game. It feels so different from 1.30

I have a logitech mouse with adjustable sensitivity settings. Could it be that rather than the game? What sort of mouse do you guys have?

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I have an MX518 and it doesn't matter what kind of sensitivity I set it to, it's still like it locks to certain points and twitches around that. If I wanna move just a tiny bit in any direction nothing happens until it jumps a lot longer than I want to another point and starts twitching there. I just can't get an aim in between these points.

Noticed the same tonight when I was one-shot firing at an ei with brit SMG. No matter what I did I either shot above or infront of him, I just couldn't get the aim to fall right at him until he moved into the line.

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I've tried a few more things, like ordinary binos, and it jumps in small steps and it's impossible to get the center in between those. There's a definite change here..

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TBH I use a cheap *** mouse. I just compared 1.30.3 and 1.31.1 offline with the sniper and they are all but identical for me in both holding a target and tracking across the screen.

You guys messed with mouse sensitivity in game?

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TBH I use a cheap *** mouse. I just compared 1.30.3 and 1.31.1 offline with the sniper and they are all but identical for me in both holding a target and tracking across the screen.

You guys messed with mouse sensitivity in game?

Gophur the game has always been like this. The aiming in game is not smooth at all. At long distances when you aim at something the crosshair or ironsight jumps a couple of pixels. My friend refuses to play the game because of this. He has a logitech g9 with uber high dpi and no matter how much balancing you do it doesn't fix it. My cheap *** dynex mouse has the same problem.

Say your crosshair is just to the right of a window and you try to shoot someone in the window when you move it to the left it skips over the target and it is impossible to precisely aim at the person. It gets worse at longer distances and it really is an annoyance. This is a pretty good game, but I have never seen anything like this in any FPS in my entire life. If the aiming system was smooth it would be incredible.

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one thing about the sensitivity is i am and hav always been at the very lo end of the adjustment. but in 1.31 i am 2 notches from the left. no much room for adjustment.

I do have the acceleration and sensitivity in windows adjusted way up, now that large monitors r popular.

can we adjust the scale?

Comp Specs

OS - Win XP Pro SP3

MB - Microstar AMD2+ NVIDIA 780a K9N2 Diamond MS-7375

MP - AMD Phenom 9950 Quad-Core Processor

Mem - 4GB

Vid - MSI T2D896 NVIDIA GeForce GTX 260

Sound - Creative Labs X-Fi Titanium Pro

HD - WD Velociraptor SATA 300GB, 10000 RPM, 16MB

PS - Ultra Xconnect 550W

1920x1200 32 60Hz

Cable Modem

Keyboard - Saitek KU-0148

Joystick - Thrustmaster HOTAS Cougar w/uber mod & Hall Sensors

Rudder Pedals - CH Pro Pedals

Gamepad - Nostromo n52te

Head Tracking - TrackIR 3 Pro

Mouse - IRazor Daimondback

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one thing about the sensitivity is i am and hav always been at the very lo end of the adjustment. but in 1.31 i am 2 notches from the left. no much room for adjustment.

I do have the acceleration and sensitivity in windows adjusted way up, now that large monitors r popular.

can we adjust the scale?

Comp Specs

OS - Win XP Pro SP3

MB - Microstar AMD2+ NVIDIA 780a K9N2 Diamond MS-7375

MP - AMD Phenom 9950 Quad-Core Processor

Mem - 4GB

Vid - MSI T2D896 NVIDIA GeForce GTX 260

Sound - Creative Labs X-Fi Titanium Pro

HD - WD Velociraptor SATA 300GB, 10000 RPM, 16MB

PS - Ultra Xconnect 550W

1920x1200 32 60Hz

Cable Modem

Keyboard - Saitek KU-0148

Joystick - Thrustmaster HOTAS Cougar w/uber mod & Hall Sensors

Rudder Pedals - CH Pro Pedals

Gamepad - Nostromo n52te

Head Tracking - TrackIR 3 Pro

Mouse - IRazor Daimondback

DO NOT ADJUST THE SENSITIVITY FOR YOUR MOUSE IN WINDOWS!!

Read This:

http://www.nextlevelgamer.com/tweaks/dont-modify-your-windows-sensitivity

The issue with the pixels skipping has nothing to do with our computers or our mouses it's with the game. I have been playing since 2006 and have always noticed the issue just never brought it up. But now that my friend won't play because of it and because it's an annoyance it just needs to be fixed.

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Its actually my mouse driver, I am adjusting.

And this computer is not only used for gaming.

so stfu :P

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Gone through my house using 4 different Mouses that I have and all have the same issue. All medium priced to cheap *** Mouses, DYNEX and Logitech brands

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I think what Gophur is alluding to is not "how good is it or isn't it?" but ... since we are tasked with hunting bugs in this forum rather than changing game development choices by critique ... he's saying that it performs the same for him in v1.31 as v1.30 and I have to concur, I see no change on my system between the two versions.

If it was not then we have something to look at with a view to bug hunting, which is the real purpose of this forum when we read it as part of our days work. So if you look at this from the perspective we do, ie: "is this a bug created by upgrading the code from v1.30 to v1.31?" then you will better understand our response.

We're not seeing a change. We're not saying it is better or worse than it "should be" we're saying "has it changed ?" .... if you're wanting to claim it should be "better" or that it has "always been bad" that's a totally different subject. The thread reads to us as "it got worse" and that's what we're interested in determining here.

If it didn't get worse then we have other bugs we need to be running down and I mean like yesterday. ;)

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I think what Gophur is alluding to is not "how good is it or isn't it?" but ... since we are tasked with hunting bugs in this forum rather than changing game development choices by critique ... he's saying that it performs the same for him in v1.31 as v1.30 and I have to concur, I see no change on my system between the two versions.

If it was not then we have something to look at with a view to bug hunting, which is the real purpose of this forum when we read it as part of our days work. So if you look at this from the perspective we do, ie: "is this a bug created by upgrading the code from v1.30 to v1.31?" then you will better understand our response.

We're not seeing a change. We're not saying it is better or worse than it "should be" we're saying "has it changed ?" .... if you're wanting to claim it should be "better" or that it has "always been bad" that's a totally different subject. The thread reads to us as "it got worse" and that's what we're interested in determining here.

If it didn't get worse then we have other bugs we need to be running down and I mean like yesterday. ;)

Kind of funny that my friend told me this is exactly how you would respond

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Doc, thanks for posting your approach and I've been thinking about it the last day I have been playing to really understand if I'm just noticing it more because visually things have changes more, or its something new entirely.

I think there are two issues I'm seeing:

First, is the mouse skipping pixels, especially in the aimed view w/ k98. I turned the in-game mouse sensitivity all the way down and tweaked my G500 settings and though I still notice skipping it's not bugging me as much. But I really do believe I'm having a harder time aiming then I did last campaign and I killed a ton of EI with the rifle last campaign. I'm also wondering if this is an FPS issue where aiming is dropping FPS and causing more skip.

Secondly, for some reason aiming just seems 'off' to me and maybe it's this second piece coupled with the skipping that's exaggerating it. I need to go test it at the training range and turn whats feeling a little too subjective into something more objective so I can post it correctly here. But, I noticed quite a few times yesterday while playing that shots weren't landing true, especially long distance shots - a bad day? not sure, but it seems that the hit point is off a tad and of course the bobbing sight makes it hard to really assess it accurately. Or, another thought I had - could the new position of the infantry head be changing the angle slightly? I'm noticing mostly when shooting at prone ei on berms - though I had someone run by me yesterday at about 50m and missed 5 shots, which just seemed crazy.

P-

Edited by piercer
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Everytime I've seen one of these threads it seems there's some uber gaming mouse involved. I think i need to get one of these for testing.

OR I need you guys having a problem to plug in a regular mouse and tell me what you see. It could as easily be a setting on the mouse as a setting in the game, especially that we only have one mouse settting and the code comes directly out of DrirectX.

Anyone else having this problem with a mouse that isn't super adjustable dpi?

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I am using an MX518 logitech gamer mouse and the game control is pure crap.

Cant aim it cant control it and the running and turning is horrible.

1.30 was fine for me but this is a game breaker right now.

Now why should I or anyone else that has been playing with their mouse for many years have to suddenly change it to a plain one because of a new patch.

Seems to me that you guys need to go back to 1.30 mouse workings.

Edited by popeye0
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Everytime I've seen one of these threads it seems there's some uber gaming mouse involved. I think i need to get one of these for testing.

OR I need you guys having a problem to plug in a regular mouse and tell me what you see. It could as easily be a setting on the mouse as a setting in the game, especially that we only have one mouse settting and the code comes directly out of DrirectX.

Anyone else having this problem with a mouse that isn't super adjustable dpi?

I've used 4 different mouses...all cheap ones, including a DYNEX DX-CM12, 5 dollars at the time, A DYNEX DX-WMSE, and a Logitech M-BZ96C. My friend uses the Logitech G9 with the same exact problems. No settings on microsoft's mouse properties have been touched at all. Something I've learned in the past you aren't suppose to do when playing an FPS game, adjusting microsoft's mouse sensitivity causes loss of precision from your mouse. You only adjust DPI settings, if your mouse has different ones, and in game sensitivity for best results. Although in this game it never fixes the problem. You can notice pixel jumping no matter what.

Edited by saxton
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Is this thread referring to that annoying random jumping you get while aiming? Like all the sudden, the view starts to rotate or elevate at full speed unless you keep jiggling the mouse to stop it, kinda like the thing where your commander rotates 360 degrees every time you deploy a gun, it starts to do that in either the horizontal or vertical plane at random moments while trying to aim, sometimes several times a second - making aiming impossible.

This has been driving me NUTS!!! I can hardly shoot at planes anymore with the bofors, as my mouse tracking jumps around so much, tracers go everywhere but where I'm trying to aim.

I have one of those stupid gaming mice, the microsoft sidewinder thing with the different weights and sliding feet parts (it was cheap). Maybe I'll try some of my older junky mice and see if that is the problem. However, nothing like this happens in any other game I play or in daily use, so it is an anomaly unique to ww2online.

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