Jump to content
Welcome to the virtual battlefield, Guest!

World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

What happened to the 109E4??


rote1
 Share

Recommended Posts

So regarding DOCs quote

a) Why only Axis 109 etc suffering.

B) The MS comment is all very good, but does not provide a solution.

c) Why do allied rides not seem to be suffering / or suffering as badly.

We are customers - We want solutions - not excuses.

These effects were not evident in the "mini-campaign" ONLY since the Spit1a "situation".

Link to comment
Share on other sites

We will be looking at it so nobody should be assuming we will not.

The answer that "we didn't change it" is based on the fact that we didn't change it. This is to reassure those who assume we did, or those who don't make that assumption but may wonder if we had this as our purpose, as some will claim we did.

We did not intend any change to any aircrafts flight model this development cycle, and as far as we know (at this minute) none was made (there is only one person here who changes flight models and they didn't make any changes at all) ... having read the reports it is being investigated but that does not mean we yet have any further things to add in response as none have been found to report on.

Some of you need to tone down the "we nerfed you again" rhetoric, that is not how things work around here. The world of software engineering and update implementation is full of things that can go wrong and if you ever expect it to be 100% perfect you have no idea what reality is.

No one is making any excuses. We work on stuff and when it goes wrong we work on it some more. Period. If what went wrong is not known we work on it until we know what it was that went wrong. A lot of the time we work on stuff that didn't go wrong but was reported as having gone wrong. It all takes time, even if we find nothing it takes time.

If we find something has changed for any reason it should not have, it will be fixed. So far, we have not, but we are still looking.

Link to comment
Share on other sites

the 109 series has been change in the update except the 109e1 but the 109f1 and e4 definitely feels different not in a good way...

Blame tempest and vonwiggle,they turn the 109E on its nose,something had to be done..

But it was done too far,and you idiots found it,that flight model person has now copped a smack in the back of the head from DOC. *Gibbs style*

the poor bugger.

runs

Link to comment
Share on other sites

the Bf109E-4 has not been "nerfed out of all recognition" in fact it was just windtunnel tested a few minutes ago (also the E-1 as a comparison) and no issues at all were found, the E-4 is both faster than the E-1 varient and climbs better than it, so I have no idea where the perception that the E-4 is under-perfroming the E-1 comes from, there is no data here to support that claim in fact the complete opposite proves to be the case when tested in code

Link to comment
Share on other sites

28v3pz5.jpg

They turned up the deflector shields too high.

They are acting like they are powered by three lithium fusion reactors instead of the historical one slightly overcharged.

Winsauce.

Link to comment
Share on other sites

i remember hearing something about the way the game handles joystick inputs...

or maybe i didnt..

Input method was updated to Direct Input 8. This MIGHT change stick feel for some but I sincerely doubt you could notice it/ Nothing documented in this area from MS.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...