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rifle bullet impacts not showing on atg/aa gun crews


skyfallr
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Ive been toying a lot lately with the sniper rifle and one thing ive noticed is that the bullets 'go through' the crew and impact the ground behind them..yet the bullet does hit the crew.

granted, we STILL have the idiotic issue of the crew NOT dying to a rifle shot in the chest or head but that's another story.

from 1km down to 100m range the impacts are not showing on the crew members, making it VERY hard to tell if you aimed a bit too high or if you hit it at all.

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we need that blood splash.

____________________

motormouth:

Much as Romzy's posting style can give me headaches (and the fact that he's "NEVAR WRONG!!"), that post pretty much nails it on the head.

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romz you['re] my damn hero

sydney:

Ya know, at first Romsburg, you rubbed me the wrong way and I wasn't a fan. But over the past 12 months, you have really grown on me. You're precise, well spoken and although you are sometimes a little harsh, you are most often correct and in proper context with your responses.

irelandeb:

indeed he's one of the few voices of common sense on these forums

pete, linc & julie:

I can't say [any]thing else [than] that the ban was justified considering that you have an 'impressive' TOS history....

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The only thing worse than being talked about is *not* being talked about.

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Noticed that as well while shooting at an atg that was near a river - the bullets went through the crew and into the water.

In offline training you can line up a few clones and gun them down with a single bullet Indiana Jones style.

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really need some kind of visual animation that the atg crew is dead...i.e. slumped over on their side or over the gun itself. maybe they could apply some physics to it so depending on what direction you shoot them from they fall over like infantry do.

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a quick fix can be to just have the 'ugh' hit sound play rather loudly when you hit an atg/aa gun crew. even if its a km away. we need some feedback of the hit since we cant see the guy slump over as you would IRL

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lol good luck... 9+ years later... and it's the same ATG models we've seen since Day One (err... Day One+3 :D)

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