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Odd bug or feature? ATG jumps when shot by tanks...


vzaitsev
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Was in Tienen just now, and I killed a 4g (his mg was still alive though) with a 57mm gun as he thought he could drive straight into town down the road... However, he switched to his hull mg and started shooting me, no big deal as he never hit my gunner or commander. But I have no clue why, but my gun started jumping all over the place and I couldn't get it to sit still even when his firing stopped. I don't know if it was just on my screen, but when I despawned it looked fine (though my gun was pointed all the way to the right for some reason).

I thought this was extremely odd, as both my gunner and commander were still alive (until an EI LMG shot them from behind). Are mg's shooting ATG's supposed to make them jump around like that? As an aside, though probably not connected, I spawned in immediately after that and then despawned and received the mission results pending bug...

No big deal except I was unable to shoot accurately. Is this supposed to happen?

Edited by vzaitsev
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Ive noticed this also on a few occaisions while on level ground.

The ATG shakes and rocks until you undeploy/redeploy

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ghostrider

only time i ever notice this is if the legs are deployed on uneven ground or slightly clipping through a building or berm

sometimes even what appears to be level ground isnt actually level, think this is the reason for the blackout bug in beddys and opels as well

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No it isn;t. I'll keep an eye out for this and add it to a current ticket.

Thank you! :)

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I use to notice similar. When you get crits on crew members the vehicle does a little wobble. I noticed this in ATGs sometimes and in tanks when a track was blown.

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I'm thinking this smells a lot like the spawn in and bounce around bug also. Not every time but sometimes.

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