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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

No bush bug


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No names,no rants,just aint fair.

How in the God forsaking will can we do anything with people that have the no bush bug,and exploit it.

You set up any given attack or defense on FBs,people with the bug see you far off..tanks set perimeter and just laugh thier butts off...what kind of game is this?Please redo your math and get rid of this kind of feature..people are just lame and are not honest&correct to despawn...ranking killings.And you are left alone to cope with this kind of feature.

I am very likely to unsub to such crap,after 9 long years of dedicated player.Any side that uses and CRS takes no measures to fix this issue,like ASAP,will take this game to the dirt.

To those that abuse this bug,you have my total disrespect,you are a born loser,a lame player and

by doing so,even if you think your some kind of a "killer"...U SUCK as a person,a player and by no means,a team player...CRS,please fix this thing before you lose control and go downhill.

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Can a code be written where if your software does not support the game requirements then the game will not be playable?

Heck you can make grenades bouce.

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Tell ya what. You name a video card and a driver that does not have bushes and I'll fix it in 2 days. Deal?

Short of that we've put in some recursive shaders to try and catch any missing shaders.

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Tell ya what. You name a video card and a driver that does not have bushes and I'll fix it in 2 days. Deal?

Short of that we've put in some recursive shaders to try and catch any missing shaders.

What a wonderful place this would be if bug reports contained the relevant info.

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Besides that you LMG a sapper in the back at 200meter's plus and he can turn and shot you with 1 shot something is very wrong.

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