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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Now Hiring: Dilapidated buildings in WWIIOnline need maintenance man for plaster job


maxxim
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building identification - (Lib C Bldg4 [factory1c])

Now Hiring: Dilapidated buildings in WWIIOnline need maintenance man for plaster job..

East side Libramont building - aim rifle at doorway while facing southwest. Plaster instantly replaces with brick texture - will flicker when moving weapon past center point rapidly.

WWIIOnline worldbuilder software seriously needs maintenance man to repair buildings losing plaster on dilapidated buildings at record levels..

Battleground Europe world objects 3d textures bug..

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Edited by maxxim
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Thats odd, i seen that happen to a berm, as i traversed the mouse on the x-axis the tecture flickered to a blank grey, and then flickered back to textured berm, not being able to replicate though.

But def some gfx issues still exist.

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