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Feedback - Concussion Bug


GOPHUR
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Yea Lechesne last night for me and a lot of others was unplayable, even ATG 500 meters + out of town. Also tanks even further out reported it. We had to leave the town and fight in Givet. Everywhere else seemed to be fine.

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Last night I had the concussion bug off and on for a long period. It started directly when I spawned in so I have no idea what could have triggered it at start.

It kept on for 3-4 seconds, then stopped for the same amount of time, started over again.. and this all over again.

After a few minutes it stopped, only to return in the same fashion again for a period of time. Again, I couldn't make out if something triggered it.

It stopped again and was away for a few minutes before it started the same procedure again. This time I noticed it started at the same instant as a Stuka dropped his bomb(s) over the armybase nearby.

I was in a bofors the entire time, same mission.

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Heinkel flew over allied town, heinkel got hit by allied 25mm aa,

it cought fire and lost wing. Bombs still dropped to town and that is when the concussion bug started.

video starts right after that. I have experienced it before about three of four times.

KOWFNkhFPLE

Things common with each time:

- Aircraft flying over

- Small caliber aa shooting ( player and/or ai )

- Something crashing

Core i7 930

Gf8800 GTS

6gb DDR3

Windows 7

Oh, one more thing. That automatic report thing keeps reporting when i dont have the bug but when it did happen no report was sent :)

Edited by jubax
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Awesome thanks Jubax.

I want you to try an executable for 1.31.5 for me and see if this gets rid of it. I'll post it tomorrow after the betas take a look at it.

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I get a lot of auto .reports going on' date=' but never had the concussion bug[/quote']

And I've had the concussion bug without the auto-.report, mystical to say the least.

For me, the worst is the audio. I can take my headphones off and lay them in my lap and hear no audio from the game but that high pitched audio from the bug comes through clear as a bell.

Edited by duncarin
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Got it just now at Druten south docks after spawning a FMB. The bug was as shown in Jubax' video but continuous.

I spawned several other FMBs at Druten before that but the bug wasn't triggered. At the time when the bug occured 2 Stukas were flying over the docks, before there were only 109s, 110s and some infantry active in the area.

Bug disappeared when I despawned and didn't occur again after that. An auto-report was sent, this time correctly.

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started when I was a sniper attacking mons. (only the sound part)

later everytime i spawned at binche-mons FB i got it... both visual and sound...

after respawn, it came back again...

ended up quitting the game and played som WoT... that game is stil in beta and it newer crashes... :-(

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I need testing with the new executables. Any other reports aren't offering us any clues so I'll close this and start a new thread.

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