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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Not to be an arse,


stege
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But isnt it time to put some serious effort in to resolving the CTHL and "Locked arena" crap ? It have been here a very long time now.

I havent heard anything about either so from my POV its just like you (CRS) just ignore it.

Those things combined with the SD REALLY makes stuff suck.

Please say youre working like dorks to fix it,

Thank you,

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I can't comment, but I'm sure Gophur or Doc or Bloo may be able to.

I'm going to transfer this to the Bug forum for proper attention.

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Nothing to add unfortunately.

The locked personas thing in part of the server thinking you're still logged in. If you wait a minute before relogging, you shouldn't see it.

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May want to create a function that upon logging into the playnet launcher it will say something along lines "This account is currently logged in. If you recently lost connection to host, please try again in a couple minutes."

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